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authorlbsa712007-10-29 12:59:04 +0000
committerlbsa712007-10-29 12:59:04 +0000
commit27b5fad56dbf94888d93656373a0350752396295 (patch)
tree936048ba9678d9364dcada3ce83bab066e7b8543 /OpenSim/Framework/Communications/Cache/AssetCache.cs
parent* ModuleLoader: Privatized some too-public fields (diff)
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* Removed AssetNotFound as it crashes client
* Fixed introduced bugs in ScenePresence
Diffstat (limited to 'OpenSim/Framework/Communications/Cache/AssetCache.cs')
-rw-r--r--OpenSim/Framework/Communications/Cache/AssetCache.cs26
1 files changed, 13 insertions, 13 deletions
diff --git a/OpenSim/Framework/Communications/Cache/AssetCache.cs b/OpenSim/Framework/Communications/Cache/AssetCache.cs
index 4c18744..1f5b336 100644
--- a/OpenSim/Framework/Communications/Cache/AssetCache.cs
+++ b/OpenSim/Framework/Communications/Cache/AssetCache.cs
@@ -358,19 +358,19 @@ namespace OpenSim.Framework.Communications.Cache
358 358
359 public void AssetNotFound(LLUUID assetID) 359 public void AssetNotFound(LLUUID assetID)
360 { 360 {
361 if (this.RequestedTextures.ContainsKey(assetID)) 361 //if (this.RequestedTextures.ContainsKey(assetID))
362 { 362 //{
363 MainLog.Instance.Warn("ASSET CACHE", "sending image not found for {0}", assetID); 363 // MainLog.Instance.Warn("ASSET CACHE", "sending image not found for {0}", assetID);
364 AssetRequest req = this.RequestedTextures[assetID]; 364 // AssetRequest req = this.RequestedTextures[assetID];
365 ImageNotInDatabasePacket notFound = new ImageNotInDatabasePacket(); 365 // ImageNotInDatabasePacket notFound = new ImageNotInDatabasePacket();
366 notFound.ImageID.ID = assetID; 366 // notFound.ImageID.ID = assetID;
367 req.RequestUser.OutPacket(notFound); 367 // req.RequestUser.OutPacket(notFound);
368 this.RequestedTextures.Remove(assetID); 368 // this.RequestedTextures.Remove(assetID);
369 } 369 //}
370 else 370 //else
371 { 371 //{
372 MainLog.Instance.Error("ASSET CACHE", "Cound not send image not found for {0}", assetID); 372 // MainLog.Instance.Error("ASSET CACHE", "Cound not send image not found for {0}", assetID);
373 } 373 //}
374 } 374 }
375 375
376 #region Assets 376 #region Assets