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authorlbsa712009-04-08 19:59:37 +0000
committerlbsa712009-04-08 19:59:37 +0000
commite93b782f9d86e4049a28d7f90c691dc5d242f234 (patch)
tree892fcce074d5e5a817c0b14d2a5e4fefe1b692a9 /OpenSim/Framework/Communications/UserManagerBase.cs
parent* Make it possible to store creator strings in user inventory items as well a... (diff)
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* Introduced some experimental code with regards to asset data substitution
Diffstat (limited to 'OpenSim/Framework/Communications/UserManagerBase.cs')
-rw-r--r--OpenSim/Framework/Communications/UserManagerBase.cs5
1 files changed, 5 insertions, 0 deletions
diff --git a/OpenSim/Framework/Communications/UserManagerBase.cs b/OpenSim/Framework/Communications/UserManagerBase.cs
index c177d4f..b7280d3 100644
--- a/OpenSim/Framework/Communications/UserManagerBase.cs
+++ b/OpenSim/Framework/Communications/UserManagerBase.cs
@@ -122,6 +122,11 @@ namespace OpenSim.Framework.Communications
122 } 122 }
123 } 123 }
124 124
125 public UserProfileData GetUserProfile(Uri uri)
126 {
127 throw new System.NotImplementedException();
128 }
129
125 public UserAgentData GetAgentByUUID(UUID userId) 130 public UserAgentData GetAgentByUUID(UUID userId)
126 { 131 {
127 foreach (IUserDataPlugin plugin in _plugins) 132 foreach (IUserDataPlugin plugin in _plugins)