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authorMike Mazur2009-02-04 00:01:36 +0000
committerMike Mazur2009-02-04 00:01:36 +0000
commit0c03a48fb2060eda4d288e2d2ca4e650ce000b4b (patch)
treea90465075960c92367b0a5e62db3121e4e3a139d /OpenSim/Framework/AssetLoader/Filesystem/AssetLoaderFileSystem.cs
parent* Add another object to the existing save oar test (diff)
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- add OpenSim.Framework.AssetMetadata class. AssetBase is now composed of it
- trim trailing whitespace
Diffstat (limited to 'OpenSim/Framework/AssetLoader/Filesystem/AssetLoaderFileSystem.cs')
-rw-r--r--OpenSim/Framework/AssetLoader/Filesystem/AssetLoaderFileSystem.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Framework/AssetLoader/Filesystem/AssetLoaderFileSystem.cs b/OpenSim/Framework/AssetLoader/Filesystem/AssetLoaderFileSystem.cs
index 9d0f697..55b4ebd 100644
--- a/OpenSim/Framework/AssetLoader/Filesystem/AssetLoaderFileSystem.cs
+++ b/OpenSim/Framework/AssetLoader/Filesystem/AssetLoaderFileSystem.cs
@@ -145,7 +145,7 @@ namespace OpenSim.Framework.AssetLoader.Filesystem
145 145
146 AssetBase newAsset = CreateAsset(assetIdStr, name, assetPath, false); 146 AssetBase newAsset = CreateAsset(assetIdStr, name, assetPath, false);
147 147
148 newAsset.Type = type; 148 newAsset.Metadata.Type = type;
149 assets.Add(newAsset); 149 assets.Add(newAsset);
150 } 150 }
151 } 151 }