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authorJeff Ames2008-08-18 00:39:10 +0000
committerJeff Ames2008-08-18 00:39:10 +0000
commit6ef9d4da901a346c232458317cca6268da888e2e (patch)
treedd1d935b10f34f261839da9f9879c02322e8ede7 /OpenSim/Framework/Communications/IInterServiceInventoryServices.cs
parentUpdate svn properties, minor formatting cleanup. (diff)
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Formatting cleanup.
Diffstat (limited to 'OpenSim/Framework/Communications/IInterServiceInventoryServices.cs')
-rw-r--r--OpenSim/Framework/Communications/IInterServiceInventoryServices.cs8
1 files changed, 4 insertions, 4 deletions
diff --git a/OpenSim/Framework/Communications/IInterServiceInventoryServices.cs b/OpenSim/Framework/Communications/IInterServiceInventoryServices.cs
index 24213f2..a1f4c2e 100644
--- a/OpenSim/Framework/Communications/IInterServiceInventoryServices.cs
+++ b/OpenSim/Framework/Communications/IInterServiceInventoryServices.cs
@@ -32,22 +32,22 @@ namespace OpenSim.Framework.Communications
32{ 32{
33 /// <summary> 33 /// <summary>
34 /// Inventory operations used between grid services. 34 /// Inventory operations used between grid services.
35 /// </summary> 35 /// </summary>
36 public interface IInterServiceInventoryServices 36 public interface IInterServiceInventoryServices
37 { 37 {
38 /// <summary> 38 /// <summary>
39 /// Create a new inventory for the given user. 39 /// Create a new inventory for the given user.
40 /// </summary> 40 /// </summary>
41 /// <param name="user"></param> 41 /// <param name="user"></param>
42 /// <returns>true if the inventory was successfully created, false otherwise</returns> 42 /// <returns>true if the inventory was successfully created, false otherwise</returns>
43 bool CreateNewUserInventory(LLUUID user); 43 bool CreateNewUserInventory(LLUUID user);
44 44
45 /// <summary> 45 /// <summary>
46 /// Returns a list of all the folders in a given user's inventory. 46 /// Returns a list of all the folders in a given user's inventory.
47 /// </summary> 47 /// </summary>
48 /// <param name="userId"></param> 48 /// <param name="userId"></param>
49 /// <returns>A flat list of the user's inventory folder tree, 49 /// <returns>A flat list of the user's inventory folder tree,
50 /// null if there is no inventory for this user</returns> 50 /// null if there is no inventory for this user</returns>
51 List<InventoryFolderBase> GetInventorySkeleton(LLUUID userId); 51 List<InventoryFolderBase> GetInventorySkeleton(LLUUID userId);
52 } 52 }
53} 53}