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author | Arthur Valadares | 2009-08-11 12:07:54 -0300 |
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committer | Arthur Valadares | 2009-08-11 12:07:54 -0300 |
commit | 18aa2ea0c5ebd8d5131902ed9856e68f46e76e11 (patch) | |
tree | c4adcda365c46052c3d15b4e6395e1bb8a2e97c5 /OpenSim/Framework/Communications/UserManagerBase.cs | |
parent | Replace the Replaceable modules name (diff) | |
download | opensim-SC-18aa2ea0c5ebd8d5131902ed9856e68f46e76e11.zip opensim-SC-18aa2ea0c5ebd8d5131902ed9856e68f46e76e11.tar.gz opensim-SC-18aa2ea0c5ebd8d5131902ed9856e68f46e76e11.tar.bz2 opensim-SC-18aa2ea0c5ebd8d5131902ed9856e68f46e76e11.tar.xz |
* Improves SceneSetupHelper to allow the tester to choose a real or mock, inventory and asset, service modules. The boolean startServices was replaced with realServices string. If the string contains the word asset, it will start a real asset module, if it contains inventory, it starts a real inventory. Otherwise, it use mock (NullPlugin-like) objects, for tests that don't really need functionality.
* SetupScene is now actually sharing the asset and inventory modules if the tester wishes to have multiple regions connected. To link regions, just start SetupScene with the same CommunicationManager for all scenes. SceneSetupHelper will hold a static reference to the modules and won't initialize them again, just run the scenes through the modules AddRegion, RegionLoaded and PostInitialize.
* With the recent changes, both asset and inventory (and in the future, user) services should always be asked from the scene, not instantiated alone. The tests should reflect this new behavior and always start a scene.
Diffstat (limited to 'OpenSim/Framework/Communications/UserManagerBase.cs')
-rw-r--r-- | OpenSim/Framework/Communications/UserManagerBase.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Framework/Communications/UserManagerBase.cs b/OpenSim/Framework/Communications/UserManagerBase.cs index bd5d0e3..b9044eb 100644 --- a/OpenSim/Framework/Communications/UserManagerBase.cs +++ b/OpenSim/Framework/Communications/UserManagerBase.cs | |||
@@ -698,7 +698,7 @@ namespace OpenSim.Framework.Communications | |||
698 | if (rootfolder != null) | 698 | if (rootfolder != null) |
699 | userProf.RootInventoryFolderID = rootfolder.ID; | 699 | userProf.RootInventoryFolderID = rootfolder.ID; |
700 | } | 700 | } |
701 | else if (m_commsManager.InterServiceInventoryService != null) | 701 | else |
702 | { | 702 | { |
703 | // used by the user server | 703 | // used by the user server |
704 | m_log.Debug("[USERSTORAGE]: using m_commsManager.InterServiceInventoryService to create user's inventory"); | 704 | m_log.Debug("[USERSTORAGE]: using m_commsManager.InterServiceInventoryService to create user's inventory"); |