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author | Justin Clark-Casey (justincc) | 2011-11-21 21:29:56 +0000 |
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committer | Justin Clark-Casey (justincc) | 2011-11-21 21:29:56 +0000 |
commit | 4ddff7eb0ffbb1cc43eac2543296e241574e31be (patch) | |
tree | 3166b3c222d9240efcfde3a700bfdb36f45663de /OpenSim/Framework/ClientManager.cs | |
parent | remove unnecessary OdeScene._activeprims locking. Code is single-threaded (diff) | |
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Get rid of OdeCharacter != null checks since OdeScene._characters can never contain a null character.
Ignoring the ancient code glyphs not to do this....
Diffstat (limited to 'OpenSim/Framework/ClientManager.cs')
0 files changed, 0 insertions, 0 deletions