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author | lbsa71 | 2007-11-01 19:19:05 +0000 |
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committer | lbsa71 | 2007-11-01 19:19:05 +0000 |
commit | 4fad66f855544b9298ae2216c58c0f44009358a5 (patch) | |
tree | 07747305928e0072230b31c399d8a7e76442b77f /OpenSim/Framework/Communications/Cache/AssetCache.cs | |
parent | Partialy fixed a bug with collisions in BulletXPlugin. (diff) | |
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* Diuerse beavtificatems
Diffstat (limited to 'OpenSim/Framework/Communications/Cache/AssetCache.cs')
-rw-r--r-- | OpenSim/Framework/Communications/Cache/AssetCache.cs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Framework/Communications/Cache/AssetCache.cs b/OpenSim/Framework/Communications/Cache/AssetCache.cs index 6222649..6be0852 100644 --- a/OpenSim/Framework/Communications/Cache/AssetCache.cs +++ b/OpenSim/Framework/Communications/Cache/AssetCache.cs | |||
@@ -52,10 +52,10 @@ namespace OpenSim.Framework.Communications.Cache | |||
52 | public List<AssetRequest> TextureRequests = new List<AssetRequest>(); //textures ready to be sent | 52 | public List<AssetRequest> TextureRequests = new List<AssetRequest>(); //textures ready to be sent |
53 | 53 | ||
54 | public Dictionary<LLUUID, AssetRequest> RequestedAssets = new Dictionary<LLUUID, AssetRequest>(); | 54 | public Dictionary<LLUUID, AssetRequest> RequestedAssets = new Dictionary<LLUUID, AssetRequest>(); |
55 | //Assets requested from the asset server | 55 | //Assets requested from the asset server |
56 | 56 | ||
57 | public Dictionary<LLUUID, AssetRequest> RequestedTextures = new Dictionary<LLUUID, AssetRequest>(); | 57 | public Dictionary<LLUUID, AssetRequest> RequestedTextures = new Dictionary<LLUUID, AssetRequest>(); |
58 | //Textures requested from the asset server | 58 | //Textures requested from the asset server |
59 | 59 | ||
60 | public Dictionary<LLUUID, TextureSender> SendingTextures = new Dictionary<LLUUID, TextureSender>(); | 60 | public Dictionary<LLUUID, TextureSender> SendingTextures = new Dictionary<LLUUID, TextureSender>(); |
61 | private BlockingQueue<TextureSender> QueueTextures = new BlockingQueue<TextureSender>(); | 61 | private BlockingQueue<TextureSender> QueueTextures = new BlockingQueue<TextureSender>(); |