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author | lbsa71 | 2007-12-14 08:47:15 +0000 |
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committer | lbsa71 | 2007-12-14 08:47:15 +0000 |
commit | 0a4a5bbcef8df5447b39c11ba52b2434a2f60be0 (patch) | |
tree | e07b7388e83304b75bacca816a2e06242aa44f9e /OpenSim/Framework/AssetRequest.cs | |
parent | * Patch from Justincc that swaps out LLUUIDs for Guid on the inventory REST c... (diff) | |
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* ARequest changed name to AssetRequest and moved to own file.
* The AssetServerBase is now responsible for dequeueing, the server implementations merely recieves ProcessRequest( AssetRequest req )
* Catchall added around queue processing thread so thread won't abort on exceptions.
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Framework/AssetRequest.cs | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/OpenSim/Framework/AssetRequest.cs b/OpenSim/Framework/AssetRequest.cs new file mode 100644 index 0000000..163ab70 --- /dev/null +++ b/OpenSim/Framework/AssetRequest.cs | |||
@@ -0,0 +1,10 @@ | |||
1 | using libsecondlife; | ||
2 | |||
3 | namespace OpenSim.Framework | ||
4 | { | ||
5 | public struct AssetRequest | ||
6 | { | ||
7 | public LLUUID AssetID; | ||
8 | public bool IsTexture; | ||
9 | } | ||
10 | } \ No newline at end of file | ||