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author | Teravus Ovares | 2008-04-17 05:23:43 +0000 |
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committer | Teravus Ovares | 2008-04-17 05:23:43 +0000 |
commit | 75df0c9000b6001209765e8a75935e22ee9b7d4a (patch) | |
tree | 117555e69ded678fa4d2c8e4034e6470e33cd5f8 /OpenSim/Framework/AssetLandmark.cs | |
parent | * Implements 'Set Home to Here' (diff) | |
download | opensim-SC-75df0c9000b6001209765e8a75935e22ee9b7d4a.zip opensim-SC-75df0c9000b6001209765e8a75935e22ee9b7d4a.tar.gz opensim-SC-75df0c9000b6001209765e8a75935e22ee9b7d4a.tar.bz2 opensim-SC-75df0c9000b6001209765e8a75935e22ee9b7d4a.tar.xz |
* Patch from ChrisDown to fix odd results when using landmarks. Thanks Chris! (Tweaked slightly so avatar don't end up underground).
* Removed some testing notices I had in there that were obnoxious.
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Framework/AssetLandmark.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Framework/AssetLandmark.cs b/OpenSim/Framework/AssetLandmark.cs index e0f5415..974a632 100644 --- a/OpenSim/Framework/AssetLandmark.cs +++ b/OpenSim/Framework/AssetLandmark.cs | |||
@@ -54,7 +54,7 @@ namespace OpenSim.Framework | |||
54 | string[] parts = temp.Split('\n'); | 54 | string[] parts = temp.Split('\n'); |
55 | int.TryParse(parts[0].Substring(17, 1), out Version); | 55 | int.TryParse(parts[0].Substring(17, 1), out Version); |
56 | LLUUID.TryParse(parts[1].Substring(10, 36), out RegionID); | 56 | LLUUID.TryParse(parts[1].Substring(10, 36), out RegionID); |
57 | LLVector3.TryParse(parts[2].Substring(11, parts[2].Length - 11), out Position); | 57 | LLVector3.TryParse(parts[2].Substring(10, parts[2].Length - 10), out Position); |
58 | ulong.TryParse(parts[3].Substring(14, parts[3].Length - 14), out RegionHandle); | 58 | ulong.TryParse(parts[3].Substring(14, parts[3].Length - 14), out RegionHandle); |
59 | } | 59 | } |
60 | } | 60 | } |