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author | diva | 2009-01-03 02:29:49 +0000 |
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committer | diva | 2009-01-03 02:29:49 +0000 |
commit | 4144fd0eb2ea93b9bb83b7ab81780fd00c999c82 (patch) | |
tree | 601fbe1847eda7cfa828ac0532175af6ea040bc3 /OpenSim/Framework/ChildAgentDataUpdate.cs | |
parent | Plumb in dwell in a couple of places (diff) | |
download | opensim-SC-4144fd0eb2ea93b9bb83b7ab81780fd00c999c82.zip opensim-SC-4144fd0eb2ea93b9bb83b7ab81780fd00c999c82.tar.gz opensim-SC-4144fd0eb2ea93b9bb83b7ab81780fd00c999c82.tar.bz2 opensim-SC-4144fd0eb2ea93b9bb83b7ab81780fd00c999c82.tar.xz |
Split agent updates into two messages: full update and position+camera update. They're both sent over HTTP PUT. The full update is sent on TPs, for now; later it will also be sent on region crossings.
Diffstat (limited to 'OpenSim/Framework/ChildAgentDataUpdate.cs')
-rw-r--r-- | OpenSim/Framework/ChildAgentDataUpdate.cs | 28 |
1 files changed, 23 insertions, 5 deletions
diff --git a/OpenSim/Framework/ChildAgentDataUpdate.cs b/OpenSim/Framework/ChildAgentDataUpdate.cs index dd505ad..34f2866 100644 --- a/OpenSim/Framework/ChildAgentDataUpdate.cs +++ b/OpenSim/Framework/ChildAgentDataUpdate.cs | |||
@@ -88,14 +88,28 @@ namespace OpenSim.Framework | |||
88 | } | 88 | } |
89 | } | 89 | } |
90 | 90 | ||
91 | public interface IAgentData | ||
92 | { | ||
93 | UUID AgentID { get; set; } | ||
94 | |||
95 | OSDMap PackUpdateMessage(); | ||
96 | void UnpackUpdateMessage(OSDMap map); | ||
97 | } | ||
98 | |||
91 | /// <summary> | 99 | /// <summary> |
92 | /// Replacement for ChildAgentDataUpdate. Used over RESTComms and LocalComms. | 100 | /// Replacement for ChildAgentDataUpdate. Used over RESTComms and LocalComms. |
93 | /// </summary> | 101 | /// </summary> |
94 | public class AgentPosition | 102 | public class AgentPosition : IAgentData |
95 | { | 103 | { |
104 | private UUID m_id; | ||
105 | public UUID AgentID | ||
106 | { | ||
107 | get { return m_id; } | ||
108 | set { m_id = value; } | ||
109 | } | ||
110 | |||
96 | public ulong RegionHandle; | 111 | public ulong RegionHandle; |
97 | public uint CircuitCode; | 112 | public uint CircuitCode; |
98 | public UUID AgentID; | ||
99 | public UUID SessionID; | 113 | public UUID SessionID; |
100 | 114 | ||
101 | public float Far; | 115 | public float Far; |
@@ -272,12 +286,16 @@ namespace OpenSim.Framework | |||
272 | } | 286 | } |
273 | } | 287 | } |
274 | 288 | ||
275 | public class AgentData | 289 | public class AgentData : IAgentData |
276 | { | 290 | { |
291 | private UUID m_id; | ||
292 | public UUID AgentID | ||
293 | { | ||
294 | get { return m_id; } | ||
295 | set { m_id = value; } | ||
296 | } | ||
277 | public ulong RegionHandle; | 297 | public ulong RegionHandle; |
278 | public uint CircuitCode; | 298 | public uint CircuitCode; |
279 | |||
280 | public UUID AgentID; | ||
281 | public UUID SessionID; | 299 | public UUID SessionID; |
282 | 300 | ||
283 | public Vector3 Position; | 301 | public Vector3 Position; |