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authorJustin Clarke Casey2008-07-31 17:32:13 +0000
committerJustin Clarke Casey2008-07-31 17:32:13 +0000
commita62b906a7b77340c61c4d3b084c3d950cf5172ba (patch)
treea4a1481357f5387bd0827f1cc5e329b6eea2b325 /OpenSim/Framework/Communications/Cache/CachedUserInfo.cs
parent* refactor: Change CachedUserInfo.HasInventory to HasReceivedInventory to mak... (diff)
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* allow inventory folders to be located by path
* first pass method impl
Diffstat (limited to 'OpenSim/Framework/Communications/Cache/CachedUserInfo.cs')
-rw-r--r--OpenSim/Framework/Communications/Cache/CachedUserInfo.cs6
1 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Framework/Communications/Cache/CachedUserInfo.cs b/OpenSim/Framework/Communications/Cache/CachedUserInfo.cs
index d6e1715..025b934 100644
--- a/OpenSim/Framework/Communications/Cache/CachedUserInfo.cs
+++ b/OpenSim/Framework/Communications/Cache/CachedUserInfo.cs
@@ -64,7 +64,7 @@ namespace OpenSim.Framework.Communications.Cache
64 private readonly UserProfileData m_userProfile; 64 private readonly UserProfileData m_userProfile;
65 65
66 /// <summary> 66 /// <summary>
67 /// Has we received the user's inventory from the inventory service? 67 /// Have we received the user's inventory from the inventory service?
68 /// </summary> 68 /// </summary>
69 public bool HasReceivedInventory { get { return m_hasReceivedInventory; } } 69 public bool HasReceivedInventory { get { return m_hasReceivedInventory; } }
70 private bool m_hasReceivedInventory; 70 private bool m_hasReceivedInventory;
@@ -85,9 +85,9 @@ namespace OpenSim.Framework.Communications.Cache
85 /// </summary> 85 /// </summary>
86 private IDictionary<LLUUID, IList<InventoryFolderImpl>> pendingCategorizationFolders 86 private IDictionary<LLUUID, IList<InventoryFolderImpl>> pendingCategorizationFolders
87 = new Dictionary<LLUUID, IList<InventoryFolderImpl>>(); 87 = new Dictionary<LLUUID, IList<InventoryFolderImpl>>();
88 88
89 private LLUUID m_session_id = LLUUID.Zero;
90 public LLUUID SessionID { get { return m_session_id; } } 89 public LLUUID SessionID { get { return m_session_id; } }
90 private LLUUID m_session_id = LLUUID.Zero;
91 91
92 /// <summary> 92 /// <summary>
93 /// Constructor 93 /// Constructor