diff options
author | Justin Clark-Casey (justincc) | 2009-09-24 14:54:12 +0100 |
---|---|---|
committer | Justin Clark-Casey (justincc) | 2009-09-24 14:54:12 +0100 |
commit | 7870152d23db4cb6f5834d4921fac17feb717220 (patch) | |
tree | ccfd000db77de790908b6480785c78151859886b /OpenSim/Framework/Communications/IUserService.cs | |
parent | Merge branch 'master' of ssh://justincc@opensimulator.org/var/git/opensim (diff) | |
download | opensim-SC-7870152d23db4cb6f5834d4921fac17feb717220.zip opensim-SC-7870152d23db4cb6f5834d4921fac17feb717220.tar.gz opensim-SC-7870152d23db4cb6f5834d4921fac17feb717220.tar.bz2 opensim-SC-7870152d23db4cb6f5834d4921fac17feb717220.tar.xz |
Allow load/save iar password checks to be done in grid mode
This should allow load/save iar to work for grid mode as long as the grid user service is later than this revision
Grid services of earlier revisions will always erroneously report incorrect password. This will be addressed shortly.
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Framework/Communications/IUserService.cs | 16 |
1 files changed, 14 insertions, 2 deletions
diff --git a/OpenSim/Framework/Communications/IUserService.cs b/OpenSim/Framework/Communications/IUserService.cs index 725225d..15c5a96 100644 --- a/OpenSim/Framework/Communications/IUserService.cs +++ b/OpenSim/Framework/Communications/IUserService.cs | |||
@@ -98,7 +98,7 @@ namespace OpenSim.Framework.Communications | |||
98 | /// <param name="friendlistowner">The agent that who's friends list is being updated</param> | 98 | /// <param name="friendlistowner">The agent that who's friends list is being updated</param> |
99 | /// <param name="friend">The agent that is getting or loosing permissions</param> | 99 | /// <param name="friend">The agent that is getting or loosing permissions</param> |
100 | /// <param name="perms">A uint bit vector for set perms that the friend being added has; 0 = none, 1=This friend can see when they sign on, 2 = map, 4 edit objects </param> | 100 | /// <param name="perms">A uint bit vector for set perms that the friend being added has; 0 = none, 1=This friend can see when they sign on, 2 = map, 4 edit objects </param> |
101 | void UpdateUserFriendPerms(UUID friendlistowner, UUID friend, uint perms); | 101 | void UpdateUserFriendPerms(UUID friendlistowner, UUID friend, uint perms); |
102 | 102 | ||
103 | /// <summary> | 103 | /// <summary> |
104 | /// Logs off a user on the user server | 104 | /// Logs off a user on the user server |
@@ -137,9 +137,21 @@ namespace OpenSim.Framework.Communications | |||
137 | // But since Scenes only have IUserService references, I'm placing it here for now. | 137 | // But since Scenes only have IUserService references, I'm placing it here for now. |
138 | bool VerifySession(UUID userID, UUID sessionID); | 138 | bool VerifySession(UUID userID, UUID sessionID); |
139 | 139 | ||
140 | /// <summary> | ||
141 | /// Authenticate a user by their password. | ||
142 | /// </summary> | ||
143 | /// | ||
144 | /// This is used by callers outside the login process that want to | ||
145 | /// verify a user who has given their password. | ||
146 | /// | ||
147 | /// This should probably also be in IAuthentication but is here for the same reasons as VerifySession() is | ||
148 | /// | ||
149 | /// <param name="userID"></param> | ||
150 | /// <param name="password"></param> | ||
151 | /// <returns></returns> | ||
152 | bool AuthenticateUserByPassword(UUID userID, string password); | ||
140 | 153 | ||
141 | // Temporary Hack until we move everything to the new service model | 154 | // Temporary Hack until we move everything to the new service model |
142 | void SetInventoryService(IInventoryService invService); | 155 | void SetInventoryService(IInventoryService invService); |
143 | |||
144 | } | 156 | } |
145 | } | 157 | } |