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authorAdam Frisby2008-04-21 07:09:17 +0000
committerAdam Frisby2008-04-21 07:09:17 +0000
commitfef3b3689492dea63693c964bcdbec9f5137eb5e (patch)
tree7791eef001d85d3e1de863a68f26ff9434d062ca /OpenSim/Framework/Communications/Cache/AssetCache.cs
parent* Terrain Module code has been reformatted to comply with guidelines. (diff)
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* Optimised using statements and namespace references across entire project (this took a while to run).
Diffstat (limited to 'OpenSim/Framework/Communications/Cache/AssetCache.cs')
-rw-r--r--OpenSim/Framework/Communications/Cache/AssetCache.cs10
1 files changed, 5 insertions, 5 deletions
diff --git a/OpenSim/Framework/Communications/Cache/AssetCache.cs b/OpenSim/Framework/Communications/Cache/AssetCache.cs
index 4d37e74..c81ea35 100644
--- a/OpenSim/Framework/Communications/Cache/AssetCache.cs
+++ b/OpenSim/Framework/Communications/Cache/AssetCache.cs
@@ -27,11 +27,11 @@
27 27
28using System; 28using System;
29using System.Collections.Generic; 29using System.Collections.Generic;
30using System.Reflection;
30using System.Threading; 31using System.Threading;
31using libsecondlife; 32using libsecondlife;
32using libsecondlife.Packets; 33using libsecondlife.Packets;
33 34using log4net;
34using OpenSim.Framework.Console;
35using OpenSim.Framework.Statistics; 35using OpenSim.Framework.Statistics;
36 36
37namespace OpenSim.Framework.Communications.Cache 37namespace OpenSim.Framework.Communications.Cache
@@ -52,8 +52,8 @@ namespace OpenSim.Framework.Communications.Cache
52 /// </summary> 52 /// </summary>
53 public class AssetCache : IAssetReceiver 53 public class AssetCache : IAssetReceiver
54 { 54 {
55 private static readonly log4net.ILog m_log 55 private static readonly ILog m_log
56 = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); 56 = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
57 57
58 /// <summary> 58 /// <summary>
59 /// The cache of assets. This does not include textures. 59 /// The cache of assets. This does not include textures.
@@ -170,7 +170,7 @@ namespace OpenSim.Framework.Communications.Cache
170 m_assetCacheThread.Name = "AssetCacheThread"; 170 m_assetCacheThread.Name = "AssetCacheThread";
171 m_assetCacheThread.IsBackground = true; 171 m_assetCacheThread.IsBackground = true;
172 m_assetCacheThread.Start(); 172 m_assetCacheThread.Start();
173 OpenSim.Framework.ThreadTracker.Add(m_assetCacheThread); 173 ThreadTracker.Add(m_assetCacheThread);
174 } 174 }
175 175
176 /// <summary> 176 /// <summary>