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author | Sean Dague | 2008-04-14 14:37:36 +0000 |
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committer | Sean Dague | 2008-04-14 14:37:36 +0000 |
commit | a3da86c6d7811f1ad66f9113bff3868a3e42fa31 (patch) | |
tree | 93680d02dbe4fdce1bdd2a3719b735ca21383e24 /OpenSim/Framework/AssetBase.cs | |
parent | #952 again (diff) | |
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Possible fix for the 100% CPU issue. I've not fully
confirmed that this fixes the issue, however functional
correctness of BlockingQueue requires that these locks be
put into place anyway.
Diffstat (limited to 'OpenSim/Framework/AssetBase.cs')
0 files changed, 0 insertions, 0 deletions