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author | diva | 2009-04-01 19:50:09 +0000 |
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committer | diva | 2009-04-01 19:50:09 +0000 |
commit | 6e368c4b590529fc64828d06dfb410a646efef85 (patch) | |
tree | 55ffc599b522f1d77823ae5afec18175593cf1d2 /OpenSim/Framework/Animation.cs | |
parent | * Upped trunk version number to 0.6.4 as we just tagged 0.6.4-release (diff) | |
download | opensim-SC-6e368c4b590529fc64828d06dfb410a646efef85.zip opensim-SC-6e368c4b590529fc64828d06dfb410a646efef85.tar.gz opensim-SC-6e368c4b590529fc64828d06dfb410a646efef85.tar.bz2 opensim-SC-6e368c4b590529fc64828d06dfb410a646efef85.tar.xz |
Refactoring, no functional changes. Moved ChildAgentDataUpdate data structures from OpenSim.Region.Framework.Scenes back to OpenSim.Framework, so they can be referenced more broadly. This involved having to move the small Animation data structure to OpenSim.Framework too.
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Framework/Animation.cs (renamed from OpenSim/Region/Framework/Scenes/Animation.cs) | 188 |
1 files changed, 94 insertions, 94 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Animation.cs b/OpenSim/Framework/Animation.cs index 1e697bd..cda8387 100644 --- a/OpenSim/Region/Framework/Scenes/Animation.cs +++ b/OpenSim/Framework/Animation.cs | |||
@@ -1,94 +1,94 @@ | |||
1 | /* | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ | 2 | * Copyright (c) Contributors, http://opensimulator.org/ |
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | 3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
4 | * | 4 | * |
5 | * Redistribution and use in source and binary forms, with or without | 5 | * Redistribution and use in source and binary forms, with or without |
6 | * modification, are permitted provided that the following conditions are met: | 6 | * modification, are permitted provided that the following conditions are met: |
7 | * * Redistributions of source code must retain the above copyright | 7 | * * Redistributions of source code must retain the above copyright |
8 | * notice, this list of conditions and the following disclaimer. | 8 | * notice, this list of conditions and the following disclaimer. |
9 | * * Redistributions in binary form must reproduce the above copyright | 9 | * * Redistributions in binary form must reproduce the above copyright |
10 | * notice, this list of conditions and the following disclaimer in the | 10 | * notice, this list of conditions and the following disclaimer in the |
11 | * documentation and/or other materials provided with the distribution. | 11 | * documentation and/or other materials provided with the distribution. |
12 | * * Neither the name of the OpenSim Project nor the | 12 | * * Neither the name of the OpenSim Project nor the |
13 | * names of its contributors may be used to endorse or promote products | 13 | * names of its contributors may be used to endorse or promote products |
14 | * derived from this software without specific prior written permission. | 14 | * derived from this software without specific prior written permission. |
15 | * | 15 | * |
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | 16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY |
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | 17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | 18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | 19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY |
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | 20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | 21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | 22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | 24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | */ | 26 | */ |
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using OpenMetaverse; | 29 | using OpenMetaverse; |
30 | using OpenMetaverse.StructuredData; | 30 | using OpenMetaverse.StructuredData; |
31 | 31 | ||
32 | namespace OpenSim.Region.Framework.Scenes | 32 | namespace OpenSim.Framework |
33 | { | 33 | { |
34 | [Serializable] | 34 | [Serializable] |
35 | public class Animation | 35 | public class Animation |
36 | { | 36 | { |
37 | private UUID animID; | 37 | private UUID animID; |
38 | public UUID AnimID | 38 | public UUID AnimID |
39 | { | 39 | { |
40 | get { return animID; } | 40 | get { return animID; } |
41 | set { animID = value; } | 41 | set { animID = value; } |
42 | } | 42 | } |
43 | 43 | ||
44 | private int sequenceNum; | 44 | private int sequenceNum; |
45 | public int SequenceNum | 45 | public int SequenceNum |
46 | { | 46 | { |
47 | get { return sequenceNum; } | 47 | get { return sequenceNum; } |
48 | set { sequenceNum = value; } | 48 | set { sequenceNum = value; } |
49 | } | 49 | } |
50 | 50 | ||
51 | private UUID objectID; | 51 | private UUID objectID; |
52 | public UUID ObjectID | 52 | public UUID ObjectID |
53 | { | 53 | { |
54 | get { return objectID; } | 54 | get { return objectID; } |
55 | set { objectID = value; } | 55 | set { objectID = value; } |
56 | } | 56 | } |
57 | 57 | ||
58 | public Animation() | 58 | public Animation() |
59 | { | 59 | { |
60 | } | 60 | } |
61 | 61 | ||
62 | public Animation(UUID animID, int sequenceNum, UUID objectID) | 62 | public Animation(UUID animID, int sequenceNum, UUID objectID) |
63 | { | 63 | { |
64 | this.animID = animID; | 64 | this.animID = animID; |
65 | this.sequenceNum = sequenceNum; | 65 | this.sequenceNum = sequenceNum; |
66 | this.objectID = objectID; | 66 | this.objectID = objectID; |
67 | } | 67 | } |
68 | 68 | ||
69 | public Animation(OSDMap args) | 69 | public Animation(OSDMap args) |
70 | { | 70 | { |
71 | UnpackUpdateMessage(args); | 71 | UnpackUpdateMessage(args); |
72 | } | 72 | } |
73 | 73 | ||
74 | public OSDMap PackUpdateMessage() | 74 | public OSDMap PackUpdateMessage() |
75 | { | 75 | { |
76 | OSDMap anim = new OSDMap(); | 76 | OSDMap anim = new OSDMap(); |
77 | anim["animation"] = OSD.FromUUID(animID); | 77 | anim["animation"] = OSD.FromUUID(animID); |
78 | anim["object_id"] = OSD.FromUUID(objectID); | 78 | anim["object_id"] = OSD.FromUUID(objectID); |
79 | anim["seq_num"] = OSD.FromInteger(sequenceNum); | 79 | anim["seq_num"] = OSD.FromInteger(sequenceNum); |
80 | return anim; | 80 | return anim; |
81 | } | 81 | } |
82 | 82 | ||
83 | public void UnpackUpdateMessage(OSDMap args) | 83 | public void UnpackUpdateMessage(OSDMap args) |
84 | { | 84 | { |
85 | if (args["animation"] != null) | 85 | if (args["animation"] != null) |
86 | animID = args["animation"].AsUUID(); | 86 | animID = args["animation"].AsUUID(); |
87 | if (args["object_id"] != null) | 87 | if (args["object_id"] != null) |
88 | objectID = args["object_id"].AsUUID(); | 88 | objectID = args["object_id"].AsUUID(); |
89 | if (args["seq_num"] != null) | 89 | if (args["seq_num"] != null) |
90 | sequenceNum = args["seq_num"].AsInteger(); | 90 | sequenceNum = args["seq_num"].AsInteger(); |
91 | } | 91 | } |
92 | 92 | ||
93 | } | 93 | } |
94 | } | 94 | } |