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author | Melanie | 2010-11-16 01:35:45 +0100 |
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committer | Melanie | 2010-11-16 01:35:45 +0100 |
commit | 7a9c57a81ec979564b089429bb93655912f823a2 (patch) | |
tree | fec2570cd04adae90e572ff605d37a41eacf5dea /OpenSim/Framework/AgentUpdateArgs.cs | |
parent | Diva needs a spanking! Serializing OldItemID breaks script state (diff) | |
download | opensim-SC-7a9c57a81ec979564b089429bb93655912f823a2.zip opensim-SC-7a9c57a81ec979564b089429bb93655912f823a2.tar.gz opensim-SC-7a9c57a81ec979564b089429bb93655912f823a2.tar.bz2 opensim-SC-7a9c57a81ec979564b089429bb93655912f823a2.tar.xz |
When detaching a scripted item, always consider it modified. Script states
will have changed and for real usability, we need to save it. It bloats
assets, but that can't be avoided.
Diffstat (limited to 'OpenSim/Framework/AgentUpdateArgs.cs')
0 files changed, 0 insertions, 0 deletions