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authorJustin Clark-Casey (justincc)2009-09-24 14:54:12 +0100
committerJustin Clark-Casey (justincc)2009-09-24 14:54:12 +0100
commit7870152d23db4cb6f5834d4921fac17feb717220 (patch)
treeccfd000db77de790908b6480785c78151859886b /OpenSim/Framework/Communications/IUserService.cs
parentMerge branch 'master' of ssh://justincc@opensimulator.org/var/git/opensim (diff)
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Allow load/save iar password checks to be done in grid mode
This should allow load/save iar to work for grid mode as long as the grid user service is later than this revision Grid services of earlier revisions will always erroneously report incorrect password. This will be addressed shortly.
Diffstat (limited to '')
-rw-r--r--OpenSim/Framework/Communications/IUserService.cs16
1 files changed, 14 insertions, 2 deletions
diff --git a/OpenSim/Framework/Communications/IUserService.cs b/OpenSim/Framework/Communications/IUserService.cs
index 725225d..15c5a96 100644
--- a/OpenSim/Framework/Communications/IUserService.cs
+++ b/OpenSim/Framework/Communications/IUserService.cs
@@ -98,7 +98,7 @@ namespace OpenSim.Framework.Communications
98 /// <param name="friendlistowner">The agent that who's friends list is being updated</param> 98 /// <param name="friendlistowner">The agent that who's friends list is being updated</param>
99 /// <param name="friend">The agent that is getting or loosing permissions</param> 99 /// <param name="friend">The agent that is getting or loosing permissions</param>
100 /// <param name="perms">A uint bit vector for set perms that the friend being added has; 0 = none, 1=This friend can see when they sign on, 2 = map, 4 edit objects </param> 100 /// <param name="perms">A uint bit vector for set perms that the friend being added has; 0 = none, 1=This friend can see when they sign on, 2 = map, 4 edit objects </param>
101 void UpdateUserFriendPerms(UUID friendlistowner, UUID friend, uint perms); 101 void UpdateUserFriendPerms(UUID friendlistowner, UUID friend, uint perms);
102 102
103 /// <summary> 103 /// <summary>
104 /// Logs off a user on the user server 104 /// Logs off a user on the user server
@@ -137,9 +137,21 @@ namespace OpenSim.Framework.Communications
137 // But since Scenes only have IUserService references, I'm placing it here for now. 137 // But since Scenes only have IUserService references, I'm placing it here for now.
138 bool VerifySession(UUID userID, UUID sessionID); 138 bool VerifySession(UUID userID, UUID sessionID);
139 139
140 /// <summary>
141 /// Authenticate a user by their password.
142 /// </summary>
143 ///
144 /// This is used by callers outside the login process that want to
145 /// verify a user who has given their password.
146 ///
147 /// This should probably also be in IAuthentication but is here for the same reasons as VerifySession() is
148 ///
149 /// <param name="userID"></param>
150 /// <param name="password"></param>
151 /// <returns></returns>
152 bool AuthenticateUserByPassword(UUID userID, string password);
140 153
141 // Temporary Hack until we move everything to the new service model 154 // Temporary Hack until we move everything to the new service model
142 void SetInventoryService(IInventoryService invService); 155 void SetInventoryService(IInventoryService invService);
143
144 } 156 }
145} 157}