aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Framework/AgentUpdateArgs.cs
diff options
context:
space:
mode:
authorMelanie2010-11-16 01:35:45 +0100
committerMelanie2010-11-16 01:35:45 +0100
commit7a9c57a81ec979564b089429bb93655912f823a2 (patch)
treefec2570cd04adae90e572ff605d37a41eacf5dea /OpenSim/Framework/AgentUpdateArgs.cs
parentDiva needs a spanking! Serializing OldItemID breaks script state (diff)
downloadopensim-SC-7a9c57a81ec979564b089429bb93655912f823a2.zip
opensim-SC-7a9c57a81ec979564b089429bb93655912f823a2.tar.gz
opensim-SC-7a9c57a81ec979564b089429bb93655912f823a2.tar.bz2
opensim-SC-7a9c57a81ec979564b089429bb93655912f823a2.tar.xz
When detaching a scripted item, always consider it modified. Script states
will have changed and for real usability, we need to save it. It bloats assets, but that can't be avoided.
Diffstat (limited to 'OpenSim/Framework/AgentUpdateArgs.cs')
0 files changed, 0 insertions, 0 deletions