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authorJustin Clarke Casey2009-03-13 20:46:53 +0000
committerJustin Clarke Casey2009-03-13 20:46:53 +0000
commitc04e7cdf2b8f95534dafe7faedb29e1ff1af36c8 (patch)
treefc5a72b39ba72eee84afba4dc9ff315acbb0096f /OpenSim/Framework/Communications/Cache/AssetServerBase.cs
parent* Remove asset cache size and texture stat reports from ASSET STATS since the... (diff)
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* Support loading empty folders in an iar
Diffstat (limited to 'OpenSim/Framework/Communications/Cache/AssetServerBase.cs')
-rw-r--r--OpenSim/Framework/Communications/Cache/AssetServerBase.cs4
1 files changed, 1 insertions, 3 deletions
diff --git a/OpenSim/Framework/Communications/Cache/AssetServerBase.cs b/OpenSim/Framework/Communications/Cache/AssetServerBase.cs
index 7bb2ab9..1d0c030 100644
--- a/OpenSim/Framework/Communications/Cache/AssetServerBase.cs
+++ b/OpenSim/Framework/Communications/Cache/AssetServerBase.cs
@@ -214,9 +214,7 @@ namespace OpenSim.Framework.Communications.Cache
214 req.IsTexture = isTexture; 214 req.IsTexture = isTexture;
215 m_assetRequests.Enqueue(req); 215 m_assetRequests.Enqueue(req);
216 216
217 #if DEBUG 217 //m_log.DebugFormat("[ASSET SERVER]: Added {0} to request queue", assetID);
218 //m_log.InfoFormat("[ASSET SERVER]: Added {0} to request queue", assetID);
219 #endif
220 } 218 }
221 219
222 public virtual void UpdateAsset(AssetBase asset) 220 public virtual void UpdateAsset(AssetBase asset)