diff options
Start of inventory items, when you upload a texture the data will now be stored in the inventory database and you will still have that texture in inventory on later logins (Again only in standalone mode with authentication.)
Also there might be some problems if you upload textures in other regions to the start one (due to us not updating the CAPS url properly).
Diffstat (limited to 'OpenSim/Framework/Communications/IInventoryServices.cs')
-rw-r--r-- | OpenSim/Framework/Communications/IInventoryServices.cs | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/OpenSim/Framework/Communications/IInventoryServices.cs b/OpenSim/Framework/Communications/IInventoryServices.cs index 777dbe2..6f01cf2 100644 --- a/OpenSim/Framework/Communications/IInventoryServices.cs +++ b/OpenSim/Framework/Communications/IInventoryServices.cs | |||
@@ -15,5 +15,6 @@ namespace OpenSim.Framework.Communications | |||
15 | { | 15 | { |
16 | void RequestInventoryForUser(LLUUID userID, InventoryFolderInfo folderCallBack, InventoryItemInfo itemCallBack); | 16 | void RequestInventoryForUser(LLUUID userID, InventoryFolderInfo folderCallBack, InventoryItemInfo itemCallBack); |
17 | void AddNewInventoryFolder(LLUUID userID, InventoryFolder folder); | 17 | void AddNewInventoryFolder(LLUUID userID, InventoryFolder folder); |
18 | void AddNewInventoryItem(LLUUID userID, InventoryItemBase item); | ||
18 | } | 19 | } |
19 | } | 20 | } |