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authorTeravus Ovares2008-09-06 07:52:41 +0000
committerTeravus Ovares2008-09-06 07:52:41 +0000
commit7d89e122930be39e84a6d174548fa2d12ac0484a (patch)
treee5aa5752f988a9aba2a969f49e5e208985eda80c /OpenSim/Framework/Communications/Capabilities/LLSDAssetUploadRequest.cs
parent* minor: speculatively try a change to bamboo.build to see if this generates ... (diff)
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* This is the fabled LibOMV update with all of the libOMV types from JHurliman
* This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle. * This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big! * Essentially we're back at square 1 in the testing phase.. so lets identify things that broke.
Diffstat (limited to 'OpenSim/Framework/Communications/Capabilities/LLSDAssetUploadRequest.cs')
-rw-r--r--OpenSim/Framework/Communications/Capabilities/LLSDAssetUploadRequest.cs6
1 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Framework/Communications/Capabilities/LLSDAssetUploadRequest.cs b/OpenSim/Framework/Communications/Capabilities/LLSDAssetUploadRequest.cs
index 289cc93..5833b65 100644
--- a/OpenSim/Framework/Communications/Capabilities/LLSDAssetUploadRequest.cs
+++ b/OpenSim/Framework/Communications/Capabilities/LLSDAssetUploadRequest.cs
@@ -26,7 +26,7 @@
26 */ 26 */
27 27
28using System; 28using System;
29using libsecondlife; 29using OpenMetaverse;
30 30
31namespace OpenSim.Framework.Communications.Capabilities 31namespace OpenSim.Framework.Communications.Capabilities
32{ 32{
@@ -35,7 +35,7 @@ namespace OpenSim.Framework.Communications.Capabilities
35 { 35 {
36 public string asset_type = String.Empty; 36 public string asset_type = String.Empty;
37 public string description = String.Empty; 37 public string description = String.Empty;
38 public LLUUID folder_id = LLUUID.Zero; 38 public UUID folder_id = UUID.Zero;
39 public string inventory_type = String.Empty; 39 public string inventory_type = String.Empty;
40 public string name = String.Empty; 40 public string name = String.Empty;
41 41
@@ -43,4 +43,4 @@ namespace OpenSim.Framework.Communications.Capabilities
43 { 43 {
44 } 44 }
45 } 45 }
46} \ No newline at end of file 46}