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author | UbitUmarov | 2017-07-28 17:36:40 +0100 |
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committer | UbitUmarov | 2017-07-28 17:36:40 +0100 |
commit | 21b71ff1d857239c919ad275db5aacbf0cb6331e (patch) | |
tree | dc08d6d95a8e1d88c84ccd458a2e2e8d814391a7 /OpenSim/Framework/AnimationSet.cs | |
parent | mantis 8218 make Meshmerizer UseMeshiesPhysicsMesh defualt to true, to match ... (diff) | |
download | opensim-SC-21b71ff1d857239c919ad275db5aacbf0cb6331e.zip opensim-SC-21b71ff1d857239c919ad275db5aacbf0cb6331e.tar.gz opensim-SC-21b71ff1d857239c919ad275db5aacbf0cb6331e.tar.bz2 opensim-SC-21b71ff1d857239c919ad275db5aacbf0cb6331e.tar.xz |
partial mantis 8219; on creating or updating items (animationsets, wearables) that reference assets, and user does not have permissions on those, abort and warn, instead of silent invalition of the references to those assets, creating a broken item
Diffstat (limited to 'OpenSim/Framework/AnimationSet.cs')
-rw-r--r-- | OpenSim/Framework/AnimationSet.cs | 22 |
1 files changed, 20 insertions, 2 deletions
diff --git a/OpenSim/Framework/AnimationSet.cs b/OpenSim/Framework/AnimationSet.cs index 87c4a78..8753088 100644 --- a/OpenSim/Framework/AnimationSet.cs +++ b/OpenSim/Framework/AnimationSet.cs | |||
@@ -31,7 +31,8 @@ using OpenMetaverse; | |||
31 | 31 | ||
32 | namespace OpenSim.Framework | 32 | namespace OpenSim.Framework |
33 | { | 33 | { |
34 | public delegate bool AnimationSetValidator(UUID animID); | 34 | // public delegate bool AnimationSetValidator(UUID animID); |
35 | public delegate uint AnimationSetValidator(UUID animID); | ||
35 | 36 | ||
36 | public class AnimationSet | 37 | public class AnimationSet |
37 | { | 38 | { |
@@ -141,7 +142,7 @@ namespace OpenSim.Framework | |||
141 | assetData += String.Format("{0} {1} {2}\n", kvp.Key, kvp.Value.Value.ToString(), kvp.Value.Key); | 142 | assetData += String.Format("{0} {1} {2}\n", kvp.Key, kvp.Value.Value.ToString(), kvp.Value.Key); |
142 | return System.Text.Encoding.ASCII.GetBytes(assetData); | 143 | return System.Text.Encoding.ASCII.GetBytes(assetData); |
143 | } | 144 | } |
144 | 145 | /* | |
145 | public bool Validate(AnimationSetValidator val) | 146 | public bool Validate(AnimationSetValidator val) |
146 | { | 147 | { |
147 | if (m_parseError) | 148 | if (m_parseError) |
@@ -164,5 +165,22 @@ namespace OpenSim.Framework | |||
164 | 165 | ||
165 | return allOk; | 166 | return allOk; |
166 | } | 167 | } |
168 | */ | ||
169 | public uint Validate(AnimationSetValidator val) | ||
170 | { | ||
171 | if (m_parseError) | ||
172 | return 0; | ||
173 | |||
174 | uint ret = 0x7fffffff; | ||
175 | uint t; | ||
176 | foreach (KeyValuePair<string, KeyValuePair<string, UUID>> kvp in m_animations) | ||
177 | { | ||
178 | t = val(kvp.Value.Value); | ||
179 | if (t == 0) | ||
180 | return 0; | ||
181 | ret &= t; | ||
182 | } | ||
183 | return ret; | ||
184 | } | ||
167 | } | 185 | } |
168 | } | 186 | } |