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authorCinder2015-03-03 20:12:16 -0700
committerBlueWall2015-03-03 22:42:31 -0500
commit7913417683f82c6228b0dd017dc5a37765a57053 (patch)
tree320a1d921aba4963a97d181ae60b830073b5276c /OpenSim/Framework/AssetBase.cs
parentcorrected bug that viewer cannot correctly fetch ItemData when being a HG vis... (diff)
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As per http://wiki.secondlife.com/wiki/Limits Prim description should be 128 bytes (127 + null terminator)
Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
Diffstat (limited to 'OpenSim/Framework/AssetBase.cs')
-rw-r--r--OpenSim/Framework/AssetBase.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Framework/AssetBase.cs b/OpenSim/Framework/AssetBase.cs
index 153a1d0..0c1fdda 100644
--- a/OpenSim/Framework/AssetBase.cs
+++ b/OpenSim/Framework/AssetBase.cs
@@ -51,7 +51,7 @@ namespace OpenSim.Framework
51 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); 51 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
52 52
53 public static readonly int MAX_ASSET_NAME = 64; 53 public static readonly int MAX_ASSET_NAME = 64;
54 public static readonly int MAX_ASSET_DESC = 64; 54 public static readonly int MAX_ASSET_DESC = 128;
55 55
56 /// <summary> 56 /// <summary>
57 /// Data of the Asset 57 /// Data of the Asset