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Correct llSetPrimitiveParams to check for a texture in inventory when setting the sculpt map.
This Fixes Mantis #3331
Also corrected the capping calculation in llApplyImpulse and several integer "boolean" comparisons from "== 1" to "!= 0" for true
Diffstat (limited to 'OpenSim/Framework/AssetLoader/Filesystem/AssetLoaderFileSystem.cs')
0 files changed, 0 insertions, 0 deletions