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authorCharles Krinke2009-02-22 20:52:55 +0000
committerCharles Krinke2009-02-22 20:52:55 +0000
commit8f55b9d735fbc975ce7a4b54e972c17ffbfb1f49 (patch)
tree96a24a49de82056060dd9b7bab0cb209d5f1a129 /OpenSim/Framework/AvatarAppearance.cs
parentAllow delivery of object messages gridwide (diff)
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Mantis#3218. Thank you kindly, TLaukkan (Tommil) for a patch that:
* Added log4net dependency to physxplugin in prebuild.xml. * Added missing m_log fields to classes. * Replaced Console.WriteLine with appropriate m_log.Xxxx * Tested that nant test target runs succesfully. * Tested that local opensim sandbox starts up without errors.
Diffstat (limited to 'OpenSim/Framework/AvatarAppearance.cs')
-rw-r--r--OpenSim/Framework/AvatarAppearance.cs12
1 files changed, 6 insertions, 6 deletions
diff --git a/OpenSim/Framework/AvatarAppearance.cs b/OpenSim/Framework/AvatarAppearance.cs
index d8fcf74..a6cec76 100644
--- a/OpenSim/Framework/AvatarAppearance.cs
+++ b/OpenSim/Framework/AvatarAppearance.cs
@@ -291,17 +291,17 @@ namespace OpenSim.Framework
291 + 0.07f * (float)m_visualparams[78] / 255.0f // Shoe platform height 291 + 0.07f * (float)m_visualparams[78] / 255.0f // Shoe platform height
292 + 0.3836f * (float)m_visualparams[125] / 255.0f // Leg length 292 + 0.3836f * (float)m_visualparams[125] / 255.0f // Leg length
293 - m_avatarHeight / 2) * 0.3f - 0.04f; 293 - m_avatarHeight / 2) * 0.3f - 0.04f;
294 //System.Console.WriteLine(">>>>>>> [APPEARANCE]: Height {0} Hip offset {1}", m_avatarHeight, m_hipOffset); 294 //m_log.Debug(">>>>>>> [APPEARANCE]: Height {0} Hip offset {1}", m_avatarHeight, m_hipOffset);
295 //System.Console.WriteLine("------------- Set Appearance Texture ---------------"); 295 //m_log.Debug("------------- Set Appearance Texture ---------------");
296 //Primitive.TextureEntryFace[] faces = Texture.FaceTextures; 296 //Primitive.TextureEntryFace[] faces = Texture.FaceTextures;
297 //foreach (Primitive.TextureEntryFace face in faces) 297 //foreach (Primitive.TextureEntryFace face in faces)
298 //{ 298 //{
299 // if (face != null) 299 // if (face != null)
300 // System.Console.WriteLine(" ++ " + face.TextureID); 300 // m_log.Debug(" ++ " + face.TextureID);
301 // else 301 // else
302 // System.Console.WriteLine(" ++ NULL "); 302 // m_log.Debug(" ++ NULL ");
303 //} 303 //}
304 //System.Console.WriteLine("----------------------------"); 304 //m_log.Debug("----------------------------");
305 305
306 } 306 }
307 307
@@ -350,7 +350,7 @@ namespace OpenSim.Framework
350 350
351 m_avatarHeight = (float)info.GetValue("m_avatarHeight", typeof(float)); 351 m_avatarHeight = (float)info.GetValue("m_avatarHeight", typeof(float));
352 352
353 //System.Console.WriteLine("AvatarAppearance Deserialize END"); 353 //m_log.Debug("AvatarAppearance Deserialize END");
354 } 354 }
355 355
356 // this is used for OGS1 356 // this is used for OGS1