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author | Justin Clarke Casey | 2008-07-07 19:32:21 +0000 |
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committer | Justin Clarke Casey | 2008-07-07 19:32:21 +0000 |
commit | 7fa00f9ecdf2ec5d42ebaf411a619e54404e4800 (patch) | |
tree | 4df20e35365c1e73dde417ae01111e03a0fa5644 /OpenSim/Framework/Communications/Cache/AssetServerBase.cs | |
parent | * remove unused CommitAssets() hook for now (diff) | |
download | opensim-SC-7fa00f9ecdf2ec5d42ebaf411a619e54404e4800.zip opensim-SC-7fa00f9ecdf2ec5d42ebaf411a619e54404e4800.tar.gz opensim-SC-7fa00f9ecdf2ec5d42ebaf411a619e54404e4800.tar.bz2 opensim-SC-7fa00f9ecdf2ec5d42ebaf411a619e54404e4800.tar.xz |
* remove redundant sync locking in AssetServerBase since this is already being done by the lower database layers
Diffstat (limited to 'OpenSim/Framework/Communications/Cache/AssetServerBase.cs')
-rw-r--r-- | OpenSim/Framework/Communications/Cache/AssetServerBase.cs | 16 |
1 files changed, 2 insertions, 14 deletions
diff --git a/OpenSim/Framework/Communications/Cache/AssetServerBase.cs b/OpenSim/Framework/Communications/Cache/AssetServerBase.cs index f65b88f..f729d78 100644 --- a/OpenSim/Framework/Communications/Cache/AssetServerBase.cs +++ b/OpenSim/Framework/Communications/Cache/AssetServerBase.cs | |||
@@ -44,12 +44,11 @@ namespace OpenSim.Framework.Communications.Cache | |||
44 | protected BlockingQueue<AssetRequest> m_assetRequests; | 44 | protected BlockingQueue<AssetRequest> m_assetRequests; |
45 | protected Thread m_localAssetServerThread; | 45 | protected Thread m_localAssetServerThread; |
46 | protected IAssetProvider m_assetProvider; | 46 | protected IAssetProvider m_assetProvider; |
47 | protected object m_syncLock = new object(); | ||
48 | 47 | ||
49 | // Temporarily hardcoded - should be a plugin | 48 | // Temporarily hardcoded - should be a plugin |
50 | protected IAssetLoader assetLoader = new AssetLoaderFileSystem(); | 49 | protected IAssetLoader assetLoader = new AssetLoaderFileSystem(); |
51 | 50 | ||
52 | protected abstract void StoreAsset(AssetBase asset); | 51 | public abstract void StoreAsset(AssetBase asset); |
53 | 52 | ||
54 | /// <summary> | 53 | /// <summary> |
55 | /// This method must be implemented by a subclass to retrieve the asset named in the | 54 | /// This method must be implemented by a subclass to retrieve the asset named in the |
@@ -161,18 +160,7 @@ namespace OpenSim.Framework.Communications.Cache | |||
161 | 160 | ||
162 | public virtual void UpdateAsset(AssetBase asset) | 161 | public virtual void UpdateAsset(AssetBase asset) |
163 | { | 162 | { |
164 | lock (m_syncLock) | 163 | m_assetProvider.UpdateAsset(asset); |
165 | { | ||
166 | m_assetProvider.UpdateAsset(asset); | ||
167 | } | ||
168 | } | ||
169 | |||
170 | public void StoreAndCommitAsset(AssetBase asset) | ||
171 | { | ||
172 | lock (m_syncLock) | ||
173 | { | ||
174 | StoreAsset(asset); | ||
175 | } | ||
176 | } | 164 | } |
177 | 165 | ||
178 | public virtual void Close() | 166 | public virtual void Close() |