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author | Teravus Ovares | 2008-06-05 13:24:59 +0000 |
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committer | Teravus Ovares | 2008-06-05 13:24:59 +0000 |
commit | e12baa5eb33882fc1d4c6aa0886037e00d726e2e (patch) | |
tree | 79c88e2ceef55f8430dec81b91e9086f2f5876e7 /OpenSim/Framework/AgentCircuitData.cs | |
parent | * Don't create ghost prim when rezzing objects from inventory (diff) | |
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* This sends collision events to the script engine.
* Unfortunately, there's some kludges with the Async manager and the llDetected functions that I have yet to decipher... so llDetected functions don't work with collision events at the moment....
Diffstat (limited to 'OpenSim/Framework/AgentCircuitData.cs')
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