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author | UbitUmarov | 2012-09-26 20:31:34 +0100 |
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committer | UbitUmarov | 2012-09-26 20:31:34 +0100 |
commit | c3ea00f16e8582ec547f4fb927119a1e5f1b16f3 (patch) | |
tree | 64c6975bd58c6523cf8dd3ded59bbe97fe4b72a6 /OpenSim/Framework/AssetBase.cs | |
parent | fix GetTextureHandler range (diff) | |
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add assettype mesh to list of binary assets
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Framework/AssetBase.cs | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/OpenSim/Framework/AssetBase.cs b/OpenSim/Framework/AssetBase.cs index ff240be..5da8e11 100644 --- a/OpenSim/Framework/AssetBase.cs +++ b/OpenSim/Framework/AssetBase.cs | |||
@@ -150,7 +150,8 @@ namespace OpenSim.Framework | |||
150 | Type == (sbyte)AssetType.SnapshotFolder || | 150 | Type == (sbyte)AssetType.SnapshotFolder || |
151 | Type == (sbyte)AssetType.TrashFolder || | 151 | Type == (sbyte)AssetType.TrashFolder || |
152 | Type == (sbyte)AssetType.ImageJPEG || | 152 | Type == (sbyte)AssetType.ImageJPEG || |
153 | Type == (sbyte) AssetType.ImageTGA || | 153 | Type == (sbyte)AssetType.ImageTGA || |
154 | Type == (sbyte)AssetType.Mesh || | ||
154 | Type == (sbyte) AssetType.LSLBytecode); | 155 | Type == (sbyte) AssetType.LSLBytecode); |
155 | } | 156 | } |
156 | } | 157 | } |