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author | Melanie | 2012-03-20 02:48:11 +0000 |
---|---|---|
committer | Melanie | 2012-03-20 02:48:11 +0000 |
commit | 5768a151ffca0ac34d14cab59d70dc5223e531db (patch) | |
tree | 6b1eedd67fca3ea6c1ad1c9d3e6128e0e07bcea2 /OpenSim/Data | |
parent | Remove debug output using Console.WriteLine and trim excessive whitespace (diff) | |
parent | Remove pointless ThreadAbortException catching in a test that isn't run anyway. (diff) | |
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Merge branch 'master' into careminster
Conflicts:
OpenSim/Data/MySQL/MySQLXAssetData.cs
Diffstat (limited to 'OpenSim/Data')
-rw-r--r-- | OpenSim/Data/IXAssetDataPlugin.cs | 47 | ||||
-rw-r--r-- | OpenSim/Data/MySQL/MySQLXAssetData.cs | 27 |
2 files changed, 60 insertions, 14 deletions
diff --git a/OpenSim/Data/IXAssetDataPlugin.cs b/OpenSim/Data/IXAssetDataPlugin.cs new file mode 100644 index 0000000..74ad6f4 --- /dev/null +++ b/OpenSim/Data/IXAssetDataPlugin.cs | |||
@@ -0,0 +1,47 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System.Collections.Generic; | ||
29 | using OpenMetaverse; | ||
30 | using OpenSim.Framework; | ||
31 | |||
32 | namespace OpenSim.Data | ||
33 | { | ||
34 | /// <summary> | ||
35 | /// This interface exists to distinguish between the normal IAssetDataPlugin and the one used by XAssetService | ||
36 | /// for now. | ||
37 | /// </summary> | ||
38 | public interface IXAssetDataPlugin : IPlugin | ||
39 | { | ||
40 | AssetBase GetAsset(UUID uuid); | ||
41 | void StoreAsset(AssetBase asset); | ||
42 | bool ExistsAsset(UUID uuid); | ||
43 | List<AssetMetadata> FetchAssetMetadataSet(int start, int count); | ||
44 | void Initialise(string connect); | ||
45 | bool Delete(string id); | ||
46 | } | ||
47 | } \ No newline at end of file | ||
diff --git a/OpenSim/Data/MySQL/MySQLXAssetData.cs b/OpenSim/Data/MySQL/MySQLXAssetData.cs index 7b634e2..9a50373 100644 --- a/OpenSim/Data/MySQL/MySQLXAssetData.cs +++ b/OpenSim/Data/MySQL/MySQLXAssetData.cs | |||
@@ -41,7 +41,7 @@ using OpenSim.Data; | |||
41 | 41 | ||
42 | namespace OpenSim.Data.MySQL | 42 | namespace OpenSim.Data.MySQL |
43 | { | 43 | { |
44 | public class MySQLXAssetData : AssetDataBase | 44 | public class MySQLXAssetData : IXAssetDataPlugin |
45 | { | 45 | { |
46 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 46 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
47 | 47 | ||
@@ -61,7 +61,7 @@ namespace OpenSim.Data.MySQL | |||
61 | 61 | ||
62 | #region IPlugin Members | 62 | #region IPlugin Members |
63 | 63 | ||
64 | public override string Version { get { return "1.0.0.0"; } } | 64 | public string Version { get { return "1.0.0.0"; } } |
65 | 65 | ||
66 | /// <summary> | 66 | /// <summary> |
67 | /// <para>Initialises Asset interface</para> | 67 | /// <para>Initialises Asset interface</para> |
@@ -74,7 +74,7 @@ namespace OpenSim.Data.MySQL | |||
74 | /// </para> | 74 | /// </para> |
75 | /// </summary> | 75 | /// </summary> |
76 | /// <param name="connect">connect string</param> | 76 | /// <param name="connect">connect string</param> |
77 | public override void Initialise(string connect) | 77 | public void Initialise(string connect) |
78 | { | 78 | { |
79 | m_log.ErrorFormat("[MYSQL XASSETDATA]: ***********************************************************"); | 79 | m_log.ErrorFormat("[MYSQL XASSETDATA]: ***********************************************************"); |
80 | m_log.ErrorFormat("[MYSQL XASSETDATA]: ***********************************************************"); | 80 | m_log.ErrorFormat("[MYSQL XASSETDATA]: ***********************************************************"); |
@@ -96,17 +96,17 @@ namespace OpenSim.Data.MySQL | |||
96 | } | 96 | } |
97 | } | 97 | } |
98 | 98 | ||
99 | public override void Initialise() | 99 | public void Initialise() |
100 | { | 100 | { |
101 | throw new NotImplementedException(); | 101 | throw new NotImplementedException(); |
102 | } | 102 | } |
103 | 103 | ||
104 | public override void Dispose() { } | 104 | public void Dispose() { } |
105 | 105 | ||
106 | /// <summary> | 106 | /// <summary> |
107 | /// The name of this DB provider | 107 | /// The name of this DB provider |
108 | /// </summary> | 108 | /// </summary> |
109 | override public string Name | 109 | public string Name |
110 | { | 110 | { |
111 | get { return "MySQL XAsset storage engine"; } | 111 | get { return "MySQL XAsset storage engine"; } |
112 | } | 112 | } |
@@ -121,7 +121,7 @@ namespace OpenSim.Data.MySQL | |||
121 | /// <param name="assetID">Asset UUID to fetch</param> | 121 | /// <param name="assetID">Asset UUID to fetch</param> |
122 | /// <returns>Return the asset</returns> | 122 | /// <returns>Return the asset</returns> |
123 | /// <remarks>On failure : throw an exception and attempt to reconnect to database</remarks> | 123 | /// <remarks>On failure : throw an exception and attempt to reconnect to database</remarks> |
124 | override public AssetBase GetAsset(UUID assetID) | 124 | public AssetBase GetAsset(UUID assetID) |
125 | { | 125 | { |
126 | // m_log.DebugFormat("[MYSQL XASSET DATA]: Looking for asset {0}", assetID); | 126 | // m_log.DebugFormat("[MYSQL XASSET DATA]: Looking for asset {0}", assetID); |
127 | 127 | ||
@@ -190,7 +190,7 @@ namespace OpenSim.Data.MySQL | |||
190 | /// </summary> | 190 | /// </summary> |
191 | /// <param name="asset">Asset UUID to create</param> | 191 | /// <param name="asset">Asset UUID to create</param> |
192 | /// <remarks>On failure : Throw an exception and attempt to reconnect to database</remarks> | 192 | /// <remarks>On failure : Throw an exception and attempt to reconnect to database</remarks> |
193 | override public bool StoreAsset(AssetBase asset) | 193 | public void StoreAsset(AssetBase asset) |
194 | { | 194 | { |
195 | lock (m_dbLock) | 195 | lock (m_dbLock) |
196 | { | 196 | { |
@@ -265,7 +265,7 @@ namespace OpenSim.Data.MySQL | |||
265 | 265 | ||
266 | transaction.Rollback(); | 266 | transaction.Rollback(); |
267 | 267 | ||
268 | return false; | 268 | return; |
269 | } | 269 | } |
270 | 270 | ||
271 | if (!ExistsData(dbcon, transaction, hash)) | 271 | if (!ExistsData(dbcon, transaction, hash)) |
@@ -289,7 +289,7 @@ namespace OpenSim.Data.MySQL | |||
289 | 289 | ||
290 | transaction.Rollback(); | 290 | transaction.Rollback(); |
291 | 291 | ||
292 | return false; | 292 | return; |
293 | } | 293 | } |
294 | } | 294 | } |
295 | 295 | ||
@@ -297,7 +297,6 @@ namespace OpenSim.Data.MySQL | |||
297 | } | 297 | } |
298 | } | 298 | } |
299 | } | 299 | } |
300 | return true; | ||
301 | } | 300 | } |
302 | 301 | ||
303 | // private void UpdateAccessTime(AssetBase asset) | 302 | // private void UpdateAccessTime(AssetBase asset) |
@@ -381,7 +380,7 @@ namespace OpenSim.Data.MySQL | |||
381 | /// </summary> | 380 | /// </summary> |
382 | /// <param name="uuid">The asset UUID</param> | 381 | /// <param name="uuid">The asset UUID</param> |
383 | /// <returns>true if it exists, false otherwise.</returns> | 382 | /// <returns>true if it exists, false otherwise.</returns> |
384 | override public bool ExistsAsset(UUID uuid) | 383 | public bool ExistsAsset(UUID uuid) |
385 | { | 384 | { |
386 | // m_log.DebugFormat("[ASSETS DB]: Checking for asset {0}", uuid); | 385 | // m_log.DebugFormat("[ASSETS DB]: Checking for asset {0}", uuid); |
387 | 386 | ||
@@ -427,7 +426,7 @@ namespace OpenSim.Data.MySQL | |||
427 | /// <param name="start">The number of results to discard from the total data set.</param> | 426 | /// <param name="start">The number of results to discard from the total data set.</param> |
428 | /// <param name="count">The number of rows the returned list should contain.</param> | 427 | /// <param name="count">The number of rows the returned list should contain.</param> |
429 | /// <returns>A list of AssetMetadata objects.</returns> | 428 | /// <returns>A list of AssetMetadata objects.</returns> |
430 | public override List<AssetMetadata> FetchAssetMetadataSet(int start, int count) | 429 | public List<AssetMetadata> FetchAssetMetadataSet(int start, int count) |
431 | { | 430 | { |
432 | List<AssetMetadata> retList = new List<AssetMetadata>(count); | 431 | List<AssetMetadata> retList = new List<AssetMetadata>(count); |
433 | 432 | ||
@@ -472,7 +471,7 @@ namespace OpenSim.Data.MySQL | |||
472 | return retList; | 471 | return retList; |
473 | } | 472 | } |
474 | 473 | ||
475 | public override bool Delete(string id) | 474 | public bool Delete(string id) |
476 | { | 475 | { |
477 | // m_log.DebugFormat("[XASSETS DB]: Deleting asset {0}", id); | 476 | // m_log.DebugFormat("[XASSETS DB]: Deleting asset {0}", id); |
478 | 477 | ||