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author | Adam Frisby | 2008-04-29 14:04:55 +0000 |
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committer | Adam Frisby | 2008-04-29 14:04:55 +0000 |
commit | 375163a6fece8b3a57c7555246abe8338223a599 (patch) | |
tree | 163001ca96a4b4d08589e9772f78510677d5d0dc /OpenSim/Framework/AssetBase.cs | |
parent | Patch from Melanie: 0001087: Crash to bash de-linking objects. Thanks Melanie! (diff) | |
download | opensim-SC-375163a6fece8b3a57c7555246abe8338223a599.zip opensim-SC-375163a6fece8b3a57c7555246abe8338223a599.tar.gz opensim-SC-375163a6fece8b3a57c7555246abe8338223a599.tar.bz2 opensim-SC-375163a6fece8b3a57c7555246abe8338223a599.tar.xz |
* Spring cleaning.
* Added new generic "Location" class to handle 2D integer locations. Going to use it to replace all RegionHandle and X,Y coordinate references throughout the entire project. You have been warned.
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Framework/AssetBase.cs | 37 |
1 files changed, 23 insertions, 14 deletions
diff --git a/OpenSim/Framework/AssetBase.cs b/OpenSim/Framework/AssetBase.cs index ab09ac3..29d996b 100644 --- a/OpenSim/Framework/AssetBase.cs +++ b/OpenSim/Framework/AssetBase.cs | |||
@@ -34,13 +34,13 @@ namespace OpenSim.Framework | |||
34 | public class AssetBase | 34 | public class AssetBase |
35 | { | 35 | { |
36 | private byte[] _data; | 36 | private byte[] _data; |
37 | private string _description = String.Empty; | ||
37 | private LLUUID _fullid; | 38 | private LLUUID _fullid; |
38 | private sbyte _type; | ||
39 | private sbyte _invtype; | 39 | private sbyte _invtype; |
40 | private string _name = String.Empty; | ||
41 | private string _description = String.Empty; | ||
42 | private bool _local = false; | 40 | private bool _local = false; |
41 | private string _name = String.Empty; | ||
43 | private bool _temporary = false; | 42 | private bool _temporary = false; |
43 | private sbyte _type; | ||
44 | 44 | ||
45 | public AssetBase() | 45 | public AssetBase() |
46 | { | 46 | { |
@@ -52,49 +52,58 @@ namespace OpenSim.Framework | |||
52 | Name = name; | 52 | Name = name; |
53 | } | 53 | } |
54 | 54 | ||
55 | public virtual LLUUID FullID { | 55 | public virtual LLUUID FullID |
56 | { | ||
56 | get { return _fullid; } | 57 | get { return _fullid; } |
57 | set { _fullid = value; } | 58 | set { _fullid = value; } |
58 | } | 59 | } |
59 | 60 | ||
60 | public virtual string ID { | 61 | public virtual string ID |
62 | { | ||
61 | get { return _fullid.ToString(); } | 63 | get { return _fullid.ToString(); } |
62 | set { _fullid = new LLUUID(value); } | 64 | set { _fullid = new LLUUID(value); } |
63 | } | 65 | } |
64 | 66 | ||
65 | public virtual byte[] Data { | 67 | public virtual byte[] Data |
68 | { | ||
66 | get { return _data; } | 69 | get { return _data; } |
67 | set { _data = value; } | 70 | set { _data = value; } |
68 | } | 71 | } |
69 | 72 | ||
70 | public virtual sbyte Type { | 73 | public virtual sbyte Type |
74 | { | ||
71 | get { return _type; } | 75 | get { return _type; } |
72 | set { _type = value; } | 76 | set { _type = value; } |
73 | } | 77 | } |
74 | 78 | ||
75 | public virtual sbyte InvType { | 79 | public virtual sbyte InvType |
80 | { | ||
76 | get { return _invtype; } | 81 | get { return _invtype; } |
77 | set { _invtype = value; } | 82 | set { _invtype = value; } |
78 | } | 83 | } |
79 | 84 | ||
80 | public virtual string Name { | 85 | public virtual string Name |
86 | { | ||
81 | get { return _name; } | 87 | get { return _name; } |
82 | set { _name = value; } | 88 | set { _name = value; } |
83 | } | 89 | } |
84 | 90 | ||
85 | public virtual string Description { | 91 | public virtual string Description |
92 | { | ||
86 | get { return _description; } | 93 | get { return _description; } |
87 | set { _description = value; } | 94 | set { _description = value; } |
88 | } | 95 | } |
89 | 96 | ||
90 | public virtual bool Local { | 97 | public virtual bool Local |
98 | { | ||
91 | get { return _local; } | 99 | get { return _local; } |
92 | set { _local = value; } | 100 | set { _local = value; } |
93 | } | 101 | } |
94 | 102 | ||
95 | public virtual bool Temporary { | 103 | public virtual bool Temporary |
104 | { | ||
96 | get { return _temporary; } | 105 | get { return _temporary; } |
97 | set { _temporary = value; } | 106 | set { _temporary = value; } |
98 | } | 107 | } |
99 | } | 108 | } |
100 | } | 109 | } \ No newline at end of file |