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authorMW2007-08-15 18:34:36 +0000
committerMW2007-08-15 18:34:36 +0000
commit94dded470d04f72c573bf0aa82e1f7522362c54a (patch)
tree0ecb098a3b75a6b0fee01c21ca11c614a32bceef /OpenSim/Framework/Communications/Cache/AssetTransactionManager.cs
parent* We now have a field of spinning objects. (diff)
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More work on inventory, can now create other inventory types, like Clothes and body parts. [Note while you can edit these, at the moment your changes won't be saved between restarts. This will be fixed very soon.]
Diffstat (limited to 'OpenSim/Framework/Communications/Cache/AssetTransactionManager.cs')
-rw-r--r--OpenSim/Framework/Communications/Cache/AssetTransactionManager.cs36
1 files changed, 31 insertions, 5 deletions
diff --git a/OpenSim/Framework/Communications/Cache/AssetTransactionManager.cs b/OpenSim/Framework/Communications/Cache/AssetTransactionManager.cs
index f9f814a..1f5f99d 100644
--- a/OpenSim/Framework/Communications/Cache/AssetTransactionManager.cs
+++ b/OpenSim/Framework/Communications/Cache/AssetTransactionManager.cs
@@ -41,14 +41,20 @@ namespace OpenSim.Framework.Communications.Caches
41 public class AssetTransactionManager 41 public class AssetTransactionManager
42 { 42 {
43 // Fields 43 // Fields
44 public CommunicationsManager CommsManager;
44 public Dictionary<LLUUID, AgentAssetTransactions> AgentTransactions = new Dictionary<LLUUID, AgentAssetTransactions>(); 45 public Dictionary<LLUUID, AgentAssetTransactions> AgentTransactions = new Dictionary<LLUUID, AgentAssetTransactions>();
45 46
47 public AssetTransactionManager(CommunicationsManager commsManager)
48 {
49 CommsManager = commsManager;
50 }
51
46 // Methods 52 // Methods
47 public AgentAssetTransactions AddUser(LLUUID userID) 53 public AgentAssetTransactions AddUser(LLUUID userID)
48 { 54 {
49 if (!this.AgentTransactions.ContainsKey(userID)) 55 if (!this.AgentTransactions.ContainsKey(userID))
50 { 56 {
51 AgentAssetTransactions transactions = new AgentAssetTransactions(userID); 57 AgentAssetTransactions transactions = new AgentAssetTransactions(userID, this);
52 this.AgentTransactions.Add(userID, transactions); 58 this.AgentTransactions.Add(userID, transactions);
53 return transactions; 59 return transactions;
54 } 60 }
@@ -64,18 +70,38 @@ namespace OpenSim.Framework.Communications.Caches
64 return null; 70 return null;
65 } 71 }
66 72
67 public void HandleInventoryFromTransaction() 73 public void HandleInventoryFromTransaction(IClientAPI remoteClient, LLUUID transactionID, LLUUID folderID, uint callbackID, string description, string name, sbyte invType, sbyte type, byte wearableType, uint nextOwnerMask)
68 { 74 {
75 AgentAssetTransactions transactions = this.GetUserTransActions(remoteClient.AgentId);
76 if (transactions != null)
77 {
78 transactions.RequestCreateInventoryItem(remoteClient, transactionID, folderID, callbackID, description, name, invType, type, wearableType, nextOwnerMask);
79 }
80
69 } 81 }
70 82
71 public void HandleUDPUploadRequest() 83 public void HandleUDPUploadRequest(IClientAPI remoteClient, LLUUID assetID, LLUUID transaction, sbyte type, byte[] data)
72 { 84 {
85 AgentAssetTransactions transactions = this.GetUserTransActions(remoteClient.AgentId);
86 if (transactions != null)
87 {
88 AgentAssetTransactions.AssetXferUploader uploader = transactions.RequestXferUploader(transaction);
89 if (uploader != null)
90 {
91 uploader.Initialise(remoteClient, assetID, transaction, type, data);
92 }
93 }
73 } 94 }
74 95
75 public void HandleXfer(IClientAPI remoteClient, uint xferID, uint packetID, byte[] data) 96 public void HandleXfer(IClientAPI remoteClient, ulong xferID, uint packetID, byte[] data)
76 { 97 {
98 AgentAssetTransactions transactions = this.GetUserTransActions(remoteClient.AgentId);
99 if (transactions != null)
100 {
101 transactions.HandleXfer(xferID, packetID, data);
102 }
77 } 103 }
78 } 104 }
79} 105}
80 106
81 107