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author | Justin Clarke Casey | 2008-05-01 20:47:33 +0000 |
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committer | Justin Clarke Casey | 2008-05-01 20:47:33 +0000 |
commit | 1de6cffa28348975a2492ce1e8a85c365df4dfaf (patch) | |
tree | 6431e5598defd603a4b2a8c5020b65d7df5a56a7 /OpenSim/Framework/Communications/Cache/CachedUserInfo.cs | |
parent | create pass through of UserManagerBase to plugin calls (diff) | |
download | opensim-SC-1de6cffa28348975a2492ce1e8a85c365df4dfaf.zip opensim-SC-1de6cffa28348975a2492ce1e8a85c365df4dfaf.tar.gz opensim-SC-1de6cffa28348975a2492ce1e8a85c365df4dfaf.tar.bz2 opensim-SC-1de6cffa28348975a2492ce1e8a85c365df4dfaf.tar.xz |
* Refactor: Remove the unused userID parameter that was being passed into almost every inventory method
* This allows lots of redundant inventory methods with only slightly different names to be eliminated.
Diffstat (limited to 'OpenSim/Framework/Communications/Cache/CachedUserInfo.cs')
-rw-r--r-- | OpenSim/Framework/Communications/Cache/CachedUserInfo.cs | 81 |
1 files changed, 38 insertions, 43 deletions
diff --git a/OpenSim/Framework/Communications/Cache/CachedUserInfo.cs b/OpenSim/Framework/Communications/Cache/CachedUserInfo.cs index 7902240..adf01b9 100644 --- a/OpenSim/Framework/Communications/Cache/CachedUserInfo.cs +++ b/OpenSim/Framework/Communications/Cache/CachedUserInfo.cs | |||
@@ -166,12 +166,12 @@ namespace OpenSim.Framework.Communications.Cache | |||
166 | { | 166 | { |
167 | foreach (InventoryFolderImpl folder in folders) | 167 | foreach (InventoryFolderImpl folder in folders) |
168 | { | 168 | { |
169 | FolderReceive(userID, folder); | 169 | FolderReceive(folder); |
170 | } | 170 | } |
171 | 171 | ||
172 | foreach (InventoryItemBase item in items) | 172 | foreach (InventoryItemBase item in items) |
173 | { | 173 | { |
174 | ItemReceive(userID, item); | 174 | ItemReceive(item); |
175 | } | 175 | } |
176 | } | 176 | } |
177 | catch (Exception e) | 177 | catch (Exception e) |
@@ -198,56 +198,53 @@ namespace OpenSim.Framework.Communications.Cache | |||
198 | /// </summary> | 198 | /// </summary> |
199 | /// <param name="userID"></param> | 199 | /// <param name="userID"></param> |
200 | /// <param name="folderInfo"></param> | 200 | /// <param name="folderInfo"></param> |
201 | private void FolderReceive(LLUUID userID, InventoryFolderImpl folderInfo) | 201 | private void FolderReceive(InventoryFolderImpl folderInfo) |
202 | { | 202 | { |
203 | // m_log.DebugFormat( | 203 | // m_log.DebugFormat( |
204 | // "[INVENTORY CACHE]: Received folder {0} {1} for user {2}", | 204 | // "[INVENTORY CACHE]: Received folder {0} {1} for user {2}", |
205 | // folderInfo.Name, folderInfo.ID, userID); | 205 | // folderInfo.Name, folderInfo.ID, userID); |
206 | 206 | ||
207 | if (userID == UserProfile.ID) | 207 | if (RootFolder == null) |
208 | { | 208 | { |
209 | if (RootFolder == null) | 209 | if (folderInfo.ParentID == LLUUID.Zero) |
210 | { | 210 | { |
211 | if (folderInfo.ParentID == LLUUID.Zero) | 211 | m_rootFolder = folderInfo; |
212 | { | ||
213 | m_rootFolder = folderInfo; | ||
214 | } | ||
215 | } | 212 | } |
216 | else if (RootFolder.ID == folderInfo.ParentID) | 213 | } |
214 | else if (RootFolder.ID == folderInfo.ParentID) | ||
215 | { | ||
216 | lock (RootFolder.SubFolders) | ||
217 | { | 217 | { |
218 | lock (RootFolder.SubFolders) | 218 | if (!RootFolder.SubFolders.ContainsKey(folderInfo.ID)) |
219 | { | 219 | { |
220 | if (!RootFolder.SubFolders.ContainsKey(folderInfo.ID)) | 220 | RootFolder.SubFolders.Add(folderInfo.ID, folderInfo); |
221 | { | ||
222 | RootFolder.SubFolders.Add(folderInfo.ID, folderInfo); | ||
223 | } | ||
224 | else | ||
225 | { | ||
226 | AddPendingFolder(folderInfo); | ||
227 | } | ||
228 | } | 221 | } |
222 | else | ||
223 | { | ||
224 | AddPendingFolder(folderInfo); | ||
225 | } | ||
229 | } | 226 | } |
230 | else | 227 | } |
228 | else | ||
229 | { | ||
230 | InventoryFolderImpl folder = RootFolder.GetDescendentFolder(folderInfo.ParentID); | ||
231 | lock (folder.SubFolders) | ||
231 | { | 232 | { |
232 | InventoryFolderImpl folder = RootFolder.GetDescendentFolder(folderInfo.ParentID); | 233 | if (folder != null) |
233 | lock (folder.SubFolders) | ||
234 | { | 234 | { |
235 | if (folder != null) | 235 | if (!folder.SubFolders.ContainsKey(folderInfo.ID)) |
236 | { | 236 | { |
237 | if (!folder.SubFolders.ContainsKey(folderInfo.ID)) | 237 | folder.SubFolders.Add(folderInfo.ID, folderInfo); |
238 | { | ||
239 | folder.SubFolders.Add(folderInfo.ID, folderInfo); | ||
240 | } | ||
241 | } | ||
242 | else | ||
243 | { | ||
244 | AddPendingFolder(folderInfo); | ||
245 | } | 238 | } |
246 | } | 239 | } |
240 | else | ||
241 | { | ||
242 | AddPendingFolder(folderInfo); | ||
243 | } | ||
247 | } | 244 | } |
248 | |||
249 | ResolvePendingFolders(folderInfo); | ||
250 | } | 245 | } |
246 | |||
247 | ResolvePendingFolders(folderInfo); | ||
251 | } | 248 | } |
252 | 249 | ||
253 | /// <summary> | 250 | /// <summary> |
@@ -256,15 +253,14 @@ namespace OpenSim.Framework.Communications.Cache | |||
256 | /// We're assuming here that items are always received after all the folders have been | 253 | /// We're assuming here that items are always received after all the folders have been |
257 | /// received. | 254 | /// received. |
258 | /// </summary> | 255 | /// </summary> |
259 | /// <param name="userID"></param> | ||
260 | /// <param name="folderInfo"></param> | 256 | /// <param name="folderInfo"></param> |
261 | private void ItemReceive(LLUUID userID, InventoryItemBase itemInfo) | 257 | private void ItemReceive(InventoryItemBase itemInfo) |
262 | { | 258 | { |
263 | // m_log.DebugFormat( | 259 | // m_log.DebugFormat( |
264 | // "[INVENTORY CACHE]: Received item {0} {1} for user {2}", | 260 | // "[INVENTORY CACHE]: Received item {0} {1} for user {2}", |
265 | // itemInfo.Name, itemInfo.ID, userID); | 261 | // itemInfo.Name, itemInfo.ID, userID); |
266 | 262 | ||
267 | if ((userID == UserProfile.ID) && (RootFolder != null)) | 263 | if (RootFolder != null) |
268 | { | 264 | { |
269 | if (itemInfo.Folder == RootFolder.ID) | 265 | if (itemInfo.Folder == RootFolder.ID) |
270 | { | 266 | { |
@@ -305,14 +301,13 @@ namespace OpenSim.Framework.Communications.Cache | |||
305 | /// <summary> | 301 | /// <summary> |
306 | /// Add an item to the user's inventory | 302 | /// Add an item to the user's inventory |
307 | /// </summary> | 303 | /// </summary> |
308 | /// <param name="userID"></param> | ||
309 | /// <param name="itemInfo"></param> | 304 | /// <param name="itemInfo"></param> |
310 | public void AddItem(LLUUID userID, InventoryItemBase itemInfo) | 305 | public void AddItem(LLUUID userID, InventoryItemBase itemInfo) |
311 | { | 306 | { |
312 | if ((userID == UserProfile.ID) && HasInventory) | 307 | if (HasInventory) |
313 | { | 308 | { |
314 | ItemReceive(userID, itemInfo); | 309 | ItemReceive(itemInfo); |
315 | m_commsManager.InventoryService.AddNewInventoryItem(userID, itemInfo); | 310 | m_commsManager.InventoryService.AddItem(itemInfo); |
316 | } | 311 | } |
317 | } | 312 | } |
318 | 313 | ||
@@ -325,7 +320,7 @@ namespace OpenSim.Framework.Communications.Cache | |||
325 | { | 320 | { |
326 | if ((userID == UserProfile.ID) && HasInventory) | 321 | if ((userID == UserProfile.ID) && HasInventory) |
327 | { | 322 | { |
328 | m_commsManager.InventoryService.UpdateInventoryItem(userID, itemInfo); | 323 | m_commsManager.InventoryService.UpdateItem(itemInfo); |
329 | } | 324 | } |
330 | } | 325 | } |
331 | 326 | ||
@@ -343,7 +338,7 @@ namespace OpenSim.Framework.Communications.Cache | |||
343 | result = RootFolder.DeleteItem(item.ID); | 338 | result = RootFolder.DeleteItem(item.ID); |
344 | if (result) | 339 | if (result) |
345 | { | 340 | { |
346 | m_commsManager.InventoryService.DeleteInventoryItem(userID, item); | 341 | m_commsManager.InventoryService.DeleteItem(item); |
347 | } | 342 | } |
348 | } | 343 | } |
349 | 344 | ||