diff options
author | Justin Clark-Casey (justincc) | 2012-07-11 22:54:22 +0100 |
---|---|---|
committer | Justin Clark-Casey (justincc) | 2012-07-11 22:54:22 +0100 |
commit | 916e3bf886ee622e2f18d6eb74f90fee8c630471 (patch) | |
tree | 69f9a6d2a7f7041966400f56f46c198f2cc06158 /OpenSim/Framework/AssetLoader | |
parent | Fix build break for windows with missing package for IScriptEngine in prebuil... (diff) | |
download | opensim-SC-916e3bf886ee622e2f18d6eb74f90fee8c630471.zip opensim-SC-916e3bf886ee622e2f18d6eb74f90fee8c630471.tar.gz opensim-SC-916e3bf886ee622e2f18d6eb74f90fee8c630471.tar.bz2 opensim-SC-916e3bf886ee622e2f18d6eb74f90fee8c630471.tar.xz |
Where possible, use the system Encoding.ASCII and Encoding.UTF8 rather than constructing fresh copies.
The encodings are thread-safe and already used in such a manner in other places.
This isn't done where Byte Order Mark output is suppressed, since Encoding.UTF8 is constructed to output the BOM.
Diffstat (limited to 'OpenSim/Framework/AssetLoader')
0 files changed, 0 insertions, 0 deletions