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authorDavid Walter Seikel2016-11-03 21:44:39 +1000
committerDavid Walter Seikel2016-11-03 21:44:39 +1000
commit134f86e8d5c414409631b25b8c6f0ee45fbd8631 (patch)
tree216b89d3fb89acfb81be1e440c25c41ab09fa96d /OpenSim/Framework/CircularBuffer.cs
parentMore changing to production grid. Double oops. (diff)
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Initial update to OpenSim 0.8.2.1 source code.
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-rw-r--r--OpenSim/Framework/CircularBuffer.cs312
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diff --git a/OpenSim/Framework/CircularBuffer.cs b/OpenSim/Framework/CircularBuffer.cs
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1/*
2Copyright (c) 2012, Alex Regueiro
3All rights reserved.
4Redistribution and use in source and binary forms, with or without modification, are permitted provided that the
5following conditions are met:
6
7Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.
8Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer
9in the documentation and/or other materials provided with the distribution.
10
11THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING,
12BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
13IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY,
14OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA,
15OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
16OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
17POSSIBILITY OF SUCH DAMAGE.
18*/
19using System;
20using System.Collections;
21using System.Collections.Generic;
22using System.Threading;
23
24namespace OpenSim.Framework
25{
26 public class CircularBuffer<T> : ICollection<T>, IEnumerable<T>, ICollection, IEnumerable
27 {
28 private int capacity;
29 private int size;
30 private int head;
31 private int tail;
32 private T[] buffer;
33
34 [NonSerialized()]
35 private object syncRoot;
36
37 public CircularBuffer(int capacity)
38 : this(capacity, false)
39 {
40 }
41
42 public CircularBuffer(int capacity, bool allowOverflow)
43 {
44 if (capacity < 0)
45 throw new ArgumentException("Needs to have at least 1","capacity");
46
47 this.capacity = capacity;
48 size = 0;
49 head = 0;
50 tail = 0;
51 buffer = new T[capacity];
52 AllowOverflow = allowOverflow;
53 }
54
55 public bool AllowOverflow
56 {
57 get;
58 set;
59 }
60
61 public int Capacity
62 {
63 get { return capacity; }
64 set
65 {
66 if (value == capacity)
67 return;
68
69 if (value < size)
70 throw new ArgumentOutOfRangeException("value","Capacity is too small.");
71
72 var dst = new T[value];
73 if (size > 0)
74 CopyTo(dst);
75 buffer = dst;
76
77 capacity = value;
78 }
79 }
80
81 public int Size
82 {
83 get { return size; }
84 }
85
86 public bool Contains(T item)
87 {
88 int bufferIndex = head;
89 var comparer = EqualityComparer<T>.Default;
90 for (int i = 0; i < size; i++, bufferIndex++)
91 {
92 if (bufferIndex == capacity)
93 bufferIndex = 0;
94
95 if (item == null && buffer[bufferIndex] == null)
96 return true;
97 else if ((buffer[bufferIndex] != null) &&
98 comparer.Equals(buffer[bufferIndex], item))
99 return true;
100 }
101
102 return false;
103 }
104
105 public void Clear()
106 {
107 size = 0;
108 head = 0;
109 tail = 0;
110 }
111
112 public int Put(T[] src)
113 {
114 return Put(src, 0, src.Length);
115 }
116
117 public int Put(T[] src, int offset, int count)
118 {
119 if (!AllowOverflow && count > capacity - size)
120 throw new InvalidOperationException("Buffer Overflow");
121
122 int srcIndex = offset;
123 for (int i = 0; i < count; i++, tail++, srcIndex++)
124 {
125 if (tail == capacity)
126 tail = 0;
127 buffer[tail] = src[srcIndex];
128 }
129 size = Math.Min(size + count, capacity);
130 return count;
131 }
132
133 public void Put(T item)
134 {
135 if (!AllowOverflow && size == capacity)
136 throw new InvalidOperationException("Buffer Overflow");
137
138 buffer[tail] = item;
139 if (++tail == capacity)
140 tail = 0;
141 size++;
142 }
143
144 public void Skip(int count)
145 {
146 head += count;
147 if (head >= capacity)
148 head -= capacity;
149 }
150
151 public T[] Get(int count)
152 {
153 var dst = new T[count];
154 Get(dst);
155 return dst;
156 }
157
158 public int Get(T[] dst)
159 {
160 return Get(dst, 0, dst.Length);
161 }
162
163 public int Get(T[] dst, int offset, int count)
164 {
165 int realCount = Math.Min(count, size);
166 int dstIndex = offset;
167 for (int i = 0; i < realCount; i++, head++, dstIndex++)
168 {
169 if (head == capacity)
170 head = 0;
171 dst[dstIndex] = buffer[head];
172 }
173 size -= realCount;
174 return realCount;
175 }
176
177 public T Get()
178 {
179 if (size == 0)
180 throw new InvalidOperationException("Buffer Empty");
181
182 var item = buffer[head];
183 if (++head == capacity)
184 head = 0;
185 size--;
186 return item;
187 }
188
189 public void CopyTo(T[] array)
190 {
191 CopyTo(array, 0);
192 }
193
194 public void CopyTo(T[] array, int arrayIndex)
195 {
196 CopyTo(0, array, arrayIndex, size);
197 }
198
199 public void CopyTo(int index, T[] array, int arrayIndex, int count)
200 {
201 if (count > size)
202 throw new ArgumentOutOfRangeException("count", "Count Too Large");
203
204 int bufferIndex = head;
205 for (int i = 0; i < count; i++, bufferIndex++, arrayIndex++)
206 {
207 if (bufferIndex == capacity)
208 bufferIndex = 0;
209 array[arrayIndex] = buffer[bufferIndex];
210 }
211 }
212
213 public IEnumerator<T> GetEnumerator()
214 {
215 int bufferIndex = head;
216 for (int i = 0; i < size; i++, bufferIndex++)
217 {
218 if (bufferIndex == capacity)
219 bufferIndex = 0;
220
221 yield return buffer[bufferIndex];
222 }
223 }
224
225 public T[] GetBuffer()
226 {
227 return buffer;
228 }
229
230 public T[] ToArray()
231 {
232 var dst = new T[size];
233 CopyTo(dst);
234 return dst;
235 }
236
237 #region ICollection<T> Members
238
239 int ICollection<T>.Count
240 {
241 get { return Size; }
242 }
243
244 bool ICollection<T>.IsReadOnly
245 {
246 get { return false; }
247 }
248
249 void ICollection<T>.Add(T item)
250 {
251 Put(item);
252 }
253
254 bool ICollection<T>.Remove(T item)
255 {
256 if (size == 0)
257 return false;
258
259 Get();
260 return true;
261 }
262
263 #endregion
264
265 #region IEnumerable<T> Members
266
267 IEnumerator<T> IEnumerable<T>.GetEnumerator()
268 {
269 return GetEnumerator();
270 }
271
272 #endregion
273
274 #region ICollection Members
275
276 int ICollection.Count
277 {
278 get { return Size; }
279 }
280
281 bool ICollection.IsSynchronized
282 {
283 get { return false; }
284 }
285
286 object ICollection.SyncRoot
287 {
288 get
289 {
290 if (syncRoot == null)
291 Interlocked.CompareExchange(ref syncRoot, new object(), null);
292 return syncRoot;
293 }
294 }
295
296 void ICollection.CopyTo(Array array, int arrayIndex)
297 {
298 CopyTo((T[])array, arrayIndex);
299 }
300
301 #endregion
302
303 #region IEnumerable Members
304
305 IEnumerator IEnumerable.GetEnumerator()
306 {
307 return (IEnumerator)GetEnumerator();
308 }
309
310 #endregion
311 }
312}