diff options
Can now turn on/off server side permission checking (on prim editing etc) from the opensim.ini file. Just add a line to the Startup section like : serverside_object_permissions = true
Changes /editing that are made to clothing/ body parts in your inventory should now be saved between logins/ restarts.
Diffstat (limited to 'OpenSim/Framework/Communications/Cache/UserProfileCache.cs')
-rw-r--r-- | OpenSim/Framework/Communications/Cache/UserProfileCache.cs | 11 |
1 files changed, 0 insertions, 11 deletions
diff --git a/OpenSim/Framework/Communications/Cache/UserProfileCache.cs b/OpenSim/Framework/Communications/Cache/UserProfileCache.cs index 02c5f65..a599a19 100644 --- a/OpenSim/Framework/Communications/Cache/UserProfileCache.cs +++ b/OpenSim/Framework/Communications/Cache/UserProfileCache.cs | |||
@@ -182,17 +182,6 @@ namespace OpenSim.Framework.Communications.Caches | |||
182 | private void RequestInventoryForUser(LLUUID userID, CachedUserInfo userInfo) | 182 | private void RequestInventoryForUser(LLUUID userID, CachedUserInfo userInfo) |
183 | { | 183 | { |
184 | this.m_parent.InventoryServer.RequestInventoryForUser(userID, userInfo.FolderReceive, userInfo.ItemReceive); | 184 | this.m_parent.InventoryServer.RequestInventoryForUser(userID, userInfo.FolderReceive, userInfo.ItemReceive); |
185 | |||
186 | //for now we manually create the root folder, | ||
187 | // but should be requesting all inventory from inventory server. | ||
188 | /* InventoryFolder folderInfo = new InventoryFolder(); | ||
189 | folderInfo.agentID = userID; | ||
190 | folderInfo.folderID = userInfo.UserProfile.rootInventoryFolderID; | ||
191 | folderInfo.name = "My Inventory"; | ||
192 | folderInfo.parentID = LLUUID.Zero; | ||
193 | folderInfo.type = 8; | ||
194 | folderInfo.version = 1; | ||
195 | userInfo.FolderReceive(userID, folderInfo);*/ | ||
196 | } | 185 | } |
197 | 186 | ||
198 | /// <summary> | 187 | /// <summary> |