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author | Teravus Ovares | 2008-09-06 07:52:41 +0000 |
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committer | Teravus Ovares | 2008-09-06 07:52:41 +0000 |
commit | 7d89e122930be39e84a6d174548fa2d12ac0484a (patch) | |
tree | e5aa5752f988a9aba2a969f49e5e208985eda80c /OpenSim/Framework/Communications/IInterServiceInventoryServices.cs | |
parent | * minor: speculatively try a change to bamboo.build to see if this generates ... (diff) | |
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* This is the fabled LibOMV update with all of the libOMV types from JHurliman
* This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle.
* This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big!
* Essentially we're back at square 1 in the testing phase.. so lets identify things that broke.
Diffstat (limited to 'OpenSim/Framework/Communications/IInterServiceInventoryServices.cs')
-rw-r--r-- | OpenSim/Framework/Communications/IInterServiceInventoryServices.cs | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Framework/Communications/IInterServiceInventoryServices.cs b/OpenSim/Framework/Communications/IInterServiceInventoryServices.cs index a1f4c2e..5900f4e 100644 --- a/OpenSim/Framework/Communications/IInterServiceInventoryServices.cs +++ b/OpenSim/Framework/Communications/IInterServiceInventoryServices.cs | |||
@@ -26,7 +26,7 @@ | |||
26 | */ | 26 | */ |
27 | 27 | ||
28 | using System.Collections.Generic; | 28 | using System.Collections.Generic; |
29 | using libsecondlife; | 29 | using OpenMetaverse; |
30 | 30 | ||
31 | namespace OpenSim.Framework.Communications | 31 | namespace OpenSim.Framework.Communications |
32 | { | 32 | { |
@@ -40,7 +40,7 @@ namespace OpenSim.Framework.Communications | |||
40 | /// </summary> | 40 | /// </summary> |
41 | /// <param name="user"></param> | 41 | /// <param name="user"></param> |
42 | /// <returns>true if the inventory was successfully created, false otherwise</returns> | 42 | /// <returns>true if the inventory was successfully created, false otherwise</returns> |
43 | bool CreateNewUserInventory(LLUUID user); | 43 | bool CreateNewUserInventory(UUID user); |
44 | 44 | ||
45 | /// <summary> | 45 | /// <summary> |
46 | /// Returns a list of all the folders in a given user's inventory. | 46 | /// Returns a list of all the folders in a given user's inventory. |
@@ -48,6 +48,6 @@ namespace OpenSim.Framework.Communications | |||
48 | /// <param name="userId"></param> | 48 | /// <param name="userId"></param> |
49 | /// <returns>A flat list of the user's inventory folder tree, | 49 | /// <returns>A flat list of the user's inventory folder tree, |
50 | /// null if there is no inventory for this user</returns> | 50 | /// null if there is no inventory for this user</returns> |
51 | List<InventoryFolderBase> GetInventorySkeleton(LLUUID userId); | 51 | List<InventoryFolderBase> GetInventorySkeleton(UUID userId); |
52 | } | 52 | } |
53 | } | 53 | } |