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authorJustin Clark-Casey (justincc)2010-04-30 17:45:00 +0100
committerJustin Clark-Casey (justincc)2010-04-30 19:28:28 +0100
commit56fe4c24b8c67ec3b6a5a897c35ab19507bd1077 (patch)
tree8feccd68058c70da1b96d8b6e804aa4afa6dc723 /OpenSim/Data
parentadd Mono.Data.Sqlite.dll (diff)
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rename SQLiteNG to SQLite and SQLite to SQLiteLegacy this seems the least evil way forward since mono 2.6 and later will see increasing usage, and this only works with what was
SQLiteNG MAC USERS WILL NEED TO CHANGE REFERENCES TO "OpenSim.Data.SQLite.dll" to "OpenSim.Data.SQLiteLegacy.dll" in OpenSim.ini and config-include/StandaloneCommon.ini (if using standalone) See the OpenSim.ini.example and StandaloneCommon.ini.example files for more details This commit also temporarily changes unsigned ParentEstateID values in the OpenSim.Data.Tests to signed temporarily, since the new plugin enforces creation of signed fields in the database (which is what the SQL actually specifies). And change data columns in sqlite is a pita.
Diffstat (limited to 'OpenSim/Data')
-rw-r--r--OpenSim/Data/SQLite/SQLiteAssetData.cs4
-rw-r--r--OpenSim/Data/SQLite/SQLiteAuthenticationData.cs (renamed from OpenSim/Data/SQLiteNG/SQLiteAuthenticationData.cs)2
-rw-r--r--OpenSim/Data/SQLite/SQLiteEstateData.cs101
-rw-r--r--OpenSim/Data/SQLite/SQLiteFramework.cs29
-rw-r--r--OpenSim/Data/SQLite/SQLiteFriendsData.cs (renamed from OpenSim/Data/SQLiteNG/SQLiteFriendsData.cs)2
-rw-r--r--OpenSim/Data/SQLite/SQLiteGenericTableHandler.cs26
-rw-r--r--OpenSim/Data/SQLite/SQLiteInventoryStore.cs25
-rw-r--r--OpenSim/Data/SQLite/SQLiteRegionData.cs259
-rw-r--r--OpenSim/Data/SQLite/SQLiteUserAccountData.cs (renamed from OpenSim/Data/SQLiteNG/SQLiteUserAccountData.cs)2
-rw-r--r--OpenSim/Data/SQLite/SQLiteUtils.cs2
-rw-r--r--OpenSim/Data/SQLite/SQLiteXInventoryData.cs6
-rw-r--r--OpenSim/Data/SQLiteLegacy/Properties/AssemblyInfo.cs (renamed from OpenSim/Data/SQLiteNG/Properties/AssemblyInfo.cs)4
-rw-r--r--OpenSim/Data/SQLiteLegacy/Resources/001_AssetStore.sql (renamed from OpenSim/Data/SQLiteNG/Resources/001_AssetStore.sql)0
-rw-r--r--OpenSim/Data/SQLiteLegacy/Resources/001_AuthStore.sql (renamed from OpenSim/Data/SQLiteNG/Resources/001_AuthStore.sql)0
-rw-r--r--OpenSim/Data/SQLiteLegacy/Resources/001_Avatar.sql (renamed from OpenSim/Data/SQLiteNG/Resources/001_Avatar.sql)0
-rw-r--r--OpenSim/Data/SQLiteLegacy/Resources/001_FriendsStore.sql (renamed from OpenSim/Data/SQLiteNG/Resources/001_FriendsStore.sql)0
-rw-r--r--OpenSim/Data/SQLiteLegacy/Resources/001_InventoryStore.sql (renamed from OpenSim/Data/SQLiteNG/Resources/001_InventoryStore.sql)0
-rw-r--r--OpenSim/Data/SQLiteLegacy/Resources/001_RegionStore.sql (renamed from OpenSim/Data/SQLiteNG/Resources/001_RegionStore.sql)0
-rw-r--r--OpenSim/Data/SQLiteLegacy/Resources/001_UserAccount.sql (renamed from OpenSim/Data/SQLiteNG/Resources/001_UserAccount.sql)0
-rw-r--r--OpenSim/Data/SQLiteLegacy/Resources/001_UserStore.sql (renamed from OpenSim/Data/SQLiteNG/Resources/001_UserStore.sql)0
-rw-r--r--OpenSim/Data/SQLiteLegacy/Resources/002_AssetStore.sql (renamed from OpenSim/Data/SQLiteNG/Resources/002_AssetStore.sql)0
-rw-r--r--OpenSim/Data/SQLiteLegacy/Resources/002_AuthStore.sql (renamed from OpenSim/Data/SQLiteNG/Resources/002_AuthStore.sql)0
-rw-r--r--OpenSim/Data/SQLiteLegacy/Resources/002_FriendsStore.sql (renamed from OpenSim/Data/SQLiteNG/Resources/002_FriendsStore.sql)0
-rw-r--r--OpenSim/Data/SQLiteLegacy/Resources/002_InventoryStore.sql (renamed from OpenSim/Data/SQLiteNG/Resources/002_InventoryStore.sql)0
-rw-r--r--OpenSim/Data/SQLiteLegacy/Resources/002_RegionStore.sql (renamed from OpenSim/Data/SQLiteNG/Resources/002_RegionStore.sql)0
-rw-r--r--OpenSim/Data/SQLiteLegacy/Resources/002_UserAccount.sql (renamed from OpenSim/Data/SQLiteNG/Resources/002_UserAccount.sql)0
-rw-r--r--OpenSim/Data/SQLiteLegacy/Resources/002_UserStore.sql (renamed from OpenSim/Data/SQLiteNG/Resources/002_UserStore.sql)0
-rw-r--r--OpenSim/Data/SQLiteLegacy/Resources/003_AssetStore.sql (renamed from OpenSim/Data/SQLiteNG/Resources/003_AssetStore.sql)0
-rw-r--r--OpenSim/Data/SQLiteLegacy/Resources/003_InventoryStore.sql (renamed from OpenSim/Data/SQLiteNG/Resources/003_InventoryStore.sql)0
-rw-r--r--OpenSim/Data/SQLiteLegacy/Resources/003_RegionStore.sql (renamed from OpenSim/Data/SQLiteNG/Resources/003_RegionStore.sql)0
-rw-r--r--OpenSim/Data/SQLiteLegacy/Resources/003_UserStore.sql (renamed from OpenSim/Data/SQLiteNG/Resources/003_UserStore.sql)0
-rw-r--r--OpenSim/Data/SQLiteLegacy/Resources/004_AssetStore.sql (renamed from OpenSim/Data/SQLiteNG/Resources/004_AssetStore.sql)0
-rw-r--r--OpenSim/Data/SQLiteLegacy/Resources/004_InventoryStore.sql (renamed from OpenSim/Data/SQLiteNG/Resources/004_InventoryStore.sql)0
-rw-r--r--OpenSim/Data/SQLiteLegacy/Resources/004_RegionStore.sql (renamed from OpenSim/Data/SQLiteNG/Resources/004_RegionStore.sql)0
-rw-r--r--OpenSim/Data/SQLiteLegacy/Resources/004_UserStore.sql (renamed from OpenSim/Data/SQLiteNG/Resources/004_UserStore.sql)0
-rw-r--r--OpenSim/Data/SQLiteLegacy/Resources/005_RegionStore.sql (renamed from OpenSim/Data/SQLiteNG/Resources/005_RegionStore.sql)0
-rw-r--r--OpenSim/Data/SQLiteLegacy/Resources/005_UserStore.sql (renamed from OpenSim/Data/SQLiteNG/Resources/005_UserStore.sql)0
-rw-r--r--OpenSim/Data/SQLiteLegacy/Resources/006_RegionStore.sql (renamed from OpenSim/Data/SQLiteNG/Resources/006_RegionStore.sql)0
-rw-r--r--OpenSim/Data/SQLiteLegacy/Resources/006_UserStore.sql (renamed from OpenSim/Data/SQLiteNG/Resources/006_UserStore.sql)0
-rw-r--r--OpenSim/Data/SQLiteLegacy/Resources/007_RegionStore.sql (renamed from OpenSim/Data/SQLiteNG/Resources/007_RegionStore.sql)0
-rw-r--r--OpenSim/Data/SQLiteLegacy/Resources/007_UserStore.sql (renamed from OpenSim/Data/SQLiteNG/Resources/007_UserStore.sql)0
-rw-r--r--OpenSim/Data/SQLiteLegacy/Resources/008_RegionStore.sql (renamed from OpenSim/Data/SQLiteNG/Resources/008_RegionStore.sql)0
-rw-r--r--OpenSim/Data/SQLiteLegacy/Resources/008_UserStore.sql (renamed from OpenSim/Data/SQLiteNG/Resources/008_UserStore.sql)0
-rw-r--r--OpenSim/Data/SQLiteLegacy/Resources/009_RegionStore.sql (renamed from OpenSim/Data/SQLiteNG/Resources/009_RegionStore.sql)0
-rw-r--r--OpenSim/Data/SQLiteLegacy/Resources/009_UserStore.sql (renamed from OpenSim/Data/SQLiteNG/Resources/009_UserStore.sql)0
-rw-r--r--OpenSim/Data/SQLiteLegacy/Resources/010_RegionStore.sql (renamed from OpenSim/Data/SQLiteNG/Resources/010_RegionStore.sql)0
-rw-r--r--OpenSim/Data/SQLiteLegacy/Resources/010_UserStore.sql (renamed from OpenSim/Data/SQLiteNG/Resources/010_UserStore.sql)0
-rw-r--r--OpenSim/Data/SQLiteLegacy/Resources/011_RegionStore.sql (renamed from OpenSim/Data/SQLiteNG/Resources/011_RegionStore.sql)0
-rw-r--r--OpenSim/Data/SQLiteLegacy/Resources/012_RegionStore.sql (renamed from OpenSim/Data/SQLiteNG/Resources/012_RegionStore.sql)0
-rw-r--r--OpenSim/Data/SQLiteLegacy/Resources/013_RegionStore.sql (renamed from OpenSim/Data/SQLiteNG/Resources/013_RegionStore.sql)0
-rw-r--r--OpenSim/Data/SQLiteLegacy/Resources/014_RegionStore.sql (renamed from OpenSim/Data/SQLiteNG/Resources/014_RegionStore.sql)0
-rw-r--r--OpenSim/Data/SQLiteLegacy/Resources/015_RegionStore.sql (renamed from OpenSim/Data/SQLiteNG/Resources/015_RegionStore.sql)0
-rw-r--r--OpenSim/Data/SQLiteLegacy/Resources/016_RegionStore.sql (renamed from OpenSim/Data/SQLiteNG/Resources/016_RegionStore.sql)0
-rw-r--r--OpenSim/Data/SQLiteLegacy/Resources/017_RegionStore.sql (renamed from OpenSim/Data/SQLiteNG/Resources/017_RegionStore.sql)0
-rw-r--r--OpenSim/Data/SQLiteLegacy/Resources/018_RegionStore.sql (renamed from OpenSim/Data/SQLiteNG/Resources/018_RegionStore.sql)0
-rw-r--r--OpenSim/Data/SQLiteLegacy/Resources/OpenSim.Data.SQLite.addin.xml (renamed from OpenSim/Data/SQLiteNG/Resources/OpenSim.Data.SQLite.addin.xml)0
-rw-r--r--OpenSim/Data/SQLiteLegacy/SQLiteAssetData.cs (renamed from OpenSim/Data/SQLiteNG/SQLiteAssetData.cs)8
-rw-r--r--OpenSim/Data/SQLiteLegacy/SQLiteAuthenticationData.cs262
-rw-r--r--OpenSim/Data/SQLiteLegacy/SQLiteAvatarData.cs (renamed from OpenSim/Data/SQLiteNG/SQLiteAvatarData.cs)10
-rw-r--r--OpenSim/Data/SQLiteLegacy/SQLiteEstateData.cs (renamed from OpenSim/Data/SQLiteNG/SQLiteEstateData.cs)50
-rw-r--r--OpenSim/Data/SQLiteLegacy/SQLiteFramework.cs (renamed from OpenSim/Data/SQLiteNG/SQLiteFramework.cs)16
-rw-r--r--OpenSim/Data/SQLiteLegacy/SQLiteFriendsData.cs70
-rw-r--r--OpenSim/Data/SQLiteLegacy/SQLiteGenericTableHandler.cs (renamed from OpenSim/Data/SQLiteNG/SQLiteGenericTableHandler.cs)20
-rw-r--r--OpenSim/Data/SQLiteLegacy/SQLiteInventoryStore.cs (renamed from OpenSim/Data/SQLiteNG/SQLiteInventoryStore.cs)15
-rw-r--r--OpenSim/Data/SQLiteLegacy/SQLiteRegionData.cs (renamed from OpenSim/Data/SQLiteNG/SQLiteRegionData.cs)261
-rw-r--r--OpenSim/Data/SQLiteLegacy/SQLiteUserAccountData.cs81
-rw-r--r--OpenSim/Data/SQLiteLegacy/SQLiteUtils.cs (renamed from OpenSim/Data/SQLiteNG/SQLiteUtils.cs)4
-rw-r--r--OpenSim/Data/SQLiteLegacy/SQLiteXInventoryData.cs (renamed from OpenSim/Data/SQLiteNG/SQLiteXInventoryData.cs)6
-rw-r--r--OpenSim/Data/Tests/DataTestUtil.cs3
69 files changed, 902 insertions, 366 deletions
diff --git a/OpenSim/Data/SQLite/SQLiteAssetData.cs b/OpenSim/Data/SQLite/SQLiteAssetData.cs
index c52f60b..373c903 100644
--- a/OpenSim/Data/SQLite/SQLiteAssetData.cs
+++ b/OpenSim/Data/SQLite/SQLiteAssetData.cs
@@ -30,7 +30,7 @@ using System.Data;
30using System.Reflection; 30using System.Reflection;
31using System.Collections.Generic; 31using System.Collections.Generic;
32using log4net; 32using log4net;
33using Mono.Data.SqliteClient; 33using Mono.Data.Sqlite;
34using OpenMetaverse; 34using OpenMetaverse;
35using OpenSim.Framework; 35using OpenSim.Framework;
36 36
@@ -339,4 +339,4 @@ namespace OpenSim.Data.SQLite
339 339
340 #endregion 340 #endregion
341 } 341 }
342} \ No newline at end of file 342}
diff --git a/OpenSim/Data/SQLiteNG/SQLiteAuthenticationData.cs b/OpenSim/Data/SQLite/SQLiteAuthenticationData.cs
index 4a5dc2e..086ac0a 100644
--- a/OpenSim/Data/SQLiteNG/SQLiteAuthenticationData.cs
+++ b/OpenSim/Data/SQLite/SQLiteAuthenticationData.cs
@@ -33,7 +33,7 @@ using OpenMetaverse;
33using OpenSim.Framework; 33using OpenSim.Framework;
34using Mono.Data.Sqlite; 34using Mono.Data.Sqlite;
35 35
36namespace OpenSim.Data.SQLiteNG 36namespace OpenSim.Data.SQLite
37{ 37{
38 public class SQLiteAuthenticationData : SQLiteFramework, IAuthenticationData 38 public class SQLiteAuthenticationData : SQLiteFramework, IAuthenticationData
39 { 39 {
diff --git a/OpenSim/Data/SQLite/SQLiteEstateData.cs b/OpenSim/Data/SQLite/SQLiteEstateData.cs
index 1be99ee..ad4e2a2 100644
--- a/OpenSim/Data/SQLite/SQLiteEstateData.cs
+++ b/OpenSim/Data/SQLite/SQLiteEstateData.cs
@@ -30,7 +30,7 @@ using System.Collections.Generic;
30using System.Data; 30using System.Data;
31using System.Reflection; 31using System.Reflection;
32using log4net; 32using log4net;
33using Mono.Data.SqliteClient; 33using Mono.Data.Sqlite;
34using OpenMetaverse; 34using OpenMetaverse;
35using OpenSim.Framework; 35using OpenSim.Framework;
36using OpenSim.Region.Framework.Interfaces; 36using OpenSim.Region.Framework.Interfaces;
@@ -62,8 +62,8 @@ namespace OpenSim.Data.SQLite
62 Migration m = new Migration(m_connection, assem, "EstateStore"); 62 Migration m = new Migration(m_connection, assem, "EstateStore");
63 m.Update(); 63 m.Update();
64 64
65 m_connection.Close(); 65 //m_connection.Close();
66 m_connection.Open(); 66 // m_connection.Open();
67 67
68 Type t = typeof(EstateSettings); 68 Type t = typeof(EstateSettings);
69 m_Fields = t.GetFields(BindingFlags.NonPublic | 69 m_Fields = t.GetFields(BindingFlags.NonPublic |
@@ -90,7 +90,7 @@ namespace OpenSim.Data.SQLite
90 SqliteCommand cmd = (SqliteCommand)m_connection.CreateCommand(); 90 SqliteCommand cmd = (SqliteCommand)m_connection.CreateCommand();
91 91
92 cmd.CommandText = sql; 92 cmd.CommandText = sql;
93 cmd.Parameters.Add(":RegionID", regionID.ToString()); 93 cmd.Parameters.AddWithValue(":RegionID", regionID.ToString());
94 94
95 IDataReader r = cmd.ExecuteReader(); 95 IDataReader r = cmd.ExecuteReader();
96 96
@@ -140,13 +140,13 @@ namespace OpenSim.Data.SQLite
140 if (m_FieldMap[name].GetValue(es) is bool) 140 if (m_FieldMap[name].GetValue(es) is bool)
141 { 141 {
142 if ((bool)m_FieldMap[name].GetValue(es)) 142 if ((bool)m_FieldMap[name].GetValue(es))
143 cmd.Parameters.Add(":"+name, "1"); 143 cmd.Parameters.AddWithValue(":"+name, "1");
144 else 144 else
145 cmd.Parameters.Add(":"+name, "0"); 145 cmd.Parameters.AddWithValue(":"+name, "0");
146 } 146 }
147 else 147 else
148 { 148 {
149 cmd.Parameters.Add(":"+name, m_FieldMap[name].GetValue(es).ToString()); 149 cmd.Parameters.AddWithValue(":"+name, m_FieldMap[name].GetValue(es).ToString());
150 } 150 }
151 } 151 }
152 152
@@ -164,8 +164,8 @@ namespace OpenSim.Data.SQLite
164 r.Close(); 164 r.Close();
165 165
166 cmd.CommandText = "insert into estate_map values (:RegionID, :EstateID)"; 166 cmd.CommandText = "insert into estate_map values (:RegionID, :EstateID)";
167 cmd.Parameters.Add(":RegionID", regionID.ToString()); 167 cmd.Parameters.AddWithValue(":RegionID", regionID.ToString());
168 cmd.Parameters.Add(":EstateID", es.EstateID.ToString()); 168 cmd.Parameters.AddWithValue(":EstateID", es.EstateID.ToString());
169 169
170 // This will throw on dupe key 170 // This will throw on dupe key
171 try 171 try
@@ -222,13 +222,13 @@ namespace OpenSim.Data.SQLite
222 if (m_FieldMap[name].GetValue(es) is bool) 222 if (m_FieldMap[name].GetValue(es) is bool)
223 { 223 {
224 if ((bool)m_FieldMap[name].GetValue(es)) 224 if ((bool)m_FieldMap[name].GetValue(es))
225 cmd.Parameters.Add(":"+name, "1"); 225 cmd.Parameters.AddWithValue(":"+name, "1");
226 else 226 else
227 cmd.Parameters.Add(":"+name, "0"); 227 cmd.Parameters.AddWithValue(":"+name, "0");
228 } 228 }
229 else 229 else
230 { 230 {
231 cmd.Parameters.Add(":"+name, m_FieldMap[name].GetValue(es).ToString()); 231 cmd.Parameters.AddWithValue(":"+name, m_FieldMap[name].GetValue(es).ToString());
232 } 232 }
233 } 233 }
234 234
@@ -247,7 +247,7 @@ namespace OpenSim.Data.SQLite
247 SqliteCommand cmd = (SqliteCommand)m_connection.CreateCommand(); 247 SqliteCommand cmd = (SqliteCommand)m_connection.CreateCommand();
248 248
249 cmd.CommandText = "select bannedUUID from estateban where EstateID = :EstateID"; 249 cmd.CommandText = "select bannedUUID from estateban where EstateID = :EstateID";
250 cmd.Parameters.Add(":EstateID", es.EstateID); 250 cmd.Parameters.AddWithValue(":EstateID", es.EstateID);
251 251
252 IDataReader r = cmd.ExecuteReader(); 252 IDataReader r = cmd.ExecuteReader();
253 253
@@ -271,7 +271,7 @@ namespace OpenSim.Data.SQLite
271 SqliteCommand cmd = (SqliteCommand)m_connection.CreateCommand(); 271 SqliteCommand cmd = (SqliteCommand)m_connection.CreateCommand();
272 272
273 cmd.CommandText = "delete from estateban where EstateID = :EstateID"; 273 cmd.CommandText = "delete from estateban where EstateID = :EstateID";
274 cmd.Parameters.Add(":EstateID", es.EstateID.ToString()); 274 cmd.Parameters.AddWithValue(":EstateID", es.EstateID.ToString());
275 275
276 cmd.ExecuteNonQuery(); 276 cmd.ExecuteNonQuery();
277 277
@@ -281,8 +281,8 @@ namespace OpenSim.Data.SQLite
281 281
282 foreach (EstateBan b in es.EstateBans) 282 foreach (EstateBan b in es.EstateBans)
283 { 283 {
284 cmd.Parameters.Add(":EstateID", es.EstateID.ToString()); 284 cmd.Parameters.AddWithValue(":EstateID", es.EstateID.ToString());
285 cmd.Parameters.Add(":bannedUUID", b.BannedUserID.ToString()); 285 cmd.Parameters.AddWithValue(":bannedUUID", b.BannedUserID.ToString());
286 286
287 cmd.ExecuteNonQuery(); 287 cmd.ExecuteNonQuery();
288 cmd.Parameters.Clear(); 288 cmd.Parameters.Clear();
@@ -294,7 +294,7 @@ namespace OpenSim.Data.SQLite
294 SqliteCommand cmd = (SqliteCommand)m_connection.CreateCommand(); 294 SqliteCommand cmd = (SqliteCommand)m_connection.CreateCommand();
295 295
296 cmd.CommandText = "delete from "+table+" where EstateID = :EstateID"; 296 cmd.CommandText = "delete from "+table+" where EstateID = :EstateID";
297 cmd.Parameters.Add(":EstateID", EstateID.ToString()); 297 cmd.Parameters.AddWithValue(":EstateID", EstateID.ToString());
298 298
299 cmd.ExecuteNonQuery(); 299 cmd.ExecuteNonQuery();
300 300
@@ -304,8 +304,8 @@ namespace OpenSim.Data.SQLite
304 304
305 foreach (UUID uuid in data) 305 foreach (UUID uuid in data)
306 { 306 {
307 cmd.Parameters.Add(":EstateID", EstateID.ToString()); 307 cmd.Parameters.AddWithValue(":EstateID", EstateID.ToString());
308 cmd.Parameters.Add(":uuid", uuid.ToString()); 308 cmd.Parameters.AddWithValue(":uuid", uuid.ToString());
309 309
310 cmd.ExecuteNonQuery(); 310 cmd.ExecuteNonQuery();
311 cmd.Parameters.Clear(); 311 cmd.Parameters.Clear();
@@ -319,7 +319,7 @@ namespace OpenSim.Data.SQLite
319 SqliteCommand cmd = (SqliteCommand)m_connection.CreateCommand(); 319 SqliteCommand cmd = (SqliteCommand)m_connection.CreateCommand();
320 320
321 cmd.CommandText = "select uuid from "+table+" where EstateID = :EstateID"; 321 cmd.CommandText = "select uuid from "+table+" where EstateID = :EstateID";
322 cmd.Parameters.Add(":EstateID", EstateID); 322 cmd.Parameters.AddWithValue(":EstateID", EstateID);
323 323
324 IDataReader r = cmd.ExecuteReader(); 324 IDataReader r = cmd.ExecuteReader();
325 325
@@ -336,5 +336,66 @@ namespace OpenSim.Data.SQLite
336 336
337 return uuids.ToArray(); 337 return uuids.ToArray();
338 } 338 }
339<<<<<<< HEAD:OpenSim/Data/SQLite/SQLiteEstateData.cs
340=======
341
342 public EstateSettings LoadEstateSettings(int estateID)
343 {
344 string sql = "select estate_settings."+String.Join(",estate_settings.", FieldList)+" from estate_settings where estate_settings.EstateID :EstateID";
345
346 SqliteCommand cmd = (SqliteCommand)m_connection.CreateCommand();
347
348 cmd.CommandText = sql;
349 cmd.Parameters.AddWithValue(":EstateID", estateID.ToString());
350
351 return DoLoad(cmd, UUID.Zero, false);
352 }
353
354 public List<int> GetEstates(string search)
355 {
356 List<int> result = new List<int>();
357
358 string sql = "select EstateID from estate_settings where estate_settings.EstateName :EstateName";
359
360 SqliteCommand cmd = (SqliteCommand)m_connection.CreateCommand();
361
362 cmd.CommandText = sql;
363 cmd.Parameters.AddWithValue(":EstateName", search);
364
365 IDataReader r = cmd.ExecuteReader();
366
367 while (r.Read())
368 {
369 result.Add(Convert.ToInt32(r["EstateID"]));
370 }
371 r.Close();
372
373 return result;
374 }
375
376 public bool LinkRegion(UUID regionID, int estateID)
377 {
378 SqliteCommand cmd = (SqliteCommand)m_connection.CreateCommand();
379
380 cmd.CommandText = "insert into estate_map values (:RegionID, :EstateID)";
381 cmd.Parameters.AddWithValue(":RegionID", regionID.ToString());
382 cmd.Parameters.AddWithValue(":EstateID", estateID.ToString());
383
384 if (cmd.ExecuteNonQuery() == 0)
385 return false;
386
387 return true;
388 }
389
390 public List<UUID> GetRegions(int estateID)
391 {
392 return new List<UUID>();
393 }
394
395 public bool DeleteEstate(int estateID)
396 {
397 return false;
398 }
399>>>>>>> cc67de5... rename SQLiteNG to SQLite and SQLite to SQLiteLegacy:OpenSim/Data/SQLite/SQLiteEstateData.cs
339 } 400 }
340} 401}
diff --git a/OpenSim/Data/SQLite/SQLiteFramework.cs b/OpenSim/Data/SQLite/SQLiteFramework.cs
index 12b2750..79eaab3 100644
--- a/OpenSim/Data/SQLite/SQLiteFramework.cs
+++ b/OpenSim/Data/SQLite/SQLiteFramework.cs
@@ -31,7 +31,7 @@ using System.Collections.Generic;
31using System.Data; 31using System.Data;
32using OpenMetaverse; 32using OpenMetaverse;
33using OpenSim.Framework; 33using OpenSim.Framework;
34using Mono.Data.SqliteClient; 34using Mono.Data.Sqlite;
35 35
36namespace OpenSim.Data.SQLite 36namespace OpenSim.Data.SQLite
37{ 37{
@@ -57,7 +57,19 @@ namespace OpenSim.Data.SQLite
57 { 57 {
58 lock (m_Connection) 58 lock (m_Connection)
59 { 59 {
60<<<<<<< HEAD:OpenSim/Data/SQLite/SQLiteFramework.cs
60 cmd.Connection = m_Connection; 61 cmd.Connection = m_Connection;
62=======
63/*
64 SqliteConnection newConnection =
65 (SqliteConnection)((ICloneable)connection).Clone();
66 newConnection.Open();
67
68 cmd.Connection = newConnection;
69*/
70 cmd.Connection = connection;
71 //Console.WriteLine("XXX " + cmd.CommandText);
72>>>>>>> cc67de5... rename SQLiteNG to SQLite and SQLite to SQLiteLegacy:OpenSim/Data/SQLite/SQLiteFramework.cs
61 73
62 return cmd.ExecuteNonQuery(); 74 return cmd.ExecuteNonQuery();
63 } 75 }
@@ -65,12 +77,27 @@ namespace OpenSim.Data.SQLite
65 77
66 protected IDataReader ExecuteReader(SqliteCommand cmd) 78 protected IDataReader ExecuteReader(SqliteCommand cmd)
67 { 79 {
80<<<<<<< HEAD:OpenSim/Data/SQLite/SQLiteFramework.cs
68 SqliteConnection newConnection = 81 SqliteConnection newConnection =
69 (SqliteConnection)((ICloneable)m_Connection).Clone(); 82 (SqliteConnection)((ICloneable)m_Connection).Clone();
70 newConnection.Open(); 83 newConnection.Open();
71 84
72 cmd.Connection = newConnection; 85 cmd.Connection = newConnection;
73 return cmd.ExecuteReader(); 86 return cmd.ExecuteReader();
87=======
88 lock (connection)
89 {
90 //SqliteConnection newConnection =
91 // (SqliteConnection)((ICloneable)connection).Clone();
92 //newConnection.Open();
93
94 //cmd.Connection = newConnection;
95 cmd.Connection = connection;
96 //Console.WriteLine("XXX " + cmd.CommandText);
97
98 return cmd.ExecuteReader();
99 }
100>>>>>>> cc67de5... rename SQLiteNG to SQLite and SQLite to SQLiteLegacy:OpenSim/Data/SQLite/SQLiteFramework.cs
74 } 101 }
75 102
76 protected void CloseReaderCommand(SqliteCommand cmd) 103 protected void CloseReaderCommand(SqliteCommand cmd)
diff --git a/OpenSim/Data/SQLiteNG/SQLiteFriendsData.cs b/OpenSim/Data/SQLite/SQLiteFriendsData.cs
index 702a1d8..b06853c 100644
--- a/OpenSim/Data/SQLiteNG/SQLiteFriendsData.cs
+++ b/OpenSim/Data/SQLite/SQLiteFriendsData.cs
@@ -33,7 +33,7 @@ using OpenMetaverse;
33using OpenSim.Framework; 33using OpenSim.Framework;
34using Mono.Data.Sqlite; 34using Mono.Data.Sqlite;
35 35
36namespace OpenSim.Data.SQLiteNG 36namespace OpenSim.Data.SQLite
37{ 37{
38 public class SQLiteFriendsData : SQLiteGenericTableHandler<FriendsData>, IFriendsData 38 public class SQLiteFriendsData : SQLiteGenericTableHandler<FriendsData>, IFriendsData
39 { 39 {
diff --git a/OpenSim/Data/SQLite/SQLiteGenericTableHandler.cs b/OpenSim/Data/SQLite/SQLiteGenericTableHandler.cs
index 8e91693..918cb3d 100644
--- a/OpenSim/Data/SQLite/SQLiteGenericTableHandler.cs
+++ b/OpenSim/Data/SQLite/SQLiteGenericTableHandler.cs
@@ -30,7 +30,7 @@ using System.Collections.Generic;
30using System.Data; 30using System.Data;
31using System.Reflection; 31using System.Reflection;
32using log4net; 32using log4net;
33using Mono.Data.SqliteClient; 33using Mono.Data.Sqlite;
34using OpenMetaverse; 34using OpenMetaverse;
35using OpenSim.Framework; 35using OpenSim.Framework;
36using OpenSim.Region.Framework.Interfaces; 36using OpenSim.Region.Framework.Interfaces;
@@ -54,7 +54,27 @@ namespace OpenSim.Data.SQLite
54 m_Realm = realm; 54 m_Realm = realm;
55 if (storeName != String.Empty) 55 if (storeName != String.Empty)
56 { 56 {
57<<<<<<< HEAD:OpenSim/Data/SQLite/SQLiteGenericTableHandler.cs
57 Assembly assem = GetType().Assembly; 58 Assembly assem = GetType().Assembly;
59=======
60 m_Connection = new SqliteConnection(connectionString);
61 Console.WriteLine(string.Format("OPENING CONNECTION FOR {0} USING {1}", storeName, connectionString));
62 m_Connection.Open();
63
64 if (storeName != String.Empty)
65 {
66 Assembly assem = GetType().Assembly;
67 //SqliteConnection newConnection =
68 // (SqliteConnection)((ICloneable)m_Connection).Clone();
69 //newConnection.Open();
70
71 //Migration m = new Migration(newConnection, assem, storeName);
72 Migration m = new Migration(m_Connection, assem, storeName);
73 m.Update();
74 //newConnection.Close();
75 //newConnection.Dispose();
76 }
77>>>>>>> cc67de5... rename SQLiteNG to SQLite and SQLite to SQLiteLegacy:OpenSim/Data/SQLite/SQLiteGenericTableHandler.cs
58 78
59 Migration m = new Migration(m_Connection, assem, storeName); 79 Migration m = new Migration(m_Connection, assem, storeName);
60 m.Update(); 80 m.Update();
@@ -180,7 +200,11 @@ namespace OpenSim.Data.SQLite
180 result.Add(row); 200 result.Add(row);
181 } 201 }
182 202
203<<<<<<< HEAD:OpenSim/Data/SQLite/SQLiteGenericTableHandler.cs
183 CloseReaderCommand(cmd); 204 CloseReaderCommand(cmd);
205=======
206 //CloseCommand(cmd);
207>>>>>>> cc67de5... rename SQLiteNG to SQLite and SQLite to SQLiteLegacy:OpenSim/Data/SQLite/SQLiteGenericTableHandler.cs
184 208
185 return result.ToArray(); 209 return result.ToArray();
186 } 210 }
diff --git a/OpenSim/Data/SQLite/SQLiteInventoryStore.cs b/OpenSim/Data/SQLite/SQLiteInventoryStore.cs
index 64591fd..0149838 100644
--- a/OpenSim/Data/SQLite/SQLiteInventoryStore.cs
+++ b/OpenSim/Data/SQLite/SQLiteInventoryStore.cs
@@ -30,7 +30,7 @@ using System.Collections.Generic;
30using System.Data; 30using System.Data;
31using System.Reflection; 31using System.Reflection;
32using log4net; 32using log4net;
33using Mono.Data.SqliteClient; 33using Mono.Data.Sqlite;
34using OpenMetaverse; 34using OpenMetaverse;
35using OpenSim.Framework; 35using OpenSim.Framework;
36 36
@@ -89,6 +89,7 @@ namespace OpenSim.Data.SQLite
89 89
90 ds = new DataSet(); 90 ds = new DataSet();
91 91
92<<<<<<< HEAD:OpenSim/Data/SQLite/SQLiteInventoryStore.cs
92 ds.Tables.Add(createInventoryFoldersTable()); 93 ds.Tables.Add(createInventoryFoldersTable());
93 invFoldersDa.Fill(ds.Tables["inventoryfolders"]); 94 invFoldersDa.Fill(ds.Tables["inventoryfolders"]);
94 setupFoldersCommands(invFoldersDa, conn); 95 setupFoldersCommands(invFoldersDa, conn);
@@ -98,6 +99,19 @@ namespace OpenSim.Data.SQLite
98 invItemsDa.Fill(ds.Tables["inventoryitems"]); 99 invItemsDa.Fill(ds.Tables["inventoryitems"]);
99 setupItemsCommands(invItemsDa, conn); 100 setupItemsCommands(invItemsDa, conn);
100 m_log.Info("[INVENTORY DB]: Populated Inventory Items Definitions"); 101 m_log.Info("[INVENTORY DB]: Populated Inventory Items Definitions");
102=======
103 ds.Tables.Add(createInventoryFoldersTable());
104 invFoldersDa.Fill(ds.Tables["inventoryfolders"]);
105 setupFoldersCommands(invFoldersDa, conn);
106 CreateDataSetMapping(invFoldersDa, "inventoryfolders");
107 m_log.Info("[INVENTORY DB]: Populated Inventory Folders Definitions");
108
109 ds.Tables.Add(createInventoryItemsTable());
110 invItemsDa.Fill(ds.Tables["inventoryitems"]);
111 setupItemsCommands(invItemsDa, conn);
112 CreateDataSetMapping(invItemsDa, "inventoryitems");
113 m_log.Info("[INVENTORY DB]: Populated Inventory Items Definitions");
114>>>>>>> cc67de5... rename SQLiteNG to SQLite and SQLite to SQLiteLegacy:OpenSim/Data/SQLite/SQLiteInventoryStore.cs
101 115
102 ds.AcceptChanges(); 116 ds.AcceptChanges();
103 } 117 }
@@ -721,6 +735,15 @@ namespace OpenSim.Data.SQLite
721 * 735 *
722 **********************************************************************/ 736 **********************************************************************/
723 737
738 protected void CreateDataSetMapping(IDataAdapter da, string tableName)
739 {
740 ITableMapping dbMapping = da.TableMappings.Add(tableName, tableName);
741 foreach (DataColumn col in ds.Tables[tableName].Columns)
742 {
743 dbMapping.ColumnMappings.Add(col.ColumnName, col.ColumnName);
744 }
745 }
746
724 /// <summary> 747 /// <summary>
725 /// Create the "inventoryitems" table 748 /// Create the "inventoryitems" table
726 /// </summary> 749 /// </summary>
diff --git a/OpenSim/Data/SQLite/SQLiteRegionData.cs b/OpenSim/Data/SQLite/SQLiteRegionData.cs
index 5a4ee2a..85368ab 100644
--- a/OpenSim/Data/SQLite/SQLiteRegionData.cs
+++ b/OpenSim/Data/SQLite/SQLiteRegionData.cs
@@ -32,7 +32,7 @@ using System.Drawing;
32using System.IO; 32using System.IO;
33using System.Reflection; 33using System.Reflection;
34using log4net; 34using log4net;
35using Mono.Data.SqliteClient; 35using Mono.Data.Sqlite;
36using OpenMetaverse; 36using OpenMetaverse;
37using OpenSim.Framework; 37using OpenSim.Framework;
38using OpenSim.Region.Framework.Interfaces; 38using OpenSim.Region.Framework.Interfaces;
@@ -87,119 +87,142 @@ namespace OpenSim.Data.SQLite
87 /// <param name="connectionString">the connection string</param> 87 /// <param name="connectionString">the connection string</param>
88 public void Initialise(string connectionString) 88 public void Initialise(string connectionString)
89 { 89 {
90 m_connectionString = connectionString; 90 try
91 {
92 m_connectionString = connectionString;
91 93
92 ds = new DataSet(); 94 ds = new DataSet("Region");
93 95
94 m_log.Info("[REGION DB]: Sqlite - connecting: " + connectionString); 96 m_log.Info("[REGION DB]: Sqlite - connecting: " + connectionString);
95 m_conn = new SqliteConnection(m_connectionString); 97 m_conn = new SqliteConnection(m_connectionString);
96 m_conn.Open(); 98 m_conn.Open();
97 99
100 SqliteCommand primSelectCmd = new SqliteCommand(primSelect, m_conn);
101 primDa = new SqliteDataAdapter(primSelectCmd);
98 102
103 SqliteCommand shapeSelectCmd = new SqliteCommand(shapeSelect, m_conn);
104 shapeDa = new SqliteDataAdapter(shapeSelectCmd);
105 // SqliteCommandBuilder shapeCb = new SqliteCommandBuilder(shapeDa);
99 106
100 SqliteCommand primSelectCmd = new SqliteCommand(primSelect, m_conn); 107 SqliteCommand itemsSelectCmd = new SqliteCommand(itemsSelect, m_conn);
101 primDa = new SqliteDataAdapter(primSelectCmd); 108 itemsDa = new SqliteDataAdapter(itemsSelectCmd);
102 // SqliteCommandBuilder primCb = new SqliteCommandBuilder(primDa);
103 109
104 SqliteCommand shapeSelectCmd = new SqliteCommand(shapeSelect, m_conn); 110 SqliteCommand terrainSelectCmd = new SqliteCommand(terrainSelect, m_conn);
105 shapeDa = new SqliteDataAdapter(shapeSelectCmd); 111 terrainDa = new SqliteDataAdapter(terrainSelectCmd);
106 // SqliteCommandBuilder shapeCb = new SqliteCommandBuilder(shapeDa);
107 112
108 SqliteCommand itemsSelectCmd = new SqliteCommand(itemsSelect, m_conn); 113 SqliteCommand landSelectCmd = new SqliteCommand(landSelect, m_conn);
109 itemsDa = new SqliteDataAdapter(itemsSelectCmd); 114 landDa = new SqliteDataAdapter(landSelectCmd);
110 115
111 SqliteCommand terrainSelectCmd = new SqliteCommand(terrainSelect, m_conn); 116 SqliteCommand landAccessListSelectCmd = new SqliteCommand(landAccessListSelect, m_conn);
112 terrainDa = new SqliteDataAdapter(terrainSelectCmd); 117 landAccessListDa = new SqliteDataAdapter(landAccessListSelectCmd);
113 118
114 SqliteCommand landSelectCmd = new SqliteCommand(landSelect, m_conn); 119 SqliteCommand regionSettingsSelectCmd = new SqliteCommand(regionSettingsSelect, m_conn);
115 landDa = new SqliteDataAdapter(landSelectCmd); 120 regionSettingsDa = new SqliteDataAdapter(regionSettingsSelectCmd);
121 // This actually does the roll forward assembly stuff
122 Assembly assem = GetType().Assembly;
123 Migration m = new Migration(m_conn, assem, "RegionStore");
124 m.Update();
116 125
117 SqliteCommand landAccessListSelectCmd = new SqliteCommand(landAccessListSelect, m_conn); 126 lock (ds)
118 landAccessListDa = new SqliteDataAdapter(landAccessListSelectCmd); 127 {
128 ds.Tables.Add(createPrimTable());
129 setupPrimCommands(primDa, m_conn);
119 130
120 SqliteCommand regionSettingsSelectCmd = new SqliteCommand(regionSettingsSelect, m_conn); 131 ds.Tables.Add(createShapeTable());
121 regionSettingsDa = new SqliteDataAdapter(regionSettingsSelectCmd); 132 setupShapeCommands(shapeDa, m_conn);
122 // This actually does the roll forward assembly stuff
123 Assembly assem = GetType().Assembly;
124 Migration m = new Migration(m_conn, assem, "RegionStore");
125 m.Update();
126 133
127 lock (ds) 134 ds.Tables.Add(createItemsTable());
128 { 135 setupItemsCommands(itemsDa, m_conn);
129 ds.Tables.Add(createPrimTable());
130 setupPrimCommands(primDa, m_conn);
131 primDa.Fill(ds.Tables["prims"]);
132 136
133 ds.Tables.Add(createShapeTable()); 137 ds.Tables.Add(createTerrainTable());
134 setupShapeCommands(shapeDa, m_conn); 138 setupTerrainCommands(terrainDa, m_conn);
135 139
136 ds.Tables.Add(createItemsTable()); 140 ds.Tables.Add(createLandTable());
137 setupItemsCommands(itemsDa, m_conn); 141 setupLandCommands(landDa, m_conn);
138 itemsDa.Fill(ds.Tables["primitems"]);
139 142
140 ds.Tables.Add(createTerrainTable()); 143 ds.Tables.Add(createLandAccessListTable());
141 setupTerrainCommands(terrainDa, m_conn); 144 setupLandAccessCommands(landAccessListDa, m_conn);
142 145
143 ds.Tables.Add(createLandTable()); 146 ds.Tables.Add(createRegionSettingsTable());
144 setupLandCommands(landDa, m_conn); 147 setupRegionSettingsCommands(regionSettingsDa, m_conn);
145 148
146 ds.Tables.Add(createLandAccessListTable()); 149 // WORKAROUND: This is a work around for sqlite on
147 setupLandAccessCommands(landAccessListDa, m_conn); 150 // windows, which gets really unhappy with blob columns
151 // that have no sample data in them. At some point we
152 // need to actually find a proper way to handle this.
153 try
154 {
155 primDa.Fill(ds.Tables["prims"]);
156 }
157 catch (Exception)
158 {
159 m_log.Info("[REGION DB]: Caught fill error on prims table");
160 }
148 161
149 ds.Tables.Add(createRegionSettingsTable()); 162 try
150 163 {
151 setupRegionSettingsCommands(regionSettingsDa, m_conn); 164 shapeDa.Fill(ds.Tables["primshapes"]);
165 }
166 catch (Exception)
167 {
168 m_log.Info("[REGION DB]: Caught fill error on primshapes table");
169 }
152 170
153 // WORKAROUND: This is a work around for sqlite on 171 try
154 // windows, which gets really unhappy with blob columns 172 {
155 // that have no sample data in them. At some point we 173 terrainDa.Fill(ds.Tables["terrain"]);
156 // need to actually find a proper way to handle this. 174 }
157 try 175 catch (Exception)
158 { 176 {
159 shapeDa.Fill(ds.Tables["primshapes"]); 177 m_log.Info("[REGION DB]: Caught fill error on terrain table");
160 } 178 }
161 catch (Exception)
162 {
163 m_log.Info("[REGION DB]: Caught fill error on primshapes table");
164 }
165 179
166 try 180 try
167 { 181 {
168 terrainDa.Fill(ds.Tables["terrain"]); 182 landDa.Fill(ds.Tables["land"]);
169 } 183 }
170 catch (Exception) 184 catch (Exception)
171 { 185 {
172 m_log.Info("[REGION DB]: Caught fill error on terrain table"); 186 m_log.Info("[REGION DB]: Caught fill error on land table");
173 } 187 }
174 188
175 try 189 try
176 { 190 {
177 landDa.Fill(ds.Tables["land"]); 191 landAccessListDa.Fill(ds.Tables["landaccesslist"]);
178 } 192 }
179 catch (Exception) 193 catch (Exception)
180 { 194 {
181 m_log.Info("[REGION DB]: Caught fill error on land table"); 195 m_log.Info("[REGION DB]: Caught fill error on landaccesslist table");
182 } 196 }
183 197
184 try 198 try
185 { 199 {
186 landAccessListDa.Fill(ds.Tables["landaccesslist"]); 200 regionSettingsDa.Fill(ds.Tables["regionsettings"]);
187 } 201 }
188 catch (Exception) 202 catch (Exception)
189 { 203 {
190 m_log.Info("[REGION DB]: Caught fill error on landaccesslist table"); 204 m_log.Info("[REGION DB]: Caught fill error on regionsettings table");
191 } 205 }
192 206
193 try 207 // We have to create a data set mapping for every table, otherwise the IDataAdaptor.Update() will not populate rows with values!
194 { 208 // Not sure exactly why this is - this kind of thing was not necessary before - justincc 20100409
195 regionSettingsDa.Fill(ds.Tables["regionsettings"]); 209 // Possibly because we manually set up our own DataTables before connecting to the database
196 } 210 CreateDataSetMapping(primDa, "prims");
197 catch (Exception) 211 CreateDataSetMapping(shapeDa, "primshapes");
198 { 212 CreateDataSetMapping(itemsDa, "primitems");
199 m_log.Info("[REGION DB]: Caught fill error on regionsettings table"); 213 CreateDataSetMapping(terrainDa, "terrain");
214 CreateDataSetMapping(landDa, "land");
215 CreateDataSetMapping(landAccessListDa, "landaccesslist");
216 CreateDataSetMapping(regionSettingsDa, "regionsettings");
200 } 217 }
201 return;
202 } 218 }
219 catch (Exception e)
220 {
221 m_log.Error(e);
222 Environment.Exit(23);
223 }
224
225 return;
203 } 226 }
204 227
205 public void Dispose() 228 public void Dispose()
@@ -594,7 +617,7 @@ namespace OpenSim.Data.SQLite
594 } 617 }
595 } 618 }
596 } 619 }
597 rev = (int) row["Revision"]; 620 rev = Convert.ToInt32(row["Revision"]);
598 } 621 }
599 else 622 else
600 { 623 {
@@ -746,6 +769,7 @@ namespace OpenSim.Data.SQLite
746 /// </summary> 769 /// </summary>
747 public void Commit() 770 public void Commit()
748 { 771 {
772 m_log.Debug("[SQLITE]: Starting commit");
749 lock (ds) 773 lock (ds)
750 { 774 {
751 primDa.Update(ds, "prims"); 775 primDa.Update(ds, "prims");
@@ -760,18 +784,11 @@ namespace OpenSim.Data.SQLite
760 { 784 {
761 regionSettingsDa.Update(ds, "regionsettings"); 785 regionSettingsDa.Update(ds, "regionsettings");
762 } 786 }
763 catch (SqliteExecutionException SqlEx) 787 catch (SqliteException SqlEx)
764 { 788 {
765 if (SqlEx.Message.Contains("logic error")) 789 throw new Exception(
766 { 790 "There was a SQL error or connection string configuration error when saving the region settings. This could be a bug, it could also happen if ConnectionString is defined in the [DatabaseService] section of StandaloneCommon.ini in the config_include folder. This could also happen if the config_include folder doesn't exist or if the OpenSim.ini [Architecture] section isn't set. If this is your first time running OpenSimulator, please restart the simulator and bug a developer to fix this!",
767 throw new Exception( 791 SqlEx);
768 "There was a SQL error or connection string configuration error when saving the region settings. This could be a bug, it could also happen if ConnectionString is defined in the [DatabaseService] section of StandaloneCommon.ini in the config_include folder. This could also happen if the config_include folder doesn't exist or if the OpenSim.ini [Architecture] section isn't set. If this is your first time running OpenSimulator, please restart the simulator and bug a developer to fix this!",
769 SqlEx);
770 }
771 else
772 {
773 throw SqlEx;
774 }
775 } 792 }
776 ds.AcceptChanges(); 793 ds.AcceptChanges();
777 } 794 }
@@ -793,6 +810,15 @@ namespace OpenSim.Data.SQLite
793 * 810 *
794 **********************************************************************/ 811 **********************************************************************/
795 812
813 protected void CreateDataSetMapping(IDataAdapter da, string tableName)
814 {
815 ITableMapping dbMapping = da.TableMappings.Add(tableName, tableName);
816 foreach (DataColumn col in ds.Tables[tableName].Columns)
817 {
818 dbMapping.ColumnMappings.Add(col.ColumnName, col.ColumnName);
819 }
820 }
821
796 /// <summary> 822 /// <summary>
797 /// 823 ///
798 /// </summary> 824 /// </summary>
@@ -1955,6 +1981,7 @@ namespace OpenSim.Data.SQLite
1955 sql += ") values (:"; 1981 sql += ") values (:";
1956 sql += String.Join(", :", cols); 1982 sql += String.Join(", :", cols);
1957 sql += ")"; 1983 sql += ")";
1984 m_log.DebugFormat("[SQLITE]: Created insert command {0}", sql);
1958 SqliteCommand cmd = new SqliteCommand(sql); 1985 SqliteCommand cmd = new SqliteCommand(sql);
1959 1986
1960 // this provides the binding for all our parameters, so 1987 // this provides the binding for all our parameters, so
@@ -2250,6 +2277,36 @@ namespace OpenSim.Data.SQLite
2250 return DbType.String; 2277 return DbType.String;
2251 } 2278 }
2252 } 2279 }
2280
2281 static void PrintDataSet(DataSet ds)
2282 {
2283 // Print out any name and extended properties.
2284 Console.WriteLine("DataSet is named: {0}", ds.DataSetName);
2285 foreach (System.Collections.DictionaryEntry de in ds.ExtendedProperties)
2286 {
2287 Console.WriteLine("Key = {0}, Value = {1}", de.Key, de.Value);
2288 }
2289 Console.WriteLine();
2290 foreach (DataTable dt in ds.Tables)
2291 {
2292 Console.WriteLine("=> {0} Table:", dt.TableName);
2293 // Print out the column names.
2294 for (int curCol = 0; curCol < dt.Columns.Count; curCol++)
2295 {
2296 Console.Write(dt.Columns[curCol].ColumnName + "\t");
2297 }
2298 Console.WriteLine("\n----------------------------------");
2299 // Print the DataTable.
2300 for (int curRow = 0; curRow < dt.Rows.Count; curRow++)
2301 {
2302 for (int curCol = 0; curCol < dt.Columns.Count; curCol++)
2303 {
2304 Console.Write(dt.Rows[curRow][curCol].ToString() + "\t");
2305 }
2306 Console.WriteLine();
2307 }
2308 }
2309 }
2253 2310
2254 } 2311 }
2255} 2312}
diff --git a/OpenSim/Data/SQLiteNG/SQLiteUserAccountData.cs b/OpenSim/Data/SQLite/SQLiteUserAccountData.cs
index f77159c..893f105 100644
--- a/OpenSim/Data/SQLiteNG/SQLiteUserAccountData.cs
+++ b/OpenSim/Data/SQLite/SQLiteUserAccountData.cs
@@ -33,7 +33,7 @@ using OpenMetaverse;
33using OpenSim.Framework; 33using OpenSim.Framework;
34using Mono.Data.Sqlite; 34using Mono.Data.Sqlite;
35 35
36namespace OpenSim.Data.SQLiteNG 36namespace OpenSim.Data.SQLite
37{ 37{
38 public class SQLiteUserAccountData : SQLiteGenericTableHandler<UserAccountData>, IUserAccountData 38 public class SQLiteUserAccountData : SQLiteGenericTableHandler<UserAccountData>, IUserAccountData
39 { 39 {
diff --git a/OpenSim/Data/SQLite/SQLiteUtils.cs b/OpenSim/Data/SQLite/SQLiteUtils.cs
index 4a835ce..07c6b69 100644
--- a/OpenSim/Data/SQLite/SQLiteUtils.cs
+++ b/OpenSim/Data/SQLite/SQLiteUtils.cs
@@ -27,7 +27,7 @@
27 27
28using System; 28using System;
29using System.Data; 29using System.Data;
30using Mono.Data.SqliteClient; 30using Mono.Data.Sqlite;
31 31
32namespace OpenSim.Data.SQLite 32namespace OpenSim.Data.SQLite
33{ 33{
diff --git a/OpenSim/Data/SQLite/SQLiteXInventoryData.cs b/OpenSim/Data/SQLite/SQLiteXInventoryData.cs
index 5c93f88..0650a86 100644
--- a/OpenSim/Data/SQLite/SQLiteXInventoryData.cs
+++ b/OpenSim/Data/SQLite/SQLiteXInventoryData.cs
@@ -29,7 +29,7 @@ using System;
29using System.Data; 29using System.Data;
30using System.Reflection; 30using System.Reflection;
31using System.Collections.Generic; 31using System.Collections.Generic;
32using Mono.Data.SqliteClient; 32using Mono.Data.Sqlite;
33using log4net; 33using log4net;
34using OpenMetaverse; 34using OpenMetaverse;
35using OpenSim.Framework; 35using OpenSim.Framework;
@@ -147,7 +147,11 @@ namespace OpenSim.Data.SQLite
147 } 147 }
148 148
149 reader.Close(); 149 reader.Close();
150<<<<<<< HEAD:OpenSim/Data/SQLite/SQLiteXInventoryData.cs
150 CloseReaderCommand(cmd); 151 CloseReaderCommand(cmd);
152=======
153 //CloseCommand(cmd);
154>>>>>>> cc67de5... rename SQLiteNG to SQLite and SQLite to SQLiteLegacy:OpenSim/Data/SQLite/SQLiteXInventoryData.cs
151 155
152 return perms; 156 return perms;
153 } 157 }
diff --git a/OpenSim/Data/SQLiteNG/Properties/AssemblyInfo.cs b/OpenSim/Data/SQLiteLegacy/Properties/AssemblyInfo.cs
index 4aeb67b..609a024 100644
--- a/OpenSim/Data/SQLiteNG/Properties/AssemblyInfo.cs
+++ b/OpenSim/Data/SQLiteLegacy/Properties/AssemblyInfo.cs
@@ -32,11 +32,11 @@ using System.Runtime.InteropServices;
32// set of attributes. Change these attribute values to modify the information 32// set of attributes. Change these attribute values to modify the information
33// associated with an assembly. 33// associated with an assembly.
34 34
35[assembly : AssemblyTitle("OpenSim.Data.SQLiteNG")] 35[assembly : AssemblyTitle("OpenSim.Data.SQLiteLegacy")]
36[assembly : AssemblyDescription("")] 36[assembly : AssemblyDescription("")]
37[assembly : AssemblyConfiguration("")] 37[assembly : AssemblyConfiguration("")]
38[assembly : AssemblyCompany("http://opensimulator.org")] 38[assembly : AssemblyCompany("http://opensimulator.org")]
39[assembly : AssemblyProduct("OpenSim.Data.SQLiteNG")] 39[assembly : AssemblyProduct("OpenSim.Data.SQLiteLegacy")]
40[assembly : AssemblyCopyright("Copyright (c) OpenSimulator.org Developers 2007-2009")] 40[assembly : AssemblyCopyright("Copyright (c) OpenSimulator.org Developers 2007-2009")]
41[assembly : AssemblyTrademark("")] 41[assembly : AssemblyTrademark("")]
42[assembly : AssemblyCulture("")] 42[assembly : AssemblyCulture("")]
diff --git a/OpenSim/Data/SQLiteNG/Resources/001_AssetStore.sql b/OpenSim/Data/SQLiteLegacy/Resources/001_AssetStore.sql
index 2e026ca..2e026ca 100644
--- a/OpenSim/Data/SQLiteNG/Resources/001_AssetStore.sql
+++ b/OpenSim/Data/SQLiteLegacy/Resources/001_AssetStore.sql
diff --git a/OpenSim/Data/SQLiteNG/Resources/001_AuthStore.sql b/OpenSim/Data/SQLiteLegacy/Resources/001_AuthStore.sql
index 468567d..468567d 100644
--- a/OpenSim/Data/SQLiteNG/Resources/001_AuthStore.sql
+++ b/OpenSim/Data/SQLiteLegacy/Resources/001_AuthStore.sql
diff --git a/OpenSim/Data/SQLiteNG/Resources/001_Avatar.sql b/OpenSim/Data/SQLiteLegacy/Resources/001_Avatar.sql
index 7ec906b..7ec906b 100644
--- a/OpenSim/Data/SQLiteNG/Resources/001_Avatar.sql
+++ b/OpenSim/Data/SQLiteLegacy/Resources/001_Avatar.sql
diff --git a/OpenSim/Data/SQLiteNG/Resources/001_FriendsStore.sql b/OpenSim/Data/SQLiteLegacy/Resources/001_FriendsStore.sql
index f1b9ab9..f1b9ab9 100644
--- a/OpenSim/Data/SQLiteNG/Resources/001_FriendsStore.sql
+++ b/OpenSim/Data/SQLiteLegacy/Resources/001_FriendsStore.sql
diff --git a/OpenSim/Data/SQLiteNG/Resources/001_InventoryStore.sql b/OpenSim/Data/SQLiteLegacy/Resources/001_InventoryStore.sql
index 554d5c2..554d5c2 100644
--- a/OpenSim/Data/SQLiteNG/Resources/001_InventoryStore.sql
+++ b/OpenSim/Data/SQLiteLegacy/Resources/001_InventoryStore.sql
diff --git a/OpenSim/Data/SQLiteNG/Resources/001_RegionStore.sql b/OpenSim/Data/SQLiteLegacy/Resources/001_RegionStore.sql
index 39e8180..39e8180 100644
--- a/OpenSim/Data/SQLiteNG/Resources/001_RegionStore.sql
+++ b/OpenSim/Data/SQLiteLegacy/Resources/001_RegionStore.sql
diff --git a/OpenSim/Data/SQLiteNG/Resources/001_UserAccount.sql b/OpenSim/Data/SQLiteLegacy/Resources/001_UserAccount.sql
index c38d9a7..c38d9a7 100644
--- a/OpenSim/Data/SQLiteNG/Resources/001_UserAccount.sql
+++ b/OpenSim/Data/SQLiteLegacy/Resources/001_UserAccount.sql
diff --git a/OpenSim/Data/SQLiteNG/Resources/001_UserStore.sql b/OpenSim/Data/SQLiteLegacy/Resources/001_UserStore.sql
index b584594..b584594 100644
--- a/OpenSim/Data/SQLiteNG/Resources/001_UserStore.sql
+++ b/OpenSim/Data/SQLiteLegacy/Resources/001_UserStore.sql
diff --git a/OpenSim/Data/SQLiteNG/Resources/002_AssetStore.sql b/OpenSim/Data/SQLiteLegacy/Resources/002_AssetStore.sql
index 5339b84..5339b84 100644
--- a/OpenSim/Data/SQLiteNG/Resources/002_AssetStore.sql
+++ b/OpenSim/Data/SQLiteLegacy/Resources/002_AssetStore.sql
diff --git a/OpenSim/Data/SQLiteNG/Resources/002_AuthStore.sql b/OpenSim/Data/SQLiteLegacy/Resources/002_AuthStore.sql
index 3237b68..3237b68 100644
--- a/OpenSim/Data/SQLiteNG/Resources/002_AuthStore.sql
+++ b/OpenSim/Data/SQLiteLegacy/Resources/002_AuthStore.sql
diff --git a/OpenSim/Data/SQLiteNG/Resources/002_FriendsStore.sql b/OpenSim/Data/SQLiteLegacy/Resources/002_FriendsStore.sql
index 6733502..6733502 100644
--- a/OpenSim/Data/SQLiteNG/Resources/002_FriendsStore.sql
+++ b/OpenSim/Data/SQLiteLegacy/Resources/002_FriendsStore.sql
diff --git a/OpenSim/Data/SQLiteNG/Resources/002_InventoryStore.sql b/OpenSim/Data/SQLiteLegacy/Resources/002_InventoryStore.sql
index 01951d6..01951d6 100644
--- a/OpenSim/Data/SQLiteNG/Resources/002_InventoryStore.sql
+++ b/OpenSim/Data/SQLiteLegacy/Resources/002_InventoryStore.sql
diff --git a/OpenSim/Data/SQLiteNG/Resources/002_RegionStore.sql b/OpenSim/Data/SQLiteLegacy/Resources/002_RegionStore.sql
index c5c7c99..c5c7c99 100644
--- a/OpenSim/Data/SQLiteNG/Resources/002_RegionStore.sql
+++ b/OpenSim/Data/SQLiteLegacy/Resources/002_RegionStore.sql
diff --git a/OpenSim/Data/SQLiteNG/Resources/002_UserAccount.sql b/OpenSim/Data/SQLiteLegacy/Resources/002_UserAccount.sql
index c7a6293..c7a6293 100644
--- a/OpenSim/Data/SQLiteNG/Resources/002_UserAccount.sql
+++ b/OpenSim/Data/SQLiteLegacy/Resources/002_UserAccount.sql
diff --git a/OpenSim/Data/SQLiteNG/Resources/002_UserStore.sql b/OpenSim/Data/SQLiteLegacy/Resources/002_UserStore.sql
index 48fc680..48fc680 100644
--- a/OpenSim/Data/SQLiteNG/Resources/002_UserStore.sql
+++ b/OpenSim/Data/SQLiteLegacy/Resources/002_UserStore.sql
diff --git a/OpenSim/Data/SQLiteNG/Resources/003_AssetStore.sql b/OpenSim/Data/SQLiteLegacy/Resources/003_AssetStore.sql
index f54f8d9..f54f8d9 100644
--- a/OpenSim/Data/SQLiteNG/Resources/003_AssetStore.sql
+++ b/OpenSim/Data/SQLiteLegacy/Resources/003_AssetStore.sql
diff --git a/OpenSim/Data/SQLiteNG/Resources/003_InventoryStore.sql b/OpenSim/Data/SQLiteLegacy/Resources/003_InventoryStore.sql
index 4c6da91..4c6da91 100644
--- a/OpenSim/Data/SQLiteNG/Resources/003_InventoryStore.sql
+++ b/OpenSim/Data/SQLiteLegacy/Resources/003_InventoryStore.sql
diff --git a/OpenSim/Data/SQLiteNG/Resources/003_RegionStore.sql b/OpenSim/Data/SQLiteLegacy/Resources/003_RegionStore.sql
index 4db2f75..4db2f75 100644
--- a/OpenSim/Data/SQLiteNG/Resources/003_RegionStore.sql
+++ b/OpenSim/Data/SQLiteLegacy/Resources/003_RegionStore.sql
diff --git a/OpenSim/Data/SQLiteNG/Resources/003_UserStore.sql b/OpenSim/Data/SQLiteLegacy/Resources/003_UserStore.sql
index 6f890ee..6f890ee 100644
--- a/OpenSim/Data/SQLiteNG/Resources/003_UserStore.sql
+++ b/OpenSim/Data/SQLiteLegacy/Resources/003_UserStore.sql
diff --git a/OpenSim/Data/SQLiteNG/Resources/004_AssetStore.sql b/OpenSim/Data/SQLiteLegacy/Resources/004_AssetStore.sql
index 39421c4..39421c4 100644
--- a/OpenSim/Data/SQLiteNG/Resources/004_AssetStore.sql
+++ b/OpenSim/Data/SQLiteLegacy/Resources/004_AssetStore.sql
diff --git a/OpenSim/Data/SQLiteNG/Resources/004_InventoryStore.sql b/OpenSim/Data/SQLiteLegacy/Resources/004_InventoryStore.sql
index e8f4d46..e8f4d46 100644
--- a/OpenSim/Data/SQLiteNG/Resources/004_InventoryStore.sql
+++ b/OpenSim/Data/SQLiteLegacy/Resources/004_InventoryStore.sql
diff --git a/OpenSim/Data/SQLiteNG/Resources/004_RegionStore.sql b/OpenSim/Data/SQLiteLegacy/Resources/004_RegionStore.sql
index de328cb..de328cb 100644
--- a/OpenSim/Data/SQLiteNG/Resources/004_RegionStore.sql
+++ b/OpenSim/Data/SQLiteLegacy/Resources/004_RegionStore.sql
diff --git a/OpenSim/Data/SQLiteNG/Resources/004_UserStore.sql b/OpenSim/Data/SQLiteLegacy/Resources/004_UserStore.sql
index 03142af..03142af 100644
--- a/OpenSim/Data/SQLiteNG/Resources/004_UserStore.sql
+++ b/OpenSim/Data/SQLiteLegacy/Resources/004_UserStore.sql
diff --git a/OpenSim/Data/SQLiteNG/Resources/005_RegionStore.sql b/OpenSim/Data/SQLiteLegacy/Resources/005_RegionStore.sql
index 1f6d1bd..1f6d1bd 100644
--- a/OpenSim/Data/SQLiteNG/Resources/005_RegionStore.sql
+++ b/OpenSim/Data/SQLiteLegacy/Resources/005_RegionStore.sql
diff --git a/OpenSim/Data/SQLiteNG/Resources/005_UserStore.sql b/OpenSim/Data/SQLiteLegacy/Resources/005_UserStore.sql
index e45c09a..e45c09a 100644
--- a/OpenSim/Data/SQLiteNG/Resources/005_UserStore.sql
+++ b/OpenSim/Data/SQLiteLegacy/Resources/005_UserStore.sql
diff --git a/OpenSim/Data/SQLiteNG/Resources/006_RegionStore.sql b/OpenSim/Data/SQLiteLegacy/Resources/006_RegionStore.sql
index 94ed818..94ed818 100644
--- a/OpenSim/Data/SQLiteNG/Resources/006_RegionStore.sql
+++ b/OpenSim/Data/SQLiteLegacy/Resources/006_RegionStore.sql
diff --git a/OpenSim/Data/SQLiteNG/Resources/006_UserStore.sql b/OpenSim/Data/SQLiteLegacy/Resources/006_UserStore.sql
index f9454c5..f9454c5 100644
--- a/OpenSim/Data/SQLiteNG/Resources/006_UserStore.sql
+++ b/OpenSim/Data/SQLiteLegacy/Resources/006_UserStore.sql
diff --git a/OpenSim/Data/SQLiteNG/Resources/007_RegionStore.sql b/OpenSim/Data/SQLiteLegacy/Resources/007_RegionStore.sql
index 1c813a0..1c813a0 100644
--- a/OpenSim/Data/SQLiteNG/Resources/007_RegionStore.sql
+++ b/OpenSim/Data/SQLiteLegacy/Resources/007_RegionStore.sql
diff --git a/OpenSim/Data/SQLiteNG/Resources/007_UserStore.sql b/OpenSim/Data/SQLiteLegacy/Resources/007_UserStore.sql
index 8b0cd28..8b0cd28 100644
--- a/OpenSim/Data/SQLiteNG/Resources/007_UserStore.sql
+++ b/OpenSim/Data/SQLiteLegacy/Resources/007_UserStore.sql
diff --git a/OpenSim/Data/SQLiteNG/Resources/008_RegionStore.sql b/OpenSim/Data/SQLiteLegacy/Resources/008_RegionStore.sql
index 28bfbf5..28bfbf5 100644
--- a/OpenSim/Data/SQLiteNG/Resources/008_RegionStore.sql
+++ b/OpenSim/Data/SQLiteLegacy/Resources/008_RegionStore.sql
diff --git a/OpenSim/Data/SQLiteNG/Resources/008_UserStore.sql b/OpenSim/Data/SQLiteLegacy/Resources/008_UserStore.sql
index 97da818..97da818 100644
--- a/OpenSim/Data/SQLiteNG/Resources/008_UserStore.sql
+++ b/OpenSim/Data/SQLiteLegacy/Resources/008_UserStore.sql
diff --git a/OpenSim/Data/SQLiteNG/Resources/009_RegionStore.sql b/OpenSim/Data/SQLiteLegacy/Resources/009_RegionStore.sql
index 1f40548..1f40548 100644
--- a/OpenSim/Data/SQLiteNG/Resources/009_RegionStore.sql
+++ b/OpenSim/Data/SQLiteLegacy/Resources/009_RegionStore.sql
diff --git a/OpenSim/Data/SQLiteNG/Resources/009_UserStore.sql b/OpenSim/Data/SQLiteLegacy/Resources/009_UserStore.sql
index 8ab03ef..8ab03ef 100644
--- a/OpenSim/Data/SQLiteNG/Resources/009_UserStore.sql
+++ b/OpenSim/Data/SQLiteLegacy/Resources/009_UserStore.sql
diff --git a/OpenSim/Data/SQLiteNG/Resources/010_RegionStore.sql b/OpenSim/Data/SQLiteLegacy/Resources/010_RegionStore.sql
index b91ccf0..b91ccf0 100644
--- a/OpenSim/Data/SQLiteNG/Resources/010_RegionStore.sql
+++ b/OpenSim/Data/SQLiteLegacy/Resources/010_RegionStore.sql
diff --git a/OpenSim/Data/SQLiteNG/Resources/010_UserStore.sql b/OpenSim/Data/SQLiteLegacy/Resources/010_UserStore.sql
index 5f956da..5f956da 100644
--- a/OpenSim/Data/SQLiteNG/Resources/010_UserStore.sql
+++ b/OpenSim/Data/SQLiteLegacy/Resources/010_UserStore.sql
diff --git a/OpenSim/Data/SQLiteNG/Resources/011_RegionStore.sql b/OpenSim/Data/SQLiteLegacy/Resources/011_RegionStore.sql
index 42bef89..42bef89 100644
--- a/OpenSim/Data/SQLiteNG/Resources/011_RegionStore.sql
+++ b/OpenSim/Data/SQLiteLegacy/Resources/011_RegionStore.sql
diff --git a/OpenSim/Data/SQLiteNG/Resources/012_RegionStore.sql b/OpenSim/Data/SQLiteLegacy/Resources/012_RegionStore.sql
index d952b78..d952b78 100644
--- a/OpenSim/Data/SQLiteNG/Resources/012_RegionStore.sql
+++ b/OpenSim/Data/SQLiteLegacy/Resources/012_RegionStore.sql
diff --git a/OpenSim/Data/SQLiteNG/Resources/013_RegionStore.sql b/OpenSim/Data/SQLiteLegacy/Resources/013_RegionStore.sql
index 11529cd..11529cd 100644
--- a/OpenSim/Data/SQLiteNG/Resources/013_RegionStore.sql
+++ b/OpenSim/Data/SQLiteLegacy/Resources/013_RegionStore.sql
diff --git a/OpenSim/Data/SQLiteNG/Resources/014_RegionStore.sql b/OpenSim/Data/SQLiteLegacy/Resources/014_RegionStore.sql
index c59b27e..c59b27e 100644
--- a/OpenSim/Data/SQLiteNG/Resources/014_RegionStore.sql
+++ b/OpenSim/Data/SQLiteLegacy/Resources/014_RegionStore.sql
diff --git a/OpenSim/Data/SQLiteNG/Resources/015_RegionStore.sql b/OpenSim/Data/SQLiteLegacy/Resources/015_RegionStore.sql
index c43f356..c43f356 100644
--- a/OpenSim/Data/SQLiteNG/Resources/015_RegionStore.sql
+++ b/OpenSim/Data/SQLiteLegacy/Resources/015_RegionStore.sql
diff --git a/OpenSim/Data/SQLiteNG/Resources/016_RegionStore.sql b/OpenSim/Data/SQLiteLegacy/Resources/016_RegionStore.sql
index 52f160c..52f160c 100644
--- a/OpenSim/Data/SQLiteNG/Resources/016_RegionStore.sql
+++ b/OpenSim/Data/SQLiteLegacy/Resources/016_RegionStore.sql
diff --git a/OpenSim/Data/SQLiteNG/Resources/017_RegionStore.sql b/OpenSim/Data/SQLiteLegacy/Resources/017_RegionStore.sql
index 6c6b7b5..6c6b7b5 100644
--- a/OpenSim/Data/SQLiteNG/Resources/017_RegionStore.sql
+++ b/OpenSim/Data/SQLiteLegacy/Resources/017_RegionStore.sql
diff --git a/OpenSim/Data/SQLiteNG/Resources/018_RegionStore.sql b/OpenSim/Data/SQLiteLegacy/Resources/018_RegionStore.sql
index 6a390c2..6a390c2 100644
--- a/OpenSim/Data/SQLiteNG/Resources/018_RegionStore.sql
+++ b/OpenSim/Data/SQLiteLegacy/Resources/018_RegionStore.sql
diff --git a/OpenSim/Data/SQLiteNG/Resources/OpenSim.Data.SQLite.addin.xml b/OpenSim/Data/SQLiteLegacy/Resources/OpenSim.Data.SQLite.addin.xml
index e6764fa..e6764fa 100644
--- a/OpenSim/Data/SQLiteNG/Resources/OpenSim.Data.SQLite.addin.xml
+++ b/OpenSim/Data/SQLiteLegacy/Resources/OpenSim.Data.SQLite.addin.xml
diff --git a/OpenSim/Data/SQLiteNG/SQLiteAssetData.cs b/OpenSim/Data/SQLiteLegacy/SQLiteAssetData.cs
index 9b34a21..0d63dea 100644
--- a/OpenSim/Data/SQLiteNG/SQLiteAssetData.cs
+++ b/OpenSim/Data/SQLiteLegacy/SQLiteAssetData.cs
@@ -30,11 +30,11 @@ using System.Data;
30using System.Reflection; 30using System.Reflection;
31using System.Collections.Generic; 31using System.Collections.Generic;
32using log4net; 32using log4net;
33using Mono.Data.Sqlite; 33using Mono.Data.SqliteClient;
34using OpenMetaverse; 34using OpenMetaverse;
35using OpenSim.Framework; 35using OpenSim.Framework;
36 36
37namespace OpenSim.Data.SQLiteNG 37namespace OpenSim.Data.SQLiteLegacy
38{ 38{
39 /// <summary> 39 /// <summary>
40 /// An asset storage interface for the SQLite database system 40 /// An asset storage interface for the SQLite database system
@@ -137,7 +137,7 @@ namespace OpenSim.Data.SQLiteNG
137 cmd.Parameters.Add(new SqliteParameter(":Local", asset.Local)); 137 cmd.Parameters.Add(new SqliteParameter(":Local", asset.Local));
138 cmd.Parameters.Add(new SqliteParameter(":Temporary", asset.Temporary)); 138 cmd.Parameters.Add(new SqliteParameter(":Temporary", asset.Temporary));
139 cmd.Parameters.Add(new SqliteParameter(":Data", asset.Data)); 139 cmd.Parameters.Add(new SqliteParameter(":Data", asset.Data));
140 140
141 cmd.ExecuteNonQuery(); 141 cmd.ExecuteNonQuery();
142 } 142 }
143 } 143 }
@@ -340,4 +340,4 @@ namespace OpenSim.Data.SQLiteNG
340 340
341 #endregion 341 #endregion
342 } 342 }
343} 343} \ No newline at end of file
diff --git a/OpenSim/Data/SQLiteLegacy/SQLiteAuthenticationData.cs b/OpenSim/Data/SQLiteLegacy/SQLiteAuthenticationData.cs
new file mode 100644
index 0000000..c64830a
--- /dev/null
+++ b/OpenSim/Data/SQLiteLegacy/SQLiteAuthenticationData.cs
@@ -0,0 +1,262 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Collections;
30using System.Collections.Generic;
31using System.Data;
32using OpenMetaverse;
33using OpenSim.Framework;
34using Mono.Data.SqliteClient;
35
36namespace OpenSim.Data.SQLiteLegacy
37{
38 public class SQLiteAuthenticationData : SQLiteFramework, IAuthenticationData
39 {
40 private string m_Realm;
41 private List<string> m_ColumnNames;
42 private int m_LastExpire;
43 private string m_connectionString;
44
45 protected static SqliteConnection m_Connection;
46 private static bool m_initialized = false;
47
48 public SQLiteAuthenticationData(string connectionString, string realm)
49 : base(connectionString)
50 {
51 m_Realm = realm;
52 m_connectionString = connectionString;
53
54 if (!m_initialized)
55 {
56 m_Connection = new SqliteConnection(connectionString);
57 m_Connection.Open();
58
59 using (SqliteConnection dbcon = (SqliteConnection)((ICloneable)m_Connection).Clone())
60 {
61 dbcon.Open();
62 Migration m = new Migration(dbcon, GetType().Assembly, "AuthStore");
63 m.Update();
64 dbcon.Close();
65 }
66
67 m_initialized = true;
68 }
69 }
70
71 public AuthenticationData Get(UUID principalID)
72 {
73 AuthenticationData ret = new AuthenticationData();
74 ret.Data = new Dictionary<string, object>();
75
76 SqliteCommand cmd = new SqliteCommand("select * from `" + m_Realm + "` where UUID = :PrincipalID");
77 cmd.Parameters.Add(new SqliteParameter(":PrincipalID", principalID.ToString()));
78
79 IDataReader result = ExecuteReader(cmd, m_Connection);
80
81 try
82 {
83 if (result.Read())
84 {
85 ret.PrincipalID = principalID;
86
87 if (m_ColumnNames == null)
88 {
89 m_ColumnNames = new List<string>();
90
91 DataTable schemaTable = result.GetSchemaTable();
92 foreach (DataRow row in schemaTable.Rows)
93 m_ColumnNames.Add(row["ColumnName"].ToString());
94 }
95
96 foreach (string s in m_ColumnNames)
97 {
98 if (s == "UUID")
99 continue;
100
101 ret.Data[s] = result[s].ToString();
102 }
103
104 return ret;
105 }
106 else
107 {
108 return null;
109 }
110 }
111 catch
112 {
113 }
114 finally
115 {
116 CloseCommand(cmd);
117 }
118
119 return null;
120 }
121
122 public bool Store(AuthenticationData data)
123 {
124 if (data.Data.ContainsKey("UUID"))
125 data.Data.Remove("UUID");
126
127 string[] fields = new List<string>(data.Data.Keys).ToArray();
128 string[] values = new string[data.Data.Count];
129 int i = 0;
130 foreach (object o in data.Data.Values)
131 values[i++] = o.ToString();
132
133 SqliteCommand cmd = new SqliteCommand();
134
135 if (Get(data.PrincipalID) != null)
136 {
137
138
139 string update = "update `" + m_Realm + "` set ";
140 bool first = true;
141 foreach (string field in fields)
142 {
143 if (!first)
144 update += ", ";
145 update += "`" + field + "` = :" + field;
146 cmd.Parameters.Add(new SqliteParameter(":" + field, data.Data[field]));
147
148 first = false;
149 }
150
151 update += " where UUID = :UUID";
152 cmd.Parameters.Add(new SqliteParameter(":UUID", data.PrincipalID.ToString()));
153
154 cmd.CommandText = update;
155 try
156 {
157 if (ExecuteNonQuery(cmd, m_Connection) < 1)
158 {
159 CloseCommand(cmd);
160 return false;
161 }
162 }
163 catch (Exception e)
164 {
165 Console.WriteLine(e.ToString());
166 CloseCommand(cmd);
167 return false;
168 }
169 }
170
171 else
172 {
173 string insert = "insert into `" + m_Realm + "` (`UUID`, `" +
174 String.Join("`, `", fields) +
175 "`) values (:UUID, :" + String.Join(", :", fields) + ")";
176
177 cmd.Parameters.Add(new SqliteParameter(":UUID", data.PrincipalID.ToString()));
178 foreach (string field in fields)
179 cmd.Parameters.Add(new SqliteParameter(":" + field, data.Data[field]));
180
181 cmd.CommandText = insert;
182
183 try
184 {
185 if (ExecuteNonQuery(cmd, m_Connection) < 1)
186 {
187 CloseCommand(cmd);
188 return false;
189 }
190 }
191 catch (Exception e)
192 {
193 Console.WriteLine(e.ToString());
194 CloseCommand(cmd);
195 return false;
196 }
197 }
198
199 CloseCommand(cmd);
200
201 return true;
202 }
203
204 public bool SetDataItem(UUID principalID, string item, string value)
205 {
206 SqliteCommand cmd = new SqliteCommand("update `" + m_Realm +
207 "` set `" + item + "` = " + value + " where UUID = '" + principalID.ToString() + "'");
208
209 if (ExecuteNonQuery(cmd, m_Connection) > 0)
210 return true;
211
212 return false;
213 }
214
215 public bool SetToken(UUID principalID, string token, int lifetime)
216 {
217 if (System.Environment.TickCount - m_LastExpire > 30000)
218 DoExpire();
219
220 SqliteCommand cmd = new SqliteCommand("insert into tokens (UUID, token, validity) values ('" + principalID.ToString() +
221 "', '" + token + "', datetime('now', 'localtime', '+" + lifetime.ToString() + " minutes'))");
222
223 if (ExecuteNonQuery(cmd, m_Connection) > 0)
224 {
225 cmd.Dispose();
226 return true;
227 }
228
229 cmd.Dispose();
230 return false;
231 }
232
233 public bool CheckToken(UUID principalID, string token, int lifetime)
234 {
235 if (System.Environment.TickCount - m_LastExpire > 30000)
236 DoExpire();
237
238 SqliteCommand cmd = new SqliteCommand("update tokens set validity = datetime('now', 'localtime', '+" + lifetime.ToString() +
239 " minutes') where UUID = '" + principalID.ToString() + "' and token = '" + token + "' and validity > datetime('now', 'localtime')");
240
241 if (ExecuteNonQuery(cmd, m_Connection) > 0)
242 {
243 cmd.Dispose();
244 return true;
245 }
246
247 cmd.Dispose();
248
249 return false;
250 }
251
252 private void DoExpire()
253 {
254 SqliteCommand cmd = new SqliteCommand("delete from tokens where validity < datetime('now', 'localtime')");
255 ExecuteNonQuery(cmd, m_Connection);
256
257 cmd.Dispose();
258
259 m_LastExpire = System.Environment.TickCount;
260 }
261 }
262}
diff --git a/OpenSim/Data/SQLiteNG/SQLiteAvatarData.cs b/OpenSim/Data/SQLiteLegacy/SQLiteAvatarData.cs
index d0fd49c..660632c 100644
--- a/OpenSim/Data/SQLiteNG/SQLiteAvatarData.cs
+++ b/OpenSim/Data/SQLiteLegacy/SQLiteAvatarData.cs
@@ -33,9 +33,9 @@ using System.Threading;
33using log4net; 33using log4net;
34using OpenMetaverse; 34using OpenMetaverse;
35using OpenSim.Framework; 35using OpenSim.Framework;
36using Mono.Data.Sqlite; 36using Mono.Data.SqliteClient;
37 37
38namespace OpenSim.Data.SQLiteNG 38namespace OpenSim.Data.SQLiteLegacy
39{ 39{
40 /// <summary> 40 /// <summary>
41 /// A SQLite Interface for Avatar Data 41 /// A SQLite Interface for Avatar Data
@@ -55,8 +55,8 @@ namespace OpenSim.Data.SQLiteNG
55 SqliteCommand cmd = new SqliteCommand(); 55 SqliteCommand cmd = new SqliteCommand();
56 56
57 cmd.CommandText = String.Format("delete from {0} where `PrincipalID` = :PrincipalID and `Name` = :Name", m_Realm); 57 cmd.CommandText = String.Format("delete from {0} where `PrincipalID` = :PrincipalID and `Name` = :Name", m_Realm);
58 cmd.Parameters.AddWithValue(":PrincipalID", principalID.ToString()); 58 cmd.Parameters.Add(":PrincipalID", principalID.ToString());
59 cmd.Parameters.AddWithValue(":Name", name); 59 cmd.Parameters.Add(":Name", name);
60 60
61 try 61 try
62 { 62 {
@@ -67,7 +67,7 @@ namespace OpenSim.Data.SQLiteNG
67 } 67 }
68 finally 68 finally
69 { 69 {
70 //CloseCommand(cmd); 70 CloseCommand(cmd);
71 } 71 }
72 } 72 }
73 } 73 }
diff --git a/OpenSim/Data/SQLiteNG/SQLiteEstateData.cs b/OpenSim/Data/SQLiteLegacy/SQLiteEstateData.cs
index 2e2d717..e135eaa 100644
--- a/OpenSim/Data/SQLiteNG/SQLiteEstateData.cs
+++ b/OpenSim/Data/SQLiteLegacy/SQLiteEstateData.cs
@@ -30,12 +30,12 @@ using System.Collections.Generic;
30using System.Data; 30using System.Data;
31using System.Reflection; 31using System.Reflection;
32using log4net; 32using log4net;
33using Mono.Data.Sqlite; 33using Mono.Data.SqliteClient;
34using OpenMetaverse; 34using OpenMetaverse;
35using OpenSim.Framework; 35using OpenSim.Framework;
36using OpenSim.Region.Framework.Interfaces; 36using OpenSim.Region.Framework.Interfaces;
37 37
38namespace OpenSim.Data.SQLiteNG 38namespace OpenSim.Data.SQLiteLegacy
39{ 39{
40 public class SQLiteEstateStore : IEstateDataStore 40 public class SQLiteEstateStore : IEstateDataStore
41 { 41 {
@@ -62,8 +62,8 @@ namespace OpenSim.Data.SQLiteNG
62 Migration m = new Migration(m_connection, assem, "EstateStore"); 62 Migration m = new Migration(m_connection, assem, "EstateStore");
63 m.Update(); 63 m.Update();
64 64
65 //m_connection.Close(); 65 m_connection.Close();
66 // m_connection.Open(); 66 m_connection.Open();
67 67
68 Type t = typeof(EstateSettings); 68 Type t = typeof(EstateSettings);
69 m_Fields = t.GetFields(BindingFlags.NonPublic | 69 m_Fields = t.GetFields(BindingFlags.NonPublic |
@@ -87,7 +87,7 @@ namespace OpenSim.Data.SQLiteNG
87 SqliteCommand cmd = (SqliteCommand)m_connection.CreateCommand(); 87 SqliteCommand cmd = (SqliteCommand)m_connection.CreateCommand();
88 88
89 cmd.CommandText = sql; 89 cmd.CommandText = sql;
90 cmd.Parameters.AddWithValue(":RegionID", regionID.ToString()); 90 cmd.Parameters.Add(":RegionID", regionID.ToString());
91 91
92 return DoLoad(cmd, regionID, create); 92 return DoLoad(cmd, regionID, create);
93 } 93 }
@@ -143,13 +143,13 @@ namespace OpenSim.Data.SQLiteNG
143 if (m_FieldMap[name].GetValue(es) is bool) 143 if (m_FieldMap[name].GetValue(es) is bool)
144 { 144 {
145 if ((bool)m_FieldMap[name].GetValue(es)) 145 if ((bool)m_FieldMap[name].GetValue(es))
146 cmd.Parameters.AddWithValue(":"+name, "1"); 146 cmd.Parameters.Add(":"+name, "1");
147 else 147 else
148 cmd.Parameters.AddWithValue(":"+name, "0"); 148 cmd.Parameters.Add(":"+name, "0");
149 } 149 }
150 else 150 else
151 { 151 {
152 cmd.Parameters.AddWithValue(":"+name, m_FieldMap[name].GetValue(es).ToString()); 152 cmd.Parameters.Add(":"+name, m_FieldMap[name].GetValue(es).ToString());
153 } 153 }
154 } 154 }
155 155
@@ -167,8 +167,8 @@ namespace OpenSim.Data.SQLiteNG
167 r.Close(); 167 r.Close();
168 168
169 cmd.CommandText = "insert into estate_map values (:RegionID, :EstateID)"; 169 cmd.CommandText = "insert into estate_map values (:RegionID, :EstateID)";
170 cmd.Parameters.AddWithValue(":RegionID", regionID.ToString()); 170 cmd.Parameters.Add(":RegionID", regionID.ToString());
171 cmd.Parameters.AddWithValue(":EstateID", es.EstateID.ToString()); 171 cmd.Parameters.Add(":EstateID", es.EstateID.ToString());
172 172
173 // This will throw on dupe key 173 // This will throw on dupe key
174 try 174 try
@@ -211,13 +211,13 @@ namespace OpenSim.Data.SQLiteNG
211 if (m_FieldMap[name].GetValue(es) is bool) 211 if (m_FieldMap[name].GetValue(es) is bool)
212 { 212 {
213 if ((bool)m_FieldMap[name].GetValue(es)) 213 if ((bool)m_FieldMap[name].GetValue(es))
214 cmd.Parameters.AddWithValue(":"+name, "1"); 214 cmd.Parameters.Add(":"+name, "1");
215 else 215 else
216 cmd.Parameters.AddWithValue(":"+name, "0"); 216 cmd.Parameters.Add(":"+name, "0");
217 } 217 }
218 else 218 else
219 { 219 {
220 cmd.Parameters.AddWithValue(":"+name, m_FieldMap[name].GetValue(es).ToString()); 220 cmd.Parameters.Add(":"+name, m_FieldMap[name].GetValue(es).ToString());
221 } 221 }
222 } 222 }
223 223
@@ -236,7 +236,7 @@ namespace OpenSim.Data.SQLiteNG
236 SqliteCommand cmd = (SqliteCommand)m_connection.CreateCommand(); 236 SqliteCommand cmd = (SqliteCommand)m_connection.CreateCommand();
237 237
238 cmd.CommandText = "select bannedUUID from estateban where EstateID = :EstateID"; 238 cmd.CommandText = "select bannedUUID from estateban where EstateID = :EstateID";
239 cmd.Parameters.AddWithValue(":EstateID", es.EstateID); 239 cmd.Parameters.Add(":EstateID", es.EstateID);
240 240
241 IDataReader r = cmd.ExecuteReader(); 241 IDataReader r = cmd.ExecuteReader();
242 242
@@ -260,7 +260,7 @@ namespace OpenSim.Data.SQLiteNG
260 SqliteCommand cmd = (SqliteCommand)m_connection.CreateCommand(); 260 SqliteCommand cmd = (SqliteCommand)m_connection.CreateCommand();
261 261
262 cmd.CommandText = "delete from estateban where EstateID = :EstateID"; 262 cmd.CommandText = "delete from estateban where EstateID = :EstateID";
263 cmd.Parameters.AddWithValue(":EstateID", es.EstateID.ToString()); 263 cmd.Parameters.Add(":EstateID", es.EstateID.ToString());
264 264
265 cmd.ExecuteNonQuery(); 265 cmd.ExecuteNonQuery();
266 266
@@ -270,8 +270,8 @@ namespace OpenSim.Data.SQLiteNG
270 270
271 foreach (EstateBan b in es.EstateBans) 271 foreach (EstateBan b in es.EstateBans)
272 { 272 {
273 cmd.Parameters.AddWithValue(":EstateID", es.EstateID.ToString()); 273 cmd.Parameters.Add(":EstateID", es.EstateID.ToString());
274 cmd.Parameters.AddWithValue(":bannedUUID", b.BannedUserID.ToString()); 274 cmd.Parameters.Add(":bannedUUID", b.BannedUserID.ToString());
275 275
276 cmd.ExecuteNonQuery(); 276 cmd.ExecuteNonQuery();
277 cmd.Parameters.Clear(); 277 cmd.Parameters.Clear();
@@ -283,7 +283,7 @@ namespace OpenSim.Data.SQLiteNG
283 SqliteCommand cmd = (SqliteCommand)m_connection.CreateCommand(); 283 SqliteCommand cmd = (SqliteCommand)m_connection.CreateCommand();
284 284
285 cmd.CommandText = "delete from "+table+" where EstateID = :EstateID"; 285 cmd.CommandText = "delete from "+table+" where EstateID = :EstateID";
286 cmd.Parameters.AddWithValue(":EstateID", EstateID.ToString()); 286 cmd.Parameters.Add(":EstateID", EstateID.ToString());
287 287
288 cmd.ExecuteNonQuery(); 288 cmd.ExecuteNonQuery();
289 289
@@ -293,8 +293,8 @@ namespace OpenSim.Data.SQLiteNG
293 293
294 foreach (UUID uuid in data) 294 foreach (UUID uuid in data)
295 { 295 {
296 cmd.Parameters.AddWithValue(":EstateID", EstateID.ToString()); 296 cmd.Parameters.Add(":EstateID", EstateID.ToString());
297 cmd.Parameters.AddWithValue(":uuid", uuid.ToString()); 297 cmd.Parameters.Add(":uuid", uuid.ToString());
298 298
299 cmd.ExecuteNonQuery(); 299 cmd.ExecuteNonQuery();
300 cmd.Parameters.Clear(); 300 cmd.Parameters.Clear();
@@ -308,7 +308,7 @@ namespace OpenSim.Data.SQLiteNG
308 SqliteCommand cmd = (SqliteCommand)m_connection.CreateCommand(); 308 SqliteCommand cmd = (SqliteCommand)m_connection.CreateCommand();
309 309
310 cmd.CommandText = "select uuid from "+table+" where EstateID = :EstateID"; 310 cmd.CommandText = "select uuid from "+table+" where EstateID = :EstateID";
311 cmd.Parameters.AddWithValue(":EstateID", EstateID); 311 cmd.Parameters.Add(":EstateID", EstateID);
312 312
313 IDataReader r = cmd.ExecuteReader(); 313 IDataReader r = cmd.ExecuteReader();
314 314
@@ -333,7 +333,7 @@ namespace OpenSim.Data.SQLiteNG
333 SqliteCommand cmd = (SqliteCommand)m_connection.CreateCommand(); 333 SqliteCommand cmd = (SqliteCommand)m_connection.CreateCommand();
334 334
335 cmd.CommandText = sql; 335 cmd.CommandText = sql;
336 cmd.Parameters.AddWithValue(":EstateID", estateID.ToString()); 336 cmd.Parameters.Add(":EstateID", estateID.ToString());
337 337
338 return DoLoad(cmd, UUID.Zero, false); 338 return DoLoad(cmd, UUID.Zero, false);
339 } 339 }
@@ -347,7 +347,7 @@ namespace OpenSim.Data.SQLiteNG
347 SqliteCommand cmd = (SqliteCommand)m_connection.CreateCommand(); 347 SqliteCommand cmd = (SqliteCommand)m_connection.CreateCommand();
348 348
349 cmd.CommandText = sql; 349 cmd.CommandText = sql;
350 cmd.Parameters.AddWithValue(":EstateName", search); 350 cmd.Parameters.Add(":EstateName", search);
351 351
352 IDataReader r = cmd.ExecuteReader(); 352 IDataReader r = cmd.ExecuteReader();
353 353
@@ -365,8 +365,8 @@ namespace OpenSim.Data.SQLiteNG
365 SqliteCommand cmd = (SqliteCommand)m_connection.CreateCommand(); 365 SqliteCommand cmd = (SqliteCommand)m_connection.CreateCommand();
366 366
367 cmd.CommandText = "insert into estate_map values (:RegionID, :EstateID)"; 367 cmd.CommandText = "insert into estate_map values (:RegionID, :EstateID)";
368 cmd.Parameters.AddWithValue(":RegionID", regionID.ToString()); 368 cmd.Parameters.Add(":RegionID", regionID.ToString());
369 cmd.Parameters.AddWithValue(":EstateID", estateID.ToString()); 369 cmd.Parameters.Add(":EstateID", estateID.ToString());
370 370
371 if (cmd.ExecuteNonQuery() == 0) 371 if (cmd.ExecuteNonQuery() == 0)
372 return false; 372 return false;
diff --git a/OpenSim/Data/SQLiteNG/SQLiteFramework.cs b/OpenSim/Data/SQLiteLegacy/SQLiteFramework.cs
index f0ddc59..606478e 100644
--- a/OpenSim/Data/SQLiteNG/SQLiteFramework.cs
+++ b/OpenSim/Data/SQLiteLegacy/SQLiteFramework.cs
@@ -31,9 +31,9 @@ using System.Collections.Generic;
31using System.Data; 31using System.Data;
32using OpenMetaverse; 32using OpenMetaverse;
33using OpenSim.Framework; 33using OpenSim.Framework;
34using Mono.Data.Sqlite; 34using Mono.Data.SqliteClient;
35 35
36namespace OpenSim.Data.SQLiteNG 36namespace OpenSim.Data.SQLiteLegacy
37{ 37{
38 /// <summary> 38 /// <summary>
39 /// A database interface class to a user profile storage system 39 /// A database interface class to a user profile storage system
@@ -55,14 +55,11 @@ namespace OpenSim.Data.SQLiteNG
55 { 55 {
56 lock (connection) 56 lock (connection)
57 { 57 {
58/*
59 SqliteConnection newConnection = 58 SqliteConnection newConnection =
60 (SqliteConnection)((ICloneable)connection).Clone(); 59 (SqliteConnection)((ICloneable)connection).Clone();
61 newConnection.Open(); 60 newConnection.Open();
62 61
63 cmd.Connection = newConnection; 62 cmd.Connection = newConnection;
64*/
65 cmd.Connection = connection;
66 //Console.WriteLine("XXX " + cmd.CommandText); 63 //Console.WriteLine("XXX " + cmd.CommandText);
67 64
68 return cmd.ExecuteNonQuery(); 65 return cmd.ExecuteNonQuery();
@@ -73,12 +70,11 @@ namespace OpenSim.Data.SQLiteNG
73 { 70 {
74 lock (connection) 71 lock (connection)
75 { 72 {
76 //SqliteConnection newConnection = 73 SqliteConnection newConnection =
77 // (SqliteConnection)((ICloneable)connection).Clone(); 74 (SqliteConnection)((ICloneable)connection).Clone();
78 //newConnection.Open(); 75 newConnection.Open();
79 76
80 //cmd.Connection = newConnection; 77 cmd.Connection = newConnection;
81 cmd.Connection = connection;
82 //Console.WriteLine("XXX " + cmd.CommandText); 78 //Console.WriteLine("XXX " + cmd.CommandText);
83 79
84 return cmd.ExecuteReader(); 80 return cmd.ExecuteReader();
diff --git a/OpenSim/Data/SQLiteLegacy/SQLiteFriendsData.cs b/OpenSim/Data/SQLiteLegacy/SQLiteFriendsData.cs
new file mode 100644
index 0000000..d529d4d
--- /dev/null
+++ b/OpenSim/Data/SQLiteLegacy/SQLiteFriendsData.cs
@@ -0,0 +1,70 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Collections;
30using System.Collections.Generic;
31using System.Data;
32using OpenMetaverse;
33using OpenSim.Framework;
34using Mono.Data.SqliteClient;
35
36namespace OpenSim.Data.SQLiteLegacy
37{
38 public class SQLiteFriendsData : SQLiteGenericTableHandler<FriendsData>, IFriendsData
39 {
40 public SQLiteFriendsData(string connectionString, string realm)
41 : base(connectionString, realm, "FriendsStore")
42 {
43 }
44
45 public FriendsData[] GetFriends(UUID userID)
46 {
47 SqliteCommand cmd = new SqliteCommand();
48
49 cmd.CommandText = String.Format("select a.*,case when b.Flags is null then -1 else b.Flags end as TheirFlags from {0} as a left join {0} as b on a.PrincipalID = b.Friend and a.Friend = b.PrincipalID where a.PrincipalID = :PrincipalID", m_Realm);
50 cmd.Parameters.Add(":PrincipalID", userID.ToString());
51
52 return DoQuery(cmd);
53
54 }
55
56 public bool Delete(UUID principalID, string friend)
57 {
58 SqliteCommand cmd = new SqliteCommand();
59
60 cmd.CommandText = String.Format("delete from {0} where PrincipalID = :PrincipalID and Friend = :Friend", m_Realm);
61 cmd.Parameters.Add(":PrincipalID", principalID.ToString());
62 cmd.Parameters.Add(":Friend", friend);
63
64 ExecuteNonQuery(cmd, cmd.Connection);
65
66 return true;
67 }
68
69 }
70}
diff --git a/OpenSim/Data/SQLiteNG/SQLiteGenericTableHandler.cs b/OpenSim/Data/SQLiteLegacy/SQLiteGenericTableHandler.cs
index 632c5bf..1c1fe8c 100644
--- a/OpenSim/Data/SQLiteNG/SQLiteGenericTableHandler.cs
+++ b/OpenSim/Data/SQLiteLegacy/SQLiteGenericTableHandler.cs
@@ -30,12 +30,12 @@ using System.Collections.Generic;
30using System.Data; 30using System.Data;
31using System.Reflection; 31using System.Reflection;
32using log4net; 32using log4net;
33using Mono.Data.Sqlite; 33using Mono.Data.SqliteClient;
34using OpenMetaverse; 34using OpenMetaverse;
35using OpenSim.Framework; 35using OpenSim.Framework;
36using OpenSim.Region.Framework.Interfaces; 36using OpenSim.Region.Framework.Interfaces;
37 37
38namespace OpenSim.Data.SQLiteNG 38namespace OpenSim.Data.SQLiteLegacy
39{ 39{
40 public class SQLiteGenericTableHandler<T> : SQLiteFramework where T: class, new() 40 public class SQLiteGenericTableHandler<T> : SQLiteFramework where T: class, new()
41 { 41 {
@@ -59,21 +59,19 @@ namespace OpenSim.Data.SQLiteNG
59 if (!m_initialized) 59 if (!m_initialized)
60 { 60 {
61 m_Connection = new SqliteConnection(connectionString); 61 m_Connection = new SqliteConnection(connectionString);
62 Console.WriteLine(string.Format("OPENING CONNECTION FOR {0} USING {1}", storeName, connectionString));
63 m_Connection.Open(); 62 m_Connection.Open();
64 63
65 if (storeName != String.Empty) 64 if (storeName != String.Empty)
66 { 65 {
67 Assembly assem = GetType().Assembly; 66 Assembly assem = GetType().Assembly;
68 //SqliteConnection newConnection = 67 SqliteConnection newConnection =
69 // (SqliteConnection)((ICloneable)m_Connection).Clone(); 68 (SqliteConnection)((ICloneable)m_Connection).Clone();
70 //newConnection.Open(); 69 newConnection.Open();
71 70
72 //Migration m = new Migration(newConnection, assem, storeName); 71 Migration m = new Migration(newConnection, assem, storeName);
73 Migration m = new Migration(m_Connection, assem, storeName);
74 m.Update(); 72 m.Update();
75 //newConnection.Close(); 73 newConnection.Close();
76 //newConnection.Dispose(); 74 newConnection.Dispose();
77 } 75 }
78 76
79 m_initialized = true; 77 m_initialized = true;
@@ -199,7 +197,7 @@ namespace OpenSim.Data.SQLiteNG
199 result.Add(row); 197 result.Add(row);
200 } 198 }
201 199
202 //CloseCommand(cmd); 200 CloseCommand(cmd);
203 201
204 return result.ToArray(); 202 return result.ToArray();
205 } 203 }
diff --git a/OpenSim/Data/SQLiteNG/SQLiteInventoryStore.cs b/OpenSim/Data/SQLiteLegacy/SQLiteInventoryStore.cs
index 9207ca3..726703b 100644
--- a/OpenSim/Data/SQLiteNG/SQLiteInventoryStore.cs
+++ b/OpenSim/Data/SQLiteLegacy/SQLiteInventoryStore.cs
@@ -30,11 +30,11 @@ using System.Collections.Generic;
30using System.Data; 30using System.Data;
31using System.Reflection; 31using System.Reflection;
32using log4net; 32using log4net;
33using Mono.Data.Sqlite; 33using Mono.Data.SqliteClient;
34using OpenMetaverse; 34using OpenMetaverse;
35using OpenSim.Framework; 35using OpenSim.Framework;
36 36
37namespace OpenSim.Data.SQLiteNG 37namespace OpenSim.Data.SQLiteLegacy
38{ 38{
39 /// <summary> 39 /// <summary>
40 /// An Inventory Interface to the SQLite database 40 /// An Inventory Interface to the SQLite database
@@ -98,13 +98,11 @@ namespace OpenSim.Data.SQLiteNG
98 ds.Tables.Add(createInventoryFoldersTable()); 98 ds.Tables.Add(createInventoryFoldersTable());
99 invFoldersDa.Fill(ds.Tables["inventoryfolders"]); 99 invFoldersDa.Fill(ds.Tables["inventoryfolders"]);
100 setupFoldersCommands(invFoldersDa, conn); 100 setupFoldersCommands(invFoldersDa, conn);
101 CreateDataSetMapping(invFoldersDa, "inventoryfolders");
102 m_log.Info("[INVENTORY DB]: Populated Inventory Folders Definitions"); 101 m_log.Info("[INVENTORY DB]: Populated Inventory Folders Definitions");
103 102
104 ds.Tables.Add(createInventoryItemsTable()); 103 ds.Tables.Add(createInventoryItemsTable());
105 invItemsDa.Fill(ds.Tables["inventoryitems"]); 104 invItemsDa.Fill(ds.Tables["inventoryitems"]);
106 setupItemsCommands(invItemsDa, conn); 105 setupItemsCommands(invItemsDa, conn);
107 CreateDataSetMapping(invItemsDa, "inventoryitems");
108 m_log.Info("[INVENTORY DB]: Populated Inventory Items Definitions"); 106 m_log.Info("[INVENTORY DB]: Populated Inventory Items Definitions");
109 107
110 ds.AcceptChanges(); 108 ds.AcceptChanges();
@@ -730,15 +728,6 @@ namespace OpenSim.Data.SQLiteNG
730 * 728 *
731 **********************************************************************/ 729 **********************************************************************/
732 730
733 protected void CreateDataSetMapping(IDataAdapter da, string tableName)
734 {
735 ITableMapping dbMapping = da.TableMappings.Add(tableName, tableName);
736 foreach (DataColumn col in ds.Tables[tableName].Columns)
737 {
738 dbMapping.ColumnMappings.Add(col.ColumnName, col.ColumnName);
739 }
740 }
741
742 /// <summary> 731 /// <summary>
743 /// Create the "inventoryitems" table 732 /// Create the "inventoryitems" table
744 /// </summary> 733 /// </summary>
diff --git a/OpenSim/Data/SQLiteNG/SQLiteRegionData.cs b/OpenSim/Data/SQLiteLegacy/SQLiteRegionData.cs
index 289d626..eb78037 100644
--- a/OpenSim/Data/SQLiteNG/SQLiteRegionData.cs
+++ b/OpenSim/Data/SQLiteLegacy/SQLiteRegionData.cs
@@ -32,13 +32,13 @@ using System.Drawing;
32using System.IO; 32using System.IO;
33using System.Reflection; 33using System.Reflection;
34using log4net; 34using log4net;
35using Mono.Data.Sqlite; 35using Mono.Data.SqliteClient;
36using OpenMetaverse; 36using OpenMetaverse;
37using OpenSim.Framework; 37using OpenSim.Framework;
38using OpenSim.Region.Framework.Interfaces; 38using OpenSim.Region.Framework.Interfaces;
39using OpenSim.Region.Framework.Scenes; 39using OpenSim.Region.Framework.Scenes;
40 40
41namespace OpenSim.Data.SQLiteNG 41namespace OpenSim.Data.SQLiteLegacy
42{ 42{
43 /// <summary> 43 /// <summary>
44 /// A RegionData Interface to the SQLite database 44 /// A RegionData Interface to the SQLite database
@@ -87,142 +87,119 @@ namespace OpenSim.Data.SQLiteNG
87 /// <param name="connectionString">the connection string</param> 87 /// <param name="connectionString">the connection string</param>
88 public void Initialise(string connectionString) 88 public void Initialise(string connectionString)
89 { 89 {
90 try 90 m_connectionString = connectionString;
91 {
92 m_connectionString = connectionString;
93 91
94 ds = new DataSet("Region"); 92 ds = new DataSet();
95 93
96 m_log.Info("[REGION DB]: Sqlite - connecting: " + connectionString); 94 m_log.Info("[REGION DB]: Sqlite - connecting: " + connectionString);
97 m_conn = new SqliteConnection(m_connectionString); 95 m_conn = new SqliteConnection(m_connectionString);
98 m_conn.Open(); 96 m_conn.Open();
99 97
100 SqliteCommand primSelectCmd = new SqliteCommand(primSelect, m_conn);
101 primDa = new SqliteDataAdapter(primSelectCmd);
102 98
103 SqliteCommand shapeSelectCmd = new SqliteCommand(shapeSelect, m_conn);
104 shapeDa = new SqliteDataAdapter(shapeSelectCmd);
105 // SqliteCommandBuilder shapeCb = new SqliteCommandBuilder(shapeDa);
106 99
107 SqliteCommand itemsSelectCmd = new SqliteCommand(itemsSelect, m_conn); 100 SqliteCommand primSelectCmd = new SqliteCommand(primSelect, m_conn);
108 itemsDa = new SqliteDataAdapter(itemsSelectCmd); 101 primDa = new SqliteDataAdapter(primSelectCmd);
102 // SqliteCommandBuilder primCb = new SqliteCommandBuilder(primDa);
109 103
110 SqliteCommand terrainSelectCmd = new SqliteCommand(terrainSelect, m_conn); 104 SqliteCommand shapeSelectCmd = new SqliteCommand(shapeSelect, m_conn);
111 terrainDa = new SqliteDataAdapter(terrainSelectCmd); 105 shapeDa = new SqliteDataAdapter(shapeSelectCmd);
106 // SqliteCommandBuilder shapeCb = new SqliteCommandBuilder(shapeDa);
112 107
113 SqliteCommand landSelectCmd = new SqliteCommand(landSelect, m_conn); 108 SqliteCommand itemsSelectCmd = new SqliteCommand(itemsSelect, m_conn);
114 landDa = new SqliteDataAdapter(landSelectCmd); 109 itemsDa = new SqliteDataAdapter(itemsSelectCmd);
115 110
116 SqliteCommand landAccessListSelectCmd = new SqliteCommand(landAccessListSelect, m_conn); 111 SqliteCommand terrainSelectCmd = new SqliteCommand(terrainSelect, m_conn);
117 landAccessListDa = new SqliteDataAdapter(landAccessListSelectCmd); 112 terrainDa = new SqliteDataAdapter(terrainSelectCmd);
118 113
119 SqliteCommand regionSettingsSelectCmd = new SqliteCommand(regionSettingsSelect, m_conn); 114 SqliteCommand landSelectCmd = new SqliteCommand(landSelect, m_conn);
120 regionSettingsDa = new SqliteDataAdapter(regionSettingsSelectCmd); 115 landDa = new SqliteDataAdapter(landSelectCmd);
121 // This actually does the roll forward assembly stuff
122 Assembly assem = GetType().Assembly;
123 Migration m = new Migration(m_conn, assem, "RegionStore");
124 m.Update();
125 116
126 lock (ds) 117 SqliteCommand landAccessListSelectCmd = new SqliteCommand(landAccessListSelect, m_conn);
127 { 118 landAccessListDa = new SqliteDataAdapter(landAccessListSelectCmd);
128 ds.Tables.Add(createPrimTable());
129 setupPrimCommands(primDa, m_conn);
130 119
131 ds.Tables.Add(createShapeTable()); 120 SqliteCommand regionSettingsSelectCmd = new SqliteCommand(regionSettingsSelect, m_conn);
132 setupShapeCommands(shapeDa, m_conn); 121 regionSettingsDa = new SqliteDataAdapter(regionSettingsSelectCmd);
122 // This actually does the roll forward assembly stuff
123 Assembly assem = GetType().Assembly;
124 Migration m = new Migration(m_conn, assem, "RegionStore");
125 m.Update();
133 126
134 ds.Tables.Add(createItemsTable()); 127 lock (ds)
135 setupItemsCommands(itemsDa, m_conn); 128 {
129 ds.Tables.Add(createPrimTable());
130 setupPrimCommands(primDa, m_conn);
131 primDa.Fill(ds.Tables["prims"]);
136 132
137 ds.Tables.Add(createTerrainTable()); 133 ds.Tables.Add(createShapeTable());
138 setupTerrainCommands(terrainDa, m_conn); 134 setupShapeCommands(shapeDa, m_conn);
139 135
140 ds.Tables.Add(createLandTable()); 136 ds.Tables.Add(createItemsTable());
141 setupLandCommands(landDa, m_conn); 137 setupItemsCommands(itemsDa, m_conn);
138 itemsDa.Fill(ds.Tables["primitems"]);
142 139
143 ds.Tables.Add(createLandAccessListTable()); 140 ds.Tables.Add(createTerrainTable());
144 setupLandAccessCommands(landAccessListDa, m_conn); 141 setupTerrainCommands(terrainDa, m_conn);
145 142
146 ds.Tables.Add(createRegionSettingsTable()); 143 ds.Tables.Add(createLandTable());
147 setupRegionSettingsCommands(regionSettingsDa, m_conn); 144 setupLandCommands(landDa, m_conn);
148 145
149 // WORKAROUND: This is a work around for sqlite on 146 ds.Tables.Add(createLandAccessListTable());
150 // windows, which gets really unhappy with blob columns 147 setupLandAccessCommands(landAccessListDa, m_conn);
151 // that have no sample data in them. At some point we
152 // need to actually find a proper way to handle this.
153 try
154 {
155 primDa.Fill(ds.Tables["prims"]);
156 }
157 catch (Exception)
158 {
159 m_log.Info("[REGION DB]: Caught fill error on prims table");
160 }
161 148
162 try 149 ds.Tables.Add(createRegionSettingsTable());
163 { 150
164 shapeDa.Fill(ds.Tables["primshapes"]); 151 setupRegionSettingsCommands(regionSettingsDa, m_conn);
165 }
166 catch (Exception)
167 {
168 m_log.Info("[REGION DB]: Caught fill error on primshapes table");
169 }
170 152
171 try 153 // WORKAROUND: This is a work around for sqlite on
172 { 154 // windows, which gets really unhappy with blob columns
173 terrainDa.Fill(ds.Tables["terrain"]); 155 // that have no sample data in them. At some point we
174 } 156 // need to actually find a proper way to handle this.
175 catch (Exception) 157 try
176 { 158 {
177 m_log.Info("[REGION DB]: Caught fill error on terrain table"); 159 shapeDa.Fill(ds.Tables["primshapes"]);
178 } 160 }
161 catch (Exception)
162 {
163 m_log.Info("[REGION DB]: Caught fill error on primshapes table");
164 }
179 165
180 try 166 try
181 { 167 {
182 landDa.Fill(ds.Tables["land"]); 168 terrainDa.Fill(ds.Tables["terrain"]);
183 } 169 }
184 catch (Exception) 170 catch (Exception)
185 { 171 {
186 m_log.Info("[REGION DB]: Caught fill error on land table"); 172 m_log.Info("[REGION DB]: Caught fill error on terrain table");
187 } 173 }
188 174
189 try 175 try
190 { 176 {
191 landAccessListDa.Fill(ds.Tables["landaccesslist"]); 177 landDa.Fill(ds.Tables["land"]);
192 } 178 }
193 catch (Exception) 179 catch (Exception)
194 { 180 {
195 m_log.Info("[REGION DB]: Caught fill error on landaccesslist table"); 181 m_log.Info("[REGION DB]: Caught fill error on land table");
196 } 182 }
197 183
198 try 184 try
199 { 185 {
200 regionSettingsDa.Fill(ds.Tables["regionsettings"]); 186 landAccessListDa.Fill(ds.Tables["landaccesslist"]);
201 } 187 }
202 catch (Exception) 188 catch (Exception)
203 { 189 {
204 m_log.Info("[REGION DB]: Caught fill error on regionsettings table"); 190 m_log.Info("[REGION DB]: Caught fill error on landaccesslist table");
205 } 191 }
206 192
207 // We have to create a data set mapping for every table, otherwise the IDataAdaptor.Update() will not populate rows with values! 193 try
208 // Not sure exactly why this is - this kind of thing was not necessary before - justincc 20100409 194 {
209 // Possibly because we manually set up our own DataTables before connecting to the database 195 regionSettingsDa.Fill(ds.Tables["regionsettings"]);
210 CreateDataSetMapping(primDa, "prims");
211 CreateDataSetMapping(shapeDa, "primshapes");
212 CreateDataSetMapping(itemsDa, "primitems");
213 CreateDataSetMapping(terrainDa, "terrain");
214 CreateDataSetMapping(landDa, "land");
215 CreateDataSetMapping(landAccessListDa, "landaccesslist");
216 CreateDataSetMapping(regionSettingsDa, "regionsettings");
217 } 196 }
197 catch (Exception)
198 {
199 m_log.Info("[REGION DB]: Caught fill error on regionsettings table");
200 }
201 return;
218 } 202 }
219 catch (Exception e)
220 {
221 m_log.Error(e);
222 Environment.Exit(23);
223 }
224
225 return;
226 } 203 }
227 204
228 public void Dispose() 205 public void Dispose()
@@ -626,7 +603,7 @@ namespace OpenSim.Data.SQLiteNG
626 } 603 }
627 } 604 }
628 } 605 }
629 rev = Convert.ToInt32(row["Revision"]); 606 rev = (int) row["Revision"];
630 } 607 }
631 else 608 else
632 { 609 {
@@ -778,7 +755,6 @@ namespace OpenSim.Data.SQLiteNG
778 /// </summary> 755 /// </summary>
779 public void Commit() 756 public void Commit()
780 { 757 {
781 m_log.Debug("[SQLITE]: Starting commit");
782 lock (ds) 758 lock (ds)
783 { 759 {
784 primDa.Update(ds, "prims"); 760 primDa.Update(ds, "prims");
@@ -793,11 +769,18 @@ namespace OpenSim.Data.SQLiteNG
793 { 769 {
794 regionSettingsDa.Update(ds, "regionsettings"); 770 regionSettingsDa.Update(ds, "regionsettings");
795 } 771 }
796 catch (SqliteException SqlEx) 772 catch (SqliteExecutionException SqlEx)
797 { 773 {
798 throw new Exception( 774 if (SqlEx.Message.Contains("logic error"))
799 "There was a SQL error or connection string configuration error when saving the region settings. This could be a bug, it could also happen if ConnectionString is defined in the [DatabaseService] section of StandaloneCommon.ini in the config_include folder. This could also happen if the config_include folder doesn't exist or if the OpenSim.ini [Architecture] section isn't set. If this is your first time running OpenSimulator, please restart the simulator and bug a developer to fix this!", 775 {
800 SqlEx); 776 throw new Exception(
777 "There was a SQL error or connection string configuration error when saving the region settings. This could be a bug, it could also happen if ConnectionString is defined in the [DatabaseService] section of StandaloneCommon.ini in the config_include folder. This could also happen if the config_include folder doesn't exist or if the OpenSim.ini [Architecture] section isn't set. If this is your first time running OpenSimulator, please restart the simulator and bug a developer to fix this!",
778 SqlEx);
779 }
780 else
781 {
782 throw SqlEx;
783 }
801 } 784 }
802 ds.AcceptChanges(); 785 ds.AcceptChanges();
803 } 786 }
@@ -819,15 +802,6 @@ namespace OpenSim.Data.SQLiteNG
819 * 802 *
820 **********************************************************************/ 803 **********************************************************************/
821 804
822 protected void CreateDataSetMapping(IDataAdapter da, string tableName)
823 {
824 ITableMapping dbMapping = da.TableMappings.Add(tableName, tableName);
825 foreach (DataColumn col in ds.Tables[tableName].Columns)
826 {
827 dbMapping.ColumnMappings.Add(col.ColumnName, col.ColumnName);
828 }
829 }
830
831 /// <summary> 805 /// <summary>
832 /// 806 ///
833 /// </summary> 807 /// </summary>
@@ -1990,7 +1964,6 @@ namespace OpenSim.Data.SQLiteNG
1990 sql += ") values (:"; 1964 sql += ") values (:";
1991 sql += String.Join(", :", cols); 1965 sql += String.Join(", :", cols);
1992 sql += ")"; 1966 sql += ")";
1993 m_log.DebugFormat("[SQLITE]: Created insert command {0}", sql);
1994 SqliteCommand cmd = new SqliteCommand(sql); 1967 SqliteCommand cmd = new SqliteCommand(sql);
1995 1968
1996 // this provides the binding for all our parameters, so 1969 // this provides the binding for all our parameters, so
@@ -2286,36 +2259,6 @@ namespace OpenSim.Data.SQLiteNG
2286 return DbType.String; 2259 return DbType.String;
2287 } 2260 }
2288 } 2261 }
2289
2290 static void PrintDataSet(DataSet ds)
2291 {
2292 // Print out any name and extended properties.
2293 Console.WriteLine("DataSet is named: {0}", ds.DataSetName);
2294 foreach (System.Collections.DictionaryEntry de in ds.ExtendedProperties)
2295 {
2296 Console.WriteLine("Key = {0}, Value = {1}", de.Key, de.Value);
2297 }
2298 Console.WriteLine();
2299 foreach (DataTable dt in ds.Tables)
2300 {
2301 Console.WriteLine("=> {0} Table:", dt.TableName);
2302 // Print out the column names.
2303 for (int curCol = 0; curCol < dt.Columns.Count; curCol++)
2304 {
2305 Console.Write(dt.Columns[curCol].ColumnName + "\t");
2306 }
2307 Console.WriteLine("\n----------------------------------");
2308 // Print the DataTable.
2309 for (int curRow = 0; curRow < dt.Rows.Count; curRow++)
2310 {
2311 for (int curCol = 0; curCol < dt.Columns.Count; curCol++)
2312 {
2313 Console.Write(dt.Rows[curRow][curCol].ToString() + "\t");
2314 }
2315 Console.WriteLine();
2316 }
2317 }
2318 }
2319 2262
2320 } 2263 }
2321} 2264}
diff --git a/OpenSim/Data/SQLiteLegacy/SQLiteUserAccountData.cs b/OpenSim/Data/SQLiteLegacy/SQLiteUserAccountData.cs
new file mode 100644
index 0000000..27553c6
--- /dev/null
+++ b/OpenSim/Data/SQLiteLegacy/SQLiteUserAccountData.cs
@@ -0,0 +1,81 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Collections;
30using System.Collections.Generic;
31using System.Data;
32using OpenMetaverse;
33using OpenSim.Framework;
34using Mono.Data.SqliteClient;
35
36namespace OpenSim.Data.SQLiteLegacy
37{
38 public class SQLiteUserAccountData : SQLiteGenericTableHandler<UserAccountData>, IUserAccountData
39 {
40 public SQLiteUserAccountData(string connectionString, string realm)
41 : base(connectionString, realm, "UserAccount")
42 {
43 }
44
45 public UserAccountData[] GetUsers(UUID scopeID, string query)
46 {
47 string[] words = query.Split(new char[] {' '});
48
49 for (int i = 0 ; i < words.Length ; i++)
50 {
51 if (words[i].Length < 3)
52 {
53 if (i != words.Length - 1)
54 Array.Copy(words, i + 1, words, i, words.Length - i - 1);
55 Array.Resize(ref words, words.Length - 1);
56 }
57 }
58
59 if (words.Length == 0)
60 return new UserAccountData[0];
61
62 if (words.Length > 2)
63 return new UserAccountData[0];
64
65 SqliteCommand cmd = new SqliteCommand();
66
67 if (words.Length == 1)
68 {
69 cmd.CommandText = String.Format("select * from {0} where (ScopeID='{1}' or ScopeID='00000000-0000-0000-0000-000000000000') and (FirstName like '{2}%' or LastName like '{2}%')",
70 m_Realm, scopeID.ToString(), words[0]);
71 }
72 else
73 {
74 cmd.CommandText = String.Format("select * from {0} where (ScopeID='{1}' or ScopeID='00000000-0000-0000-0000-000000000000') and (FirstName like '{2}%' or LastName like '{3}%')",
75 m_Realm, scopeID.ToString(), words[0], words[1]);
76 }
77
78 return DoQuery(cmd);
79 }
80 }
81}
diff --git a/OpenSim/Data/SQLiteNG/SQLiteUtils.cs b/OpenSim/Data/SQLiteLegacy/SQLiteUtils.cs
index 82a2e37..095a262 100644
--- a/OpenSim/Data/SQLiteNG/SQLiteUtils.cs
+++ b/OpenSim/Data/SQLiteLegacy/SQLiteUtils.cs
@@ -27,9 +27,9 @@
27 27
28using System; 28using System;
29using System.Data; 29using System.Data;
30using Mono.Data.Sqlite; 30using Mono.Data.SqliteClient;
31 31
32namespace OpenSim.Data.SQLiteNG 32namespace OpenSim.Data.SQLiteLegacy
33{ 33{
34 /// <summary> 34 /// <summary>
35 /// A base class for methods needed by all SQLite database classes 35 /// A base class for methods needed by all SQLite database classes
diff --git a/OpenSim/Data/SQLiteNG/SQLiteXInventoryData.cs b/OpenSim/Data/SQLiteLegacy/SQLiteXInventoryData.cs
index a0c17f8..5422cbf 100644
--- a/OpenSim/Data/SQLiteNG/SQLiteXInventoryData.cs
+++ b/OpenSim/Data/SQLiteLegacy/SQLiteXInventoryData.cs
@@ -29,12 +29,12 @@ using System;
29using System.Data; 29using System.Data;
30using System.Reflection; 30using System.Reflection;
31using System.Collections.Generic; 31using System.Collections.Generic;
32using Mono.Data.Sqlite; 32using Mono.Data.SqliteClient;
33using log4net; 33using log4net;
34using OpenMetaverse; 34using OpenMetaverse;
35using OpenSim.Framework; 35using OpenSim.Framework;
36 36
37namespace OpenSim.Data.SQLiteNG 37namespace OpenSim.Data.SQLiteLegacy
38{ 38{
39 /// <summary> 39 /// <summary>
40 /// A MySQL Interface for the Asset Server 40 /// A MySQL Interface for the Asset Server
@@ -147,7 +147,7 @@ namespace OpenSim.Data.SQLiteNG
147 } 147 }
148 148
149 reader.Close(); 149 reader.Close();
150 //CloseCommand(cmd); 150 CloseCommand(cmd);
151 151
152 return perms; 152 return perms;
153 } 153 }
diff --git a/OpenSim/Data/Tests/DataTestUtil.cs b/OpenSim/Data/Tests/DataTestUtil.cs
index d211ab3..5393529 100644
--- a/OpenSim/Data/Tests/DataTestUtil.cs
+++ b/OpenSim/Data/Tests/DataTestUtil.cs
@@ -39,7 +39,8 @@ namespace OpenSim.Data.Tests
39 public class DataTestUtil 39 public class DataTestUtil
40 { 40 {
41 public const uint UNSIGNED_INTEGER_MIN = uint.MinValue; 41 public const uint UNSIGNED_INTEGER_MIN = uint.MinValue;
42 public const uint UNSIGNED_INTEGER_MAX = uint.MaxValue; 42 //public const uint UNSIGNED_INTEGER_MAX = uint.MaxValue;
43 public const uint UNSIGNED_INTEGER_MAX = INTEGER_MAX;
43 44
44 public const int INTEGER_MIN = int.MinValue + 1; // Postgresql requires +1 to .NET int.MinValue 45 public const int INTEGER_MIN = int.MinValue + 1; // Postgresql requires +1 to .NET int.MinValue
45 public const int INTEGER_MAX = int.MaxValue; 46 public const int INTEGER_MAX = int.MaxValue;