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author | Melanie Thielker | 2014-11-10 19:49:58 +0100 |
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committer | Melanie Thielker | 2014-11-10 19:49:58 +0100 |
commit | 64deb6ae6fdf586bcd2e940d3cbf3ee54367dc83 (patch) | |
tree | 378293301b9e187fc8821537e09d51e89a05e9d6 /OpenSim/Framework/AvatarAppearance.cs | |
parent | Remove JustinCCs UDP patch - it is harmful to Avination's grid management (diff) | |
download | opensim-SC-64deb6ae6fdf586bcd2e940d3cbf3ee54367dc83.zip opensim-SC-64deb6ae6fdf586bcd2e940d3cbf3ee54367dc83.tar.gz opensim-SC-64deb6ae6fdf586bcd2e940d3cbf3ee54367dc83.tar.bz2 opensim-SC-64deb6ae6fdf586bcd2e940d3cbf3ee54367dc83.tar.xz |
Second part of invisible base avatar option
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Framework/AvatarAppearance.cs | 28 |
1 files changed, 28 insertions, 0 deletions
diff --git a/OpenSim/Framework/AvatarAppearance.cs b/OpenSim/Framework/AvatarAppearance.cs index 3874c47..257997e 100644 --- a/OpenSim/Framework/AvatarAppearance.cs +++ b/OpenSim/Framework/AvatarAppearance.cs | |||
@@ -72,6 +72,7 @@ namespace OpenSim.Framework | |||
72 | protected float m_avatarAnimOffset = 0; | 72 | protected float m_avatarAnimOffset = 0; |
73 | protected WearableCacheItem[] m_cacheitems; | 73 | protected WearableCacheItem[] m_cacheitems; |
74 | protected bool m_cacheItemsDirty = true; | 74 | protected bool m_cacheItemsDirty = true; |
75 | public static Primitive.TextureEntry Invisible = null; | ||
75 | 76 | ||
76 | public virtual int Serial | 77 | public virtual int Serial |
77 | { | 78 | { |
@@ -134,8 +135,30 @@ namespace OpenSim.Framework | |||
134 | set { m_cacheItemsDirty = value; } | 135 | set { m_cacheItemsDirty = value; } |
135 | } | 136 | } |
136 | 137 | ||
138 | private void CreateInvisibleTextureEntry() | ||
139 | { | ||
140 | if (Invisible != null) | ||
141 | return; | ||
142 | Invisible = new Primitive.TextureEntry(new UUID("8dcd4a48-2d37-4909-9f78-f7a9eb4ef903")); | ||
143 | |||
144 | Invisible.FaceTextures[8] = new Primitive.TextureEntryFace(null); | ||
145 | Invisible.FaceTextures[8].TextureID = new UUID("8dcd4a48-2d37-4909-9f78-f7a9eb4ef903"); | ||
146 | Invisible.FaceTextures[9] = new Primitive.TextureEntryFace(null); | ||
147 | Invisible.FaceTextures[9].TextureID = new UUID("8dcd4a48-2d37-4909-9f78-f7a9eb4ef903"); | ||
148 | Invisible.FaceTextures[10] = new Primitive.TextureEntryFace(null); | ||
149 | Invisible.FaceTextures[10].TextureID = new UUID("8dcd4a48-2d37-4909-9f78-f7a9eb4ef903"); | ||
150 | Invisible.FaceTextures[11] = new Primitive.TextureEntryFace(null); | ||
151 | Invisible.FaceTextures[11].TextureID = new UUID("8dcd4a48-2d37-4909-9f78-f7a9eb4ef903"); | ||
152 | Invisible.FaceTextures[19] = new Primitive.TextureEntryFace(null); | ||
153 | Invisible.FaceTextures[19].TextureID = new UUID("8dcd4a48-2d37-4909-9f78-f7a9eb4ef903"); | ||
154 | Invisible.FaceTextures[20] = new Primitive.TextureEntryFace(null); | ||
155 | Invisible.FaceTextures[20].TextureID = new UUID("8dcd4a48-2d37-4909-9f78-f7a9eb4ef903"); | ||
156 | } | ||
157 | |||
137 | public AvatarAppearance() | 158 | public AvatarAppearance() |
138 | { | 159 | { |
160 | CreateInvisibleTextureEntry(); | ||
161 | |||
139 | // m_log.WarnFormat("[AVATAR APPEARANCE]: create empty appearance"); | 162 | // m_log.WarnFormat("[AVATAR APPEARANCE]: create empty appearance"); |
140 | 163 | ||
141 | m_serial = 0; | 164 | m_serial = 0; |
@@ -149,6 +172,9 @@ namespace OpenSim.Framework | |||
149 | 172 | ||
150 | public AvatarAppearance(OSDMap map) | 173 | public AvatarAppearance(OSDMap map) |
151 | { | 174 | { |
175 | CreateInvisibleTextureEntry(); | ||
176 | |||
177 | Invisible = new Primitive.TextureEntry(new UUID("8dcd4a48-2d37-4909-9f78-f7a9eb4ef903")); | ||
152 | // m_log.WarnFormat("[AVATAR APPEARANCE]: create appearance from OSDMap"); | 178 | // m_log.WarnFormat("[AVATAR APPEARANCE]: create appearance from OSDMap"); |
153 | 179 | ||
154 | Unpack(map); | 180 | Unpack(map); |
@@ -157,6 +183,7 @@ namespace OpenSim.Framework | |||
157 | 183 | ||
158 | public AvatarAppearance(AvatarWearable[] wearables, Primitive.TextureEntry textureEntry, byte[] visualParams) | 184 | public AvatarAppearance(AvatarWearable[] wearables, Primitive.TextureEntry textureEntry, byte[] visualParams) |
159 | { | 185 | { |
186 | CreateInvisibleTextureEntry(); | ||
160 | // m_log.WarnFormat("[AVATAR APPEARANCE] create initialized appearance"); | 187 | // m_log.WarnFormat("[AVATAR APPEARANCE] create initialized appearance"); |
161 | 188 | ||
162 | m_serial = 0; | 189 | m_serial = 0; |
@@ -194,6 +221,7 @@ namespace OpenSim.Framework | |||
194 | 221 | ||
195 | public AvatarAppearance(AvatarAppearance appearance, bool copyWearables, bool copyBaked) | 222 | public AvatarAppearance(AvatarAppearance appearance, bool copyWearables, bool copyBaked) |
196 | { | 223 | { |
224 | CreateInvisibleTextureEntry(); | ||
197 | // m_log.WarnFormat("[AVATAR APPEARANCE] create from an existing appearance"); | 225 | // m_log.WarnFormat("[AVATAR APPEARANCE] create from an existing appearance"); |
198 | 226 | ||
199 | if (appearance == null) | 227 | if (appearance == null) |