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authorMic Bowman2011-08-19 14:49:16 -0700
committerMic Bowman2011-08-19 14:49:16 -0700
commit384cb79a1a27c47bb3fdbdef6d601a3dcb9dfb0f (patch)
tree5e557eac5d4d3d4ad95b9e3e70a2a661e5745ec3 /OpenSim/Framework/AvatarAppearance.cs
parentBulletSim: add runtime setting of physics parameters. Update default values. (diff)
parentGet rid of HttpServer.dll to avoid confusion since we use HttpServer_OpenSim.... (diff)
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Merge branch 'master' into bulletsim
Conflicts: OpenSim/Region/Framework/Scenes/SceneManager.cs
Diffstat (limited to 'OpenSim/Framework/AvatarAppearance.cs')
-rw-r--r--OpenSim/Framework/AvatarAppearance.cs14
1 files changed, 11 insertions, 3 deletions
diff --git a/OpenSim/Framework/AvatarAppearance.cs b/OpenSim/Framework/AvatarAppearance.cs
index 73b068d..ab4ed66 100644
--- a/OpenSim/Framework/AvatarAppearance.cs
+++ b/OpenSim/Framework/AvatarAppearance.cs
@@ -412,12 +412,20 @@ namespace OpenSim.Framework
412 } 412 }
413 413
414 /// <summary> 414 /// <summary>
415 /// Add an attachment, if the attachpoint has the 415 /// Add an attachment
416 /// </summary>
417 /// <remarks>
418 /// If the attachpoint has the
416 /// 0x80 bit set then we assume this is an append 419 /// 0x80 bit set then we assume this is an append
417 /// operation otherwise we replace whatever is 420 /// operation otherwise we replace whatever is
418 /// currently attached at the attachpoint 421 /// currently attached at the attachpoint
422 /// </remarks>
423 /// <param name="attachpoint"></param>
424 /// <param name="item">If UUID.Zero, then an any attachment at the attachpoint is removed.</param>
425 /// <param name="asset"></param>
426 /// <returns>
419 /// return true if something actually changed 427 /// return true if something actually changed
420 /// </summary> 428 /// </returns>
421 public bool SetAttachment(int attachpoint, UUID item, UUID asset) 429 public bool SetAttachment(int attachpoint, UUID item, UUID asset)
422 { 430 {
423 if (attachpoint == 0) 431 if (attachpoint == 0)
@@ -539,7 +547,7 @@ namespace OpenSim.Framework
539 /// </summary> 547 /// </summary>
540 public void Unpack(OSDMap data) 548 public void Unpack(OSDMap data)
541 { 549 {
542 if ((data != null) && (data["serial"] != null)) 550 if ((data != null) && (data["serial"] != null))
543 m_serial = data["serial"].AsInteger(); 551 m_serial = data["serial"].AsInteger();
544 if ((data != null) && (data["height"] != null)) 552 if ((data != null) && (data["height"] != null))
545 m_avatarHeight = (float)data["height"].AsReal(); 553 m_avatarHeight = (float)data["height"].AsReal();