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author | Sean Dague | 2008-05-16 00:04:46 +0000 |
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committer | Sean Dague | 2008-05-16 00:04:46 +0000 |
commit | fc773649720c062a72d1b8a098eb54bda9a84ca9 (patch) | |
tree | 111e4fcfb6bd112d744876d258e487556746ee02 /OpenSim/Framework/AvatarAppearance.cs | |
parent | * Adds various tweakable avatar control options to the OpenSim.ini.example. (diff) | |
download | opensim-SC-fc773649720c062a72d1b8a098eb54bda9a84ca9.zip opensim-SC-fc773649720c062a72d1b8a098eb54bda9a84ca9.tar.gz opensim-SC-fc773649720c062a72d1b8a098eb54bda9a84ca9.tar.bz2 opensim-SC-fc773649720c062a72d1b8a098eb54bda9a84ca9.tar.xz |
appearance now survives logout. Tommorrow will involve moving
the MSSQL and MYSQL mappers back in under datastores and looking at doing
gid bits for this
Diffstat (limited to 'OpenSim/Framework/AvatarAppearance.cs')
-rw-r--r-- | OpenSim/Framework/AvatarAppearance.cs | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/OpenSim/Framework/AvatarAppearance.cs b/OpenSim/Framework/AvatarAppearance.cs index 42cd6f9..cf9ff58 100644 --- a/OpenSim/Framework/AvatarAppearance.cs +++ b/OpenSim/Framework/AvatarAppearance.cs | |||
@@ -293,6 +293,16 @@ namespace OpenSim.Framework | |||
293 | return textu; | 293 | return textu; |
294 | } | 294 | } |
295 | 295 | ||
296 | public override String ToString() | ||
297 | { | ||
298 | String s = "[Wearables] =>"; | ||
299 | s += "Body Item: " + BodyItem.ToString() + ";"; | ||
300 | s += "Skin Item: " + SkinItem.ToString() + ";"; | ||
301 | s += "Shirt Item: " + ShirtItem.ToString() + ";"; | ||
302 | s += "Pants Item: " + PantsItem.ToString() + ";"; | ||
303 | return s; | ||
304 | } | ||
305 | |||
296 | protected AvatarAppearance(SerializationInfo info, StreamingContext context) | 306 | protected AvatarAppearance(SerializationInfo info, StreamingContext context) |
297 | { | 307 | { |
298 | //System.Console.WriteLine("AvatarAppearance Deserialize BGN"); | 308 | //System.Console.WriteLine("AvatarAppearance Deserialize BGN"); |