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authorJustin Clarke Casey2008-04-08 14:39:29 +0000
committerJustin Clarke Casey2008-04-08 14:39:29 +0000
commit90422db35a9540a5eabfca0ede239d7efc36c83e (patch)
treef90e3653af8f8e8f509d55a364daf6a411bb9e01 /OpenSim/Framework/Communications/InventoryServiceBase.cs
parentnew compile of libsecondlife (libsecondlife2.dll in root folder) for justincc. (diff)
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* Update code to use patched libsecondlife.dll which removes the problem where the AssetType enum was 'Primitive' rather than 'Object'
* The libsecondlife patch was also applied to libsecondlife itself in r1714 * Many, many thanks to Dr Schofield (IBM) for his help on this :)
Diffstat (limited to '')
-rw-r--r--OpenSim/Framework/Communications/InventoryServiceBase.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Framework/Communications/InventoryServiceBase.cs b/OpenSim/Framework/Communications/InventoryServiceBase.cs
index 4abfc5a..1250f53 100644
--- a/OpenSim/Framework/Communications/InventoryServiceBase.cs
+++ b/OpenSim/Framework/Communications/InventoryServiceBase.cs
@@ -326,7 +326,7 @@ namespace OpenSim.Framework.Communications
326 folder.AgentID = user; 326 folder.AgentID = user;
327 folder.ID = LLUUID.Random(); 327 folder.ID = LLUUID.Random();
328 folder.Name = "Objects"; 328 folder.Name = "Objects";
329 folder.Type = (short)AssetType.Primitive; 329 folder.Type = (short)AssetType.Object;
330 folder.Version = 1; 330 folder.Version = 1;
331 Folders.Add(folder.ID, folder); 331 Folders.Add(folder.ID, folder);
332 332