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authorSean Dague2008-06-02 20:28:26 +0000
committerSean Dague2008-06-02 20:28:26 +0000
commit5f6b26d9ba20ef41ead8ecc178c624c9f187fdd1 (patch)
treea4f8cea2d2a9d0fec9b7702f6525cffd591456db /OpenSim/Framework/Communications/Cache/LibraryRootFolder.cs
parentremove the prolog parser from all LSL/C# scripts (it was adding overhead (diff)
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provide slightly more sane defaults in the file based asset loader
Diffstat (limited to 'OpenSim/Framework/Communications/Cache/LibraryRootFolder.cs')
-rw-r--r--OpenSim/Framework/Communications/Cache/LibraryRootFolder.cs6
1 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Framework/Communications/Cache/LibraryRootFolder.cs b/OpenSim/Framework/Communications/Cache/LibraryRootFolder.cs
index ca7eb13..1ff6350 100644
--- a/OpenSim/Framework/Communications/Cache/LibraryRootFolder.cs
+++ b/OpenSim/Framework/Communications/Cache/LibraryRootFolder.cs
@@ -208,12 +208,12 @@ namespace OpenSim.Framework.Communications.Cache
208 item.Owner = libOwner; 208 item.Owner = libOwner;
209 item.Creator = libOwner; 209 item.Creator = libOwner;
210 item.ID = new LLUUID(config.GetString("inventoryID", ID.ToString())); 210 item.ID = new LLUUID(config.GetString("inventoryID", ID.ToString()));
211 item.AssetID = new LLUUID(config.GetString("assetID", LLUUID.Random().ToString())); 211 item.AssetID = new LLUUID(config.GetString("assetID", item.ID.ToString()));
212 item.Folder = new LLUUID(config.GetString("folderID", ID.ToString())); 212 item.Folder = new LLUUID(config.GetString("folderID", ID.ToString()));
213 item.Description = config.GetString("description", String.Empty);
214 item.Name = config.GetString("name", String.Empty); 213 item.Name = config.GetString("name", String.Empty);
215 item.AssetType = config.GetInt("assetType", 0); 214 item.Description = config.GetString("description", item.Name);
216 item.InvType = config.GetInt("inventoryType", 0); 215 item.InvType = config.GetInt("inventoryType", 0);
216 item.AssetType = config.GetInt("assetType", item.InvType);
217 item.CurrentPermissions = (uint)config.GetLong("currentPermissions", 0x7FFFFFFF); 217 item.CurrentPermissions = (uint)config.GetLong("currentPermissions", 0x7FFFFFFF);
218 item.NextPermissions = (uint)config.GetLong("nextPermissions", 0x7FFFFFFF); 218 item.NextPermissions = (uint)config.GetLong("nextPermissions", 0x7FFFFFFF);
219 item.EveryOnePermissions = (uint)config.GetLong("everyonePermissions", 0x7FFFFFFF); 219 item.EveryOnePermissions = (uint)config.GetLong("everyonePermissions", 0x7FFFFFFF);