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authorMW2007-06-20 17:32:21 +0000
committerMW2007-06-20 17:32:21 +0000
commit3e484d1aaf6d2d893f258e7372003de9bf5e8bdb (patch)
tree78eba8a9c1e77748d73d77e9f366021235a738b8 /OpenSim/Examples
parent* and done the same for OGS.. (diff)
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Renamed Avatar to ScenePresence to avoid clash with libsl Avatar class.
Added ThirdPartyLicenses folder containing the licenses for the various third party libraries we use. Plus some other small changes.
Diffstat (limited to 'OpenSim/Examples')
-rw-r--r--OpenSim/Examples/SimpleApp/MyWorld.cs14
-rw-r--r--OpenSim/Examples/SimpleApp/Program.cs6
-rw-r--r--OpenSim/Examples/SimpleApp/SimpleApp.exe.build4
3 files changed, 14 insertions, 10 deletions
diff --git a/OpenSim/Examples/SimpleApp/MyWorld.cs b/OpenSim/Examples/SimpleApp/MyWorld.cs
index bc7a3b0..334b6af 100644
--- a/OpenSim/Examples/SimpleApp/MyWorld.cs
+++ b/OpenSim/Examples/SimpleApp/MyWorld.cs
@@ -6,7 +6,7 @@ using OpenSim.Framework.Types;
6using OpenSim.Framework.Console; 6using OpenSim.Framework.Console;
7using libsecondlife; 7using libsecondlife;
8using OpenSim.Region; 8using OpenSim.Region;
9using Avatar=OpenSim.Region.Scenes.Avatar; 9using Avatar=OpenSim.Region.Scenes.ScenePresence;
10using OpenSim.Region.Scenes; 10using OpenSim.Region.Scenes;
11using OpenSim.Framework; 11using OpenSim.Framework;
12using OpenSim.Caches; 12using OpenSim.Caches;
@@ -17,7 +17,7 @@ namespace SimpleApp
17 public class MyWorld : Scene 17 public class MyWorld : Scene
18 { 18 {
19 private RegionInfo m_regionInfo; 19 private RegionInfo m_regionInfo;
20 private List<OpenSim.Region.Scenes.Avatar> m_avatars; 20 private List<OpenSim.Region.Scenes.ScenePresence> m_avatars;
21 21
22 public MyWorld(Dictionary<uint, IClientAPI> clientThreads, RegionInfo regionInfo, AuthenticateSessionsBase authen, CommunicationsManager commsMan, AssetCache assetCach) 22 public MyWorld(Dictionary<uint, IClientAPI> clientThreads, RegionInfo regionInfo, AuthenticateSessionsBase authen, CommunicationsManager commsMan, AssetCache assetCach)
23 : base(clientThreads, regionInfo, authen, commsMan, assetCach) 23 : base(clientThreads, regionInfo, authen, commsMan, assetCach)
@@ -43,7 +43,8 @@ namespace SimpleApp
43 43
44 #region IWorld Members 44 #region IWorld Members
45 45
46 override public void AddNewAvatar(IClientAPI client, LLUUID agentID, bool child) 46 override public void AddNewClient(IClientAPI client, LLUUID agentID, bool child)
47
47 { 48 {
48 LLVector3 pos = new LLVector3(128, 128, 128); 49 LLVector3 pos = new LLVector3(128, 128, 128);
49 50
@@ -65,7 +66,7 @@ namespace SimpleApp
65 66
66 client.OnCompleteMovementToRegion += delegate() 67 client.OnCompleteMovementToRegion += delegate()
67 { 68 {
68 client.SendAvatarData(m_regionInfo, client.FirstName, 69 client.SendAvatarData(m_regionInfo.RegionHandle, client.FirstName,
69 client.LastName, client.AgentId, 0, 70 client.LastName, client.AgentId, 0,
70 pos); 71 pos);
71 72
@@ -74,7 +75,7 @@ namespace SimpleApp
74 75
75 client.SendRegionHandshake(m_regionInfo); 76 client.SendRegionHandshake(m_regionInfo);
76 77
77 OpenSim.Region.Scenes.Avatar avatar = new Avatar( client, this, m_regionInfo ); 78 OpenSim.Region.Scenes.ScenePresence avatar = new Avatar( client, this, m_regionInfo );
78 79
79 } 80 }
80 81
@@ -83,7 +84,8 @@ namespace SimpleApp
83 client.SendWearables( AvatarWearable.DefaultWearables ); 84 client.SendWearables( AvatarWearable.DefaultWearables );
84 } 85 }
85 86
86 public void RemoveAvatar(LLUUID agentID) 87
88 override public void RemoveClient(LLUUID agentID)
87 { 89 {
88 90
89 } 91 }
diff --git a/OpenSim/Examples/SimpleApp/Program.cs b/OpenSim/Examples/SimpleApp/Program.cs
index b0b68d9..6d89cbe 100644
--- a/OpenSim/Examples/SimpleApp/Program.cs
+++ b/OpenSim/Examples/SimpleApp/Program.cs
@@ -19,13 +19,13 @@ namespace SimpleApp
19{ 19{
20 class Program : IAssetReceiver, conscmd_callback 20 class Program : IAssetReceiver, conscmd_callback
21 { 21 {
22 private ConsoleBase m_console; 22 private LogBase m_console;
23 AuthenticateSessionsBase m_circuitManager; 23 AuthenticateSessionsBase m_circuitManager;
24 24
25 private void Run() 25 private void Run()
26 { 26 {
27 m_console = new ConsoleBase(null, "SimpleApp", this, false); 27 m_console = new LogBase(null, "SimpleApp", this, false);
28 MainConsole.Instance = m_console; 28 MainLog.Instance = m_console;
29 29
30 CheckSumServer checksumServer = new CheckSumServer(12036); 30 CheckSumServer checksumServer = new CheckSumServer(12036);
31 checksumServer.ServerListener(); 31 checksumServer.ServerListener();
diff --git a/OpenSim/Examples/SimpleApp/SimpleApp.exe.build b/OpenSim/Examples/SimpleApp/SimpleApp.exe.build
index b024219..087922b 100644
--- a/OpenSim/Examples/SimpleApp/SimpleApp.exe.build
+++ b/OpenSim/Examples/SimpleApp/SimpleApp.exe.build
@@ -21,13 +21,15 @@
21 <include name="${project::get-base-directory()}/${build.dir}" /> 21 <include name="${project::get-base-directory()}/${build.dir}" />
22 </lib> 22 </lib>
23 <include name="../../../bin/libsecondlife.dll" /> 23 <include name="../../../bin/libsecondlife.dll" />
24 <include name="../../../bin/OpenGrid.Framework.Communications.dll" />
24 <include name="../../../bin/OpenSim.Caches.dll" /> 25 <include name="../../../bin/OpenSim.Caches.dll" />
25 <include name="../../../bin/OpenSim.Framework.dll" /> 26 <include name="../../../bin/OpenSim.Framework.dll" />
26 <include name="../../../bin/OpenSim.Framework.Console.dll" /> 27 <include name="../../../bin/OpenSim.Framework.Console.dll" />
27 <include name="../../../bin/OpenSim.GridInterfaces.Local.dll" /> 28 <include name="../../../bin/OpenSim.GridInterfaces.Local.dll" />
29 <include name="../../../bin/OpenSim.LocalCommunications.dll" />
30 <include name="../../../bin/OpenSim.Region.dll" />
28 <include name="../../../bin/OpenSim.RegionServer.dll" /> 31 <include name="../../../bin/OpenSim.RegionServer.dll" />
29 <include name="../../../bin/OpenSim.Servers.dll" /> 32 <include name="../../../bin/OpenSim.Servers.dll" />
30 <include name="OpenSim.World.dll" />
31 <include name="System.dll" /> 33 <include name="System.dll" />
32 <include name="System.Data.dll.dll" /> 34 <include name="System.Data.dll.dll" />
33 <include name="System.Xml.dll" /> 35 <include name="System.Xml.dll" />