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authorCharles Krinke2009-02-22 20:52:55 +0000
committerCharles Krinke2009-02-22 20:52:55 +0000
commit8f55b9d735fbc975ce7a4b54e972c17ffbfb1f49 (patch)
tree96a24a49de82056060dd9b7bab0cb209d5f1a129 /OpenSim/Framework/Communications/Capabilities/Caps.cs
parentAllow delivery of object messages gridwide (diff)
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Mantis#3218. Thank you kindly, TLaukkan (Tommil) for a patch that:
* Added log4net dependency to physxplugin in prebuild.xml. * Added missing m_log fields to classes. * Replaced Console.WriteLine with appropriate m_log.Xxxx * Tested that nant test target runs succesfully. * Tested that local opensim sandbox starts up without errors.
Diffstat (limited to 'OpenSim/Framework/Communications/Capabilities/Caps.cs')
-rw-r--r--OpenSim/Framework/Communications/Capabilities/Caps.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Framework/Communications/Capabilities/Caps.cs b/OpenSim/Framework/Communications/Capabilities/Caps.cs
index a4c847d..4ab304f 100644
--- a/OpenSim/Framework/Communications/Capabilities/Caps.cs
+++ b/OpenSim/Framework/Communications/Capabilities/Caps.cs
@@ -464,7 +464,7 @@ namespace OpenSim.Framework.Communications.Capabilities
464 /// <returns></returns> 464 /// <returns></returns>
465 public string RequestTexture(string request, string path, string param) 465 public string RequestTexture(string request, string path, string param)
466 { 466 {
467 System.Console.WriteLine("texture request " + request); 467 m_log.Debug("texture request " + request);
468 // Needs implementing (added to remove compiler warning) 468 // Needs implementing (added to remove compiler warning)
469 return String.Empty; 469 return String.Empty;
470 } 470 }
@@ -670,7 +670,7 @@ namespace OpenSim.Framework.Communications.Capabilities
670 } 670 }
671 } 671 }
672 672
673 //System.Console.WriteLine("asset upload request via CAPS" + llsdRequest.inventory_type +" , "+ llsdRequest.asset_type); 673 //m_log.Debug("asset upload request via CAPS" + llsdRequest.inventory_type +" , "+ llsdRequest.asset_type);
674 674
675 string assetName = llsdRequest.name; 675 string assetName = llsdRequest.name;
676 string assetDes = llsdRequest.description; 676 string assetDes = llsdRequest.description;