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authorJohn Hurliman2009-10-13 16:53:19 -0700
committerJohn Hurliman2009-10-13 16:53:19 -0700
commit395a8680c3633ca131e7481f765517311ef51710 (patch)
treee9c3634c3c37e6595b7743da88b236c12fc81422 /OpenSim/Framework/ClientManager.cs
parent* Rewrote ClientManager to remove Lindenisms from OpenSim core, improve perfo... (diff)
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* Fixed a bug where clients were being added to ClientManager twice
* Changed the ClientManager interface to reduce potential errors with duplicate or mismatched keys * Added IClientAPI.RemoteEndPoint, which can (hopefully) eventually replace IClientAPI.CircuitCode * Changed the order of operations during client shutdown
Diffstat (limited to 'OpenSim/Framework/ClientManager.cs')
-rw-r--r--OpenSim/Framework/ClientManager.cs22
1 files changed, 11 insertions, 11 deletions
diff --git a/OpenSim/Framework/ClientManager.cs b/OpenSim/Framework/ClientManager.cs
index 4edfabe..aefe425 100644
--- a/OpenSim/Framework/ClientManager.cs
+++ b/OpenSim/Framework/ClientManager.cs
@@ -97,19 +97,17 @@ namespace OpenSim.Framework
97 /// Add a client reference to the collection if it does not already 97 /// Add a client reference to the collection if it does not already
98 /// exist 98 /// exist
99 /// </summary> 99 /// </summary>
100 /// <param name="key">UUID of the client</param>
101 /// <param name="key2">Remote endpoint of the client</param>
102 /// <param name="value">Reference to the client object</param> 100 /// <param name="value">Reference to the client object</param>
103 /// <returns>True if the client reference was successfully added, 101 /// <returns>True if the client reference was successfully added,
104 /// otherwise false if the given key already existed in the collection</returns> 102 /// otherwise false if the given key already existed in the collection</returns>
105 public bool Add(UUID key, IPEndPoint key2, IClientAPI value) 103 public bool Add(IClientAPI value)
106 { 104 {
107 lock (m_writeLock) 105 lock (m_writeLock)
108 { 106 {
109 if (!m_dict.ContainsKey(key) && !m_dict2.ContainsKey(key2)) 107 if (!m_dict.ContainsKey(value.AgentId) && !m_dict2.ContainsKey(value.RemoteEndPoint))
110 { 108 {
111 m_dict = m_dict.Add(key, value); 109 m_dict = m_dict.Add(value.AgentId, value);
112 m_dict2 = m_dict2.Add(key2, value); 110 m_dict2 = m_dict2.Add(value.RemoteEndPoint, value);
113 111
114 return true; 112 return true;
115 } 113 }
@@ -123,14 +121,16 @@ namespace OpenSim.Framework
123 /// <summary> 121 /// <summary>
124 /// Remove a client from the collection 122 /// Remove a client from the collection
125 /// </summary> 123 /// </summary>
126 /// <param name="key">UUID of the client</param> 124 /// <param name="value">Reference to the client object</param>
127 /// <param name="key2">Remote endpoint of the client</param> 125 public void Remove(IClientAPI value)
128 public void Remove(UUID key, IPEndPoint key2)
129 { 126 {
130 lock (m_writeLock) 127 lock (m_writeLock)
131 { 128 {
132 m_dict = m_dict.Delete(key); 129 if (m_dict.ContainsKey(value.AgentId))
133 m_dict2 = m_dict2.Delete(key2); 130 m_dict = m_dict.Delete(value.AgentId);
131
132 if (m_dict2.ContainsKey(value.RemoteEndPoint))
133 m_dict2 = m_dict2.Delete(value.RemoteEndPoint);
134 } 134 }
135 } 135 }
136 136