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authorDiva Canto2011-05-02 09:04:34 -0700
committerDiva Canto2011-05-02 09:04:34 -0700
commit8cc547c2776f957abd0fa09c33c02bf42de70340 (patch)
tree446acf38bcb48d7b4c232b044a957e0ffed36425 /OpenSim/Framework/Animation.cs
parentFixed confusing OSDMap that comes as the response of QueryAccess in the case ... (diff)
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Turns out that it's a bad idea to let Agent position updates linger for a long time on certain versions of mono. It's better to abort them if they take too long. So timeout is now an argument. Currently: 20secs for CreateAgent, 100secs for UpdateAgent (fat), 10 secs for UpdateAgent (Position); all of these divided by 4, for ReadWrite, as Mic had before.
Diffstat (limited to 'OpenSim/Framework/Animation.cs')
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