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author | MW | 2007-08-26 17:57:25 +0000 |
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committer | MW | 2007-08-26 17:57:25 +0000 |
commit | 291eb48fb0338d80e3baeed65664d7a72fea1892 (patch) | |
tree | 8fa18a9474cb998a2e20fa9a124979b01bd41a8f /OpenSim/Framework/Communications/Cache/AssetCache.cs | |
parent | Danxors patch for >30prims with ODE (diff) | |
download | opensim-SC-291eb48fb0338d80e3baeed65664d7a72fea1892.zip opensim-SC-291eb48fb0338d80e3baeed65664d7a72fea1892.tar.gz opensim-SC-291eb48fb0338d80e3baeed65664d7a72fea1892.tar.bz2 opensim-SC-291eb48fb0338d80e3baeed65664d7a72fea1892.tar.xz |
Another attempt to fix the image sending bug (next week, I intend to rewrite the assetcache and asset server).
Attempt to fix bug # 326. (crashing when using save-xml and hollow prims)
Attempt to fix bug # 328 (limit of 50 items in a folder)
Diffstat (limited to 'OpenSim/Framework/Communications/Cache/AssetCache.cs')
-rw-r--r-- | OpenSim/Framework/Communications/Cache/AssetCache.cs | 101 |
1 files changed, 69 insertions, 32 deletions
diff --git a/OpenSim/Framework/Communications/Cache/AssetCache.cs b/OpenSim/Framework/Communications/Cache/AssetCache.cs index f38552f..c6de226 100644 --- a/OpenSim/Framework/Communications/Cache/AssetCache.cs +++ b/OpenSim/Framework/Communications/Cache/AssetCache.cs | |||
@@ -58,7 +58,9 @@ namespace OpenSim.Framework.Communications.Caches | |||
58 | public Dictionary<LLUUID, TextureSender> SendingTextures = new Dictionary<LLUUID, TextureSender>(); | 58 | public Dictionary<LLUUID, TextureSender> SendingTextures = new Dictionary<LLUUID, TextureSender>(); |
59 | private BlockingQueue<TextureSender> QueueTextures = new BlockingQueue<TextureSender>(); | 59 | private BlockingQueue<TextureSender> QueueTextures = new BlockingQueue<TextureSender>(); |
60 | 60 | ||
61 | private Dictionary<LLUUID, List<LLUUID>> AvatarRecievedTextures = new Dictionary<LLUUID,List<LLUUID>>(); | 61 | private Dictionary<LLUUID, List<LLUUID>> AvatarRecievedTextures = new Dictionary<LLUUID, List<LLUUID>>(); |
62 | |||
63 | private Dictionary<LLUUID, Dictionary<LLUUID, int>> TimesTextureSent = new Dictionary<LLUUID, Dictionary<LLUUID, int>>(); | ||
62 | 64 | ||
63 | private IAssetServer _assetServer; | 65 | private IAssetServer _assetServer; |
64 | private Thread _assetCacheThread; | 66 | private Thread _assetCacheThread; |
@@ -139,12 +141,12 @@ namespace OpenSim.Framework.Communications.Caches | |||
139 | 141 | ||
140 | public AssetBase GetAsset(LLUUID assetID, bool isTexture) | 142 | public AssetBase GetAsset(LLUUID assetID, bool isTexture) |
141 | { | 143 | { |
142 | AssetBase asset = GetAsset(assetID); | 144 | AssetBase asset = GetAsset(assetID); |
143 | if (asset == null) | 145 | if (asset == null) |
144 | { | 146 | { |
145 | this._assetServer.RequestAsset(assetID, isTexture); | 147 | this._assetServer.RequestAsset(assetID, isTexture); |
146 | } | 148 | } |
147 | return asset; | 149 | return asset; |
148 | } | 150 | } |
149 | 151 | ||
150 | public void AddAsset(AssetBase asset) | 152 | public void AddAsset(AssetBase asset) |
@@ -190,7 +192,7 @@ namespace OpenSim.Framework.Communications.Caches | |||
190 | req = (AssetRequest)this.TextureRequests[i]; | 192 | req = (AssetRequest)this.TextureRequests[i]; |
191 | if (!this.SendingTextures.ContainsKey(req.ImageInfo.FullID)) | 193 | if (!this.SendingTextures.ContainsKey(req.ImageInfo.FullID)) |
192 | { | 194 | { |
193 | //Console.WriteLine("new texture to send"); | 195 | //Console.WriteLine("new texture to send"); |
194 | TextureSender sender = new TextureSender(req); | 196 | TextureSender sender = new TextureSender(req); |
195 | //sender.OnComplete += this.TextureSent; | 197 | //sender.OnComplete += this.TextureSent; |
196 | lock (this.SendingTextures) | 198 | lock (this.SendingTextures) |
@@ -210,15 +212,40 @@ namespace OpenSim.Framework.Communications.Caches | |||
210 | while (true) | 212 | while (true) |
211 | { | 213 | { |
212 | TextureSender sender = this.QueueTextures.Dequeue(); | 214 | TextureSender sender = this.QueueTextures.Dequeue(); |
213 | bool finished = sender.SendTexture(); | 215 | if (TimesTextureSent.ContainsKey(sender.request.RequestUser.AgentId)) |
214 | if (finished) | ||
215 | { | 216 | { |
216 | this.TextureSent(sender); | 217 | if (TimesTextureSent[sender.request.RequestUser.AgentId].ContainsKey(sender.request.ImageInfo.FullID)) |
218 | { | ||
219 | TimesTextureSent[sender.request.RequestUser.AgentId][sender.request.ImageInfo.FullID]++; | ||
220 | } | ||
221 | else | ||
222 | { | ||
223 | TimesTextureSent[sender.request.RequestUser.AgentId].Add(sender.request.ImageInfo.FullID, 1); | ||
224 | } | ||
217 | } | 225 | } |
218 | else | 226 | else |
219 | { | 227 | { |
220 | // Console.WriteLine("readding texture"); | 228 | Dictionary<LLUUID, int> UsersSent = new Dictionary<LLUUID,int>(); |
221 | this.QueueTextures.Enqueue(sender); | 229 | TimesTextureSent.Add(sender.request.RequestUser.AgentId, UsersSent ); |
230 | UsersSent.Add(sender.request.ImageInfo.FullID, 1); | ||
231 | |||
232 | } | ||
233 | if (TimesTextureSent[sender.request.RequestUser.AgentId][sender.request.ImageInfo.FullID] < 600) | ||
234 | { | ||
235 | bool finished = sender.SendTexture(); | ||
236 | if (finished) | ||
237 | { | ||
238 | this.TextureSent(sender); | ||
239 | } | ||
240 | else | ||
241 | { | ||
242 | // Console.WriteLine("readding texture"); | ||
243 | this.QueueTextures.Enqueue(sender); | ||
244 | } | ||
245 | } | ||
246 | else | ||
247 | { | ||
248 | this.TextureSent(sender); | ||
222 | } | 249 | } |
223 | } | 250 | } |
224 | } | 251 | } |
@@ -234,7 +261,7 @@ namespace OpenSim.Framework.Communications.Caches | |||
234 | lock (this.SendingTextures) | 261 | lock (this.SendingTextures) |
235 | { | 262 | { |
236 | this.SendingTextures.Remove(sender.request.ImageInfo.FullID); | 263 | this.SendingTextures.Remove(sender.request.ImageInfo.FullID); |
237 | // this.AvatarRecievedTextures[sender.request.RequestUser.AgentId].Add(sender.request.ImageInfo.FullID); | 264 | // this.AvatarRecievedTextures[sender.request.RequestUser.AgentId].Add(sender.request.ImageInfo.FullID); |
238 | } | 265 | } |
239 | } | 266 | } |
240 | } | 267 | } |
@@ -247,11 +274,11 @@ namespace OpenSim.Framework.Communications.Caches | |||
247 | //then add to the correct cache list | 274 | //then add to the correct cache list |
248 | //then check for waiting requests for this asset/texture (in the Requested lists) | 275 | //then check for waiting requests for this asset/texture (in the Requested lists) |
249 | //and move those requests into the Requests list. | 276 | //and move those requests into the Requests list. |
250 | 277 | ||
251 | if (IsTexture) | 278 | if (IsTexture) |
252 | { | 279 | { |
253 | // Console.WriteLine("asset recieved from asset server"); | 280 | //Console.WriteLine("asset recieved from asset server"); |
254 | 281 | ||
255 | TextureImage image = new TextureImage(asset); | 282 | TextureImage image = new TextureImage(asset); |
256 | if (!this.Textures.ContainsKey(image.FullID)) | 283 | if (!this.Textures.ContainsKey(image.FullID)) |
257 | { | 284 | { |
@@ -301,10 +328,17 @@ namespace OpenSim.Framework.Communications.Caches | |||
301 | } | 328 | } |
302 | } | 329 | } |
303 | 330 | ||
304 | public void AssetNotFound(AssetBase asset) | 331 | public void AssetNotFound(LLUUID assetID) |
305 | { | 332 | { |
306 | //the asset server had no knowledge of requested asset | 333 | if (this.RequestedTextures.ContainsKey(assetID)) |
334 | { | ||
335 | AssetRequest req = this.RequestedTextures[assetID]; | ||
336 | ImageNotInDatabasePacket notFound = new ImageNotInDatabasePacket(); | ||
337 | notFound.ImageID.ID = assetID; | ||
338 | req.RequestUser.OutPacket(notFound); | ||
307 | 339 | ||
340 | this.RequestedTextures.Remove(assetID); | ||
341 | } | ||
308 | } | 342 | } |
309 | 343 | ||
310 | #region Assets | 344 | #region Assets |
@@ -499,17 +533,17 @@ namespace OpenSim.Framework.Communications.Caches | |||
499 | /// <param name="imageID"></param> | 533 | /// <param name="imageID"></param> |
500 | public void AddTextureRequest(IClientAPI userInfo, LLUUID imageID, uint packetNumber) | 534 | public void AddTextureRequest(IClientAPI userInfo, LLUUID imageID, uint packetNumber) |
501 | { | 535 | { |
502 | // Console.WriteLine("texture request for " + imageID.ToStringHyphenated()); | 536 | //Console.WriteLine("texture request for " + imageID.ToStringHyphenated()); |
503 | //check to see if texture is in local cache, if not request from asset server | 537 | //check to see if texture is in local cache, if not request from asset server |
504 | if(!this.AvatarRecievedTextures.ContainsKey(userInfo.AgentId)) | 538 | if (!this.AvatarRecievedTextures.ContainsKey(userInfo.AgentId)) |
505 | { | 539 | { |
506 | this.AvatarRecievedTextures.Add(userInfo.AgentId, new List<LLUUID>()); | 540 | this.AvatarRecievedTextures.Add(userInfo.AgentId, new List<LLUUID>()); |
507 | } | 541 | } |
508 | /* if(this.AvatarRecievedTextures[userInfo.AgentId].Contains(imageID)) | 542 | /* if(this.AvatarRecievedTextures[userInfo.AgentId].Contains(imageID)) |
509 | { | 543 | { |
510 | //Console.WriteLine(userInfo.AgentId +" is requesting a image( "+ imageID+" that has already been sent to them"); | 544 | //Console.WriteLine(userInfo.AgentId +" is requesting a image( "+ imageID+" that has already been sent to them"); |
511 | return; | 545 | return; |
512 | }*/ | 546 | }*/ |
513 | if (!this.Textures.ContainsKey(imageID)) | 547 | if (!this.Textures.ContainsKey(imageID)) |
514 | { | 548 | { |
515 | if (!this.RequestedTextures.ContainsKey(imageID)) | 549 | if (!this.RequestedTextures.ContainsKey(imageID)) |
@@ -536,7 +570,7 @@ namespace OpenSim.Framework.Communications.Caches | |||
536 | if (imag.Data.LongLength > 600) | 570 | if (imag.Data.LongLength > 600) |
537 | { | 571 | { |
538 | //over 600 bytes so split up file | 572 | //over 600 bytes so split up file |
539 | req.NumPackets = 1 + (int)(imag.Data.Length - 600 ) / 1000; | 573 | req.NumPackets = 1 + (int)(imag.Data.Length - 600) / 1000; |
540 | //Console.WriteLine("texture is " + imag.Data.Length + " which we will send in " +req.NumPackets +" packets"); | 574 | //Console.WriteLine("texture is " + imag.Data.Length + " which we will send in " +req.NumPackets +" packets"); |
541 | } | 575 | } |
542 | else | 576 | else |
@@ -656,15 +690,15 @@ namespace OpenSim.Framework.Communications.Caches | |||
656 | public TextureSender(AssetRequest req) | 690 | public TextureSender(AssetRequest req) |
657 | { | 691 | { |
658 | request = req; | 692 | request = req; |
659 | 693 | ||
660 | } | 694 | } |
661 | 695 | ||
662 | public bool SendTexture() | 696 | public bool SendTexture() |
663 | { | 697 | { |
664 | SendPacket(); | 698 | SendPacket(); |
665 | counter++; | 699 | counter++; |
666 | 700 | ||
667 | if ((request.PacketCounter > request.NumPackets) | (counter > 50) |(request.NumPackets ==1)) | 701 | if ((request.PacketCounter > request.NumPackets) | (counter > 90) | (request.NumPackets == 1)) |
668 | { | 702 | { |
669 | return true; | 703 | return true; |
670 | } | 704 | } |
@@ -682,6 +716,7 @@ namespace OpenSim.Framework.Communications.Caches | |||
682 | { | 716 | { |
683 | //only one packet so send whole file | 717 | //only one packet so send whole file |
684 | ImageDataPacket im = new ImageDataPacket(); | 718 | ImageDataPacket im = new ImageDataPacket(); |
719 | im.Header.Reliable = false; | ||
685 | im.ImageID.Packets = 1; | 720 | im.ImageID.Packets = 1; |
686 | im.ImageID.ID = req.ImageInfo.FullID; | 721 | im.ImageID.ID = req.ImageInfo.FullID; |
687 | im.ImageID.Size = (uint)req.ImageInfo.Data.Length; | 722 | im.ImageID.Size = (uint)req.ImageInfo.Data.Length; |
@@ -697,6 +732,7 @@ namespace OpenSim.Framework.Communications.Caches | |||
697 | { | 732 | { |
698 | //more than one packet so split file up | 733 | //more than one packet so split file up |
699 | ImageDataPacket im = new ImageDataPacket(); | 734 | ImageDataPacket im = new ImageDataPacket(); |
735 | im.Header.Reliable = false; | ||
700 | im.ImageID.Packets = (ushort)(req.NumPackets); | 736 | im.ImageID.Packets = (ushort)(req.NumPackets); |
701 | im.ImageID.ID = req.ImageInfo.FullID; | 737 | im.ImageID.ID = req.ImageInfo.FullID; |
702 | im.ImageID.Size = (uint)req.ImageInfo.Data.Length; | 738 | im.ImageID.Size = (uint)req.ImageInfo.Data.Length; |
@@ -704,7 +740,7 @@ namespace OpenSim.Framework.Communications.Caches | |||
704 | Array.Copy(req.ImageInfo.Data, 0, im.ImageData.Data, 0, 600); | 740 | Array.Copy(req.ImageInfo.Data, 0, im.ImageData.Data, 0, 600); |
705 | im.ImageID.Codec = 2; | 741 | im.ImageID.Codec = 2; |
706 | req.RequestUser.OutPacket(im); | 742 | req.RequestUser.OutPacket(im); |
707 | 743 | ||
708 | req.PacketCounter++; | 744 | req.PacketCounter++; |
709 | //req.ImageInfo.last_used = time; | 745 | //req.ImageInfo.last_used = time; |
710 | //System.Console.WriteLine("sent first packet of texture: | 746 | //System.Console.WriteLine("sent first packet of texture: |
@@ -713,10 +749,11 @@ namespace OpenSim.Framework.Communications.Caches | |||
713 | } | 749 | } |
714 | else | 750 | else |
715 | { | 751 | { |
716 | //Console.WriteLine("sending packet" + req.PacketCounter + "for " + req.ImageInfo.FullID.ToStringHyphenated()); | 752 | //Console.WriteLine("sending packet" + req.PacketCounter + "for " + req.ImageInfo.FullID.ToStringHyphenated()); |
717 | //send imagepacket | 753 | //send imagepacket |
718 | //more than one packet so split file up | 754 | //more than one packet so split file up |
719 | ImagePacketPacket im = new ImagePacketPacket(); | 755 | ImagePacketPacket im = new ImagePacketPacket(); |
756 | im.Header.Reliable = false; | ||
720 | im.ImageID.Packet = (ushort)(req.PacketCounter); | 757 | im.ImageID.Packet = (ushort)(req.PacketCounter); |
721 | im.ImageID.ID = req.ImageInfo.FullID; | 758 | im.ImageID.ID = req.ImageInfo.FullID; |
722 | int size = req.ImageInfo.Data.Length - 600 - (1000 * (req.PacketCounter - 1)); | 759 | int size = req.ImageInfo.Data.Length - 600 - (1000 * (req.PacketCounter - 1)); |