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author | Sean Dague | 2008-04-07 23:15:35 +0000 |
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committer | Sean Dague | 2008-04-07 23:15:35 +0000 |
commit | f43681510725f5b95fcb864a1f3e4b744fcaf992 (patch) | |
tree | 2d34caa75488d1c608d1a21b4888cb0f264a6cba /OpenSim/Framework/Communications/Cache/LibraryRootFolder.cs | |
parent | needed to add 4 characters to support the dashes (diff) | |
download | opensim-SC-f43681510725f5b95fcb864a1f3e4b744fcaf992.zip opensim-SC-f43681510725f5b95fcb864a1f3e4b744fcaf992.tar.gz opensim-SC-f43681510725f5b95fcb864a1f3e4b744fcaf992.tar.bz2 opensim-SC-f43681510725f5b95fcb864a1f3e4b744fcaf992.tar.xz |
Refactor InventoryItemBase to do the following:
* wrap fields as Properties
* rename some fields/properties to more sensible names
* set style to PropName to match more standard C# approach
Diffstat (limited to 'OpenSim/Framework/Communications/Cache/LibraryRootFolder.cs')
-rw-r--r-- | OpenSim/Framework/Communications/Cache/LibraryRootFolder.cs | 60 |
1 files changed, 30 insertions, 30 deletions
diff --git a/OpenSim/Framework/Communications/Cache/LibraryRootFolder.cs b/OpenSim/Framework/Communications/Cache/LibraryRootFolder.cs index b624b15..12a07eb 100644 --- a/OpenSim/Framework/Communications/Cache/LibraryRootFolder.cs +++ b/OpenSim/Framework/Communications/Cache/LibraryRootFolder.cs | |||
@@ -116,19 +116,19 @@ namespace OpenSim.Framework.Communications.Cache | |||
116 | int assetType, int invType, LLUUID parentFolderID) | 116 | int assetType, int invType, LLUUID parentFolderID) |
117 | { | 117 | { |
118 | InventoryItemBase item = new InventoryItemBase(); | 118 | InventoryItemBase item = new InventoryItemBase(); |
119 | item.avatarID = libOwner; | 119 | item.Owner = libOwner; |
120 | item.creatorsID = libOwner; | 120 | item.Creator = libOwner; |
121 | item.inventoryID = inventoryID; | 121 | item.ID = inventoryID; |
122 | item.assetID = assetID; | 122 | item.AssetID = assetID; |
123 | item.inventoryDescription = description; | 123 | item.Description = description; |
124 | item.inventoryName = name; | 124 | item.Name = name; |
125 | item.assetType = assetType; | 125 | item.AssetType = assetType; |
126 | item.invType = invType; | 126 | item.InvType = invType; |
127 | item.parentFolderID = parentFolderID; | 127 | item.Folder = parentFolderID; |
128 | item.inventoryBasePermissions = 0x7FFFFFFF; | 128 | item.BasePermissions = 0x7FFFFFFF; |
129 | item.inventoryEveryOnePermissions = 0x7FFFFFFF; | 129 | item.EveryOnePermissions = 0x7FFFFFFF; |
130 | item.inventoryCurrentPermissions = 0x7FFFFFFF; | 130 | item.CurrentPermissions = 0x7FFFFFFF; |
131 | item.inventoryNextPermissions = 0x7FFFFFFF; | 131 | item.NextPermissions = 0x7FFFFFFF; |
132 | return item; | 132 | return item; |
133 | } | 133 | } |
134 | 134 | ||
@@ -204,31 +204,31 @@ namespace OpenSim.Framework.Communications.Cache | |||
204 | private void ReadItemFromConfig(IConfig config) | 204 | private void ReadItemFromConfig(IConfig config) |
205 | { | 205 | { |
206 | InventoryItemBase item = new InventoryItemBase(); | 206 | InventoryItemBase item = new InventoryItemBase(); |
207 | item.avatarID = libOwner; | 207 | item.Owner = libOwner; |
208 | item.creatorsID = libOwner; | 208 | item.Creator = libOwner; |
209 | item.inventoryID = new LLUUID(config.GetString("inventoryID", folderID.ToString())); | 209 | item.ID = new LLUUID(config.GetString("inventoryID", folderID.ToString())); |
210 | item.assetID = new LLUUID(config.GetString("assetID", LLUUID.Random().ToString())); | 210 | item.AssetID = new LLUUID(config.GetString("assetID", LLUUID.Random().ToString())); |
211 | item.parentFolderID = new LLUUID(config.GetString("folderID", folderID.ToString())); | 211 | item.Folder = new LLUUID(config.GetString("folderID", folderID.ToString())); |
212 | item.inventoryDescription = config.GetString("description", System.String.Empty); | 212 | item.Description = config.GetString("description", System.String.Empty); |
213 | item.inventoryName = config.GetString("name", System.String.Empty); | 213 | item.Name = config.GetString("name", System.String.Empty); |
214 | item.assetType = config.GetInt("assetType", 0); | 214 | item.AssetType = config.GetInt("assetType", 0); |
215 | item.invType = config.GetInt("inventoryType", 0); | 215 | item.InvType = config.GetInt("inventoryType", 0); |
216 | item.inventoryCurrentPermissions = (uint)config.GetLong("currentPermissions", 0x7FFFFFFF); | 216 | item.CurrentPermissions = (uint)config.GetLong("currentPermissions", 0x7FFFFFFF); |
217 | item.inventoryNextPermissions = (uint)config.GetLong("nextPermissions", 0x7FFFFFFF); | 217 | item.NextPermissions = (uint)config.GetLong("nextPermissions", 0x7FFFFFFF); |
218 | item.inventoryEveryOnePermissions = (uint)config.GetLong("everyonePermissions", 0x7FFFFFFF); | 218 | item.EveryOnePermissions = (uint)config.GetLong("everyonePermissions", 0x7FFFFFFF); |
219 | item.inventoryBasePermissions = (uint)config.GetLong("basePermissions", 0x7FFFFFFF); | 219 | item.BasePermissions = (uint)config.GetLong("basePermissions", 0x7FFFFFFF); |
220 | 220 | ||
221 | if (libraryFolders.ContainsKey(item.parentFolderID)) | 221 | if (libraryFolders.ContainsKey(item.Folder)) |
222 | { | 222 | { |
223 | InventoryFolderImpl parentFolder = libraryFolders[item.parentFolderID]; | 223 | InventoryFolderImpl parentFolder = libraryFolders[item.Folder]; |
224 | 224 | ||
225 | parentFolder.Items.Add(item.inventoryID, item); | 225 | parentFolder.Items.Add(item.ID, item); |
226 | } | 226 | } |
227 | else | 227 | else |
228 | { | 228 | { |
229 | m_log.WarnFormat( | 229 | m_log.WarnFormat( |
230 | "[LIBRARY INVENTORY]: Couldn't add item {0} ({1}) since parent folder with ID {2} does not exist!", | 230 | "[LIBRARY INVENTORY]: Couldn't add item {0} ({1}) since parent folder with ID {2} does not exist!", |
231 | item.inventoryName, item.inventoryID, item.parentFolderID); | 231 | item.Name, item.ID, item.Folder); |
232 | } | 232 | } |
233 | } | 233 | } |
234 | 234 | ||