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authorTeravus Ovares2008-09-06 07:52:41 +0000
committerTeravus Ovares2008-09-06 07:52:41 +0000
commit7d89e122930be39e84a6d174548fa2d12ac0484a (patch)
treee5aa5752f988a9aba2a969f49e5e208985eda80c /OpenSim/Framework/ColliderData.cs
parent* minor: speculatively try a change to bamboo.build to see if this generates ... (diff)
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* This is the fabled LibOMV update with all of the libOMV types from JHurliman
* This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle. * This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big! * Essentially we're back at square 1 in the testing phase.. so lets identify things that broke.
Diffstat (limited to 'OpenSim/Framework/ColliderData.cs')
-rw-r--r--OpenSim/Framework/ColliderData.cs14
1 files changed, 7 insertions, 7 deletions
diff --git a/OpenSim/Framework/ColliderData.cs b/OpenSim/Framework/ColliderData.cs
index 075a4e0..4e94d6d 100644
--- a/OpenSim/Framework/ColliderData.cs
+++ b/OpenSim/Framework/ColliderData.cs
@@ -27,7 +27,7 @@
27 27
28using System; 28using System;
29using System.Collections; 29using System.Collections;
30using libsecondlife; 30using OpenMetaverse;
31using System.Collections.Generic; 31using System.Collections.Generic;
32 32
33namespace OpenSim.Framework 33namespace OpenSim.Framework
@@ -35,12 +35,12 @@ namespace OpenSim.Framework
35 public class DetectedObject 35 public class DetectedObject
36 { 36 {
37 public DetectedObject() { } 37 public DetectedObject() { }
38 public LLUUID groupUUID = LLUUID.Zero; 38 public UUID groupUUID = UUID.Zero;
39 public LLUUID ownerUUID = LLUUID.Zero; 39 public UUID ownerUUID = UUID.Zero;
40 public LLUUID keyUUID = LLUUID.Zero; 40 public UUID keyUUID = UUID.Zero;
41 public LLVector3 posVector = LLVector3.Zero; 41 public Vector3 posVector = Vector3.Zero;
42 public LLQuaternion rotQuat = LLQuaternion.Identity; 42 public Quaternion rotQuat = Quaternion.Identity;
43 public LLVector3 velVector = LLVector3.Zero; 43 public Vector3 velVector = Vector3.Zero;
44 public string nameStr = String.Empty; 44 public string nameStr = String.Empty;
45 public int colliderType = 0; 45 public int colliderType = 0;
46 } 46 }