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authorlbsa712007-12-27 21:41:48 +0000
committerlbsa712007-12-27 21:41:48 +0000
commitefd90b56b761219af6425b1c7a2cdd3b6ffb4de2 (patch)
treebf5b897e1e3c13211e3e2fc61d30508b94c928c0 /OpenSim/Framework/Communications/Cache/AssetServerBase.cs
parent* removed always true if (diff)
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* Optimized usings
* shortened references * Removed redundant 'this' * Normalized EOF
Diffstat (limited to 'OpenSim/Framework/Communications/Cache/AssetServerBase.cs')
-rw-r--r--OpenSim/Framework/Communications/Cache/AssetServerBase.cs10
1 files changed, 5 insertions, 5 deletions
diff --git a/OpenSim/Framework/Communications/Cache/AssetServerBase.cs b/OpenSim/Framework/Communications/Cache/AssetServerBase.cs
index 43d3dd9..1b2c836 100644
--- a/OpenSim/Framework/Communications/Cache/AssetServerBase.cs
+++ b/OpenSim/Framework/Communications/Cache/AssetServerBase.cs
@@ -69,7 +69,7 @@ namespace OpenSim.Framework.Communications.Cache
69 { 69 {
70 MainLog.Instance.Verbose( 70 MainLog.Instance.Verbose(
71 "ASSET", "Asset {0} received from asset server", req.AssetID); 71 "ASSET", "Asset {0} received from asset server", req.AssetID);
72 72
73 _receiver.AssetReceived(asset, req.IsTexture); 73 _receiver.AssetReceived(asset, req.IsTexture);
74 } 74 }
75 else 75 else
@@ -112,9 +112,9 @@ namespace OpenSim.Framework.Communications.Cache
112 112
113 ProcessRequest(req); 113 ProcessRequest(req);
114 } 114 }
115 catch(Exception e) 115 catch (Exception e)
116 { 116 {
117 MainLog.Instance.Error("ASSETSERVER", e.Message ); 117 MainLog.Instance.Error("ASSETSERVER", e.Message);
118 } 118 }
119 } 119 }
120 } 120 }
@@ -149,7 +149,7 @@ namespace OpenSim.Framework.Communications.Cache
149 req.AssetID = assetID; 149 req.AssetID = assetID;
150 req.IsTexture = isTexture; 150 req.IsTexture = isTexture;
151 _assetRequests.Enqueue(req); 151 _assetRequests.Enqueue(req);
152 152
153 MainLog.Instance.Verbose("ASSET", "Added {0} to request queue", assetID); 153 MainLog.Instance.Verbose("ASSET", "Added {0} to request queue", assetID);
154 } 154 }
155 155
@@ -253,4 +253,4 @@ namespace OpenSim.Framework.Communications.Cache
253 assets.ForEach(action); 253 assets.ForEach(action);
254 } 254 }
255 } 255 }
256} 256} \ No newline at end of file