diff options
author | Justin Clarke Casey | 2009-04-08 17:50:57 +0000 |
---|---|---|
committer | Justin Clarke Casey | 2009-04-08 17:50:57 +0000 |
commit | f3c7298fc5bdb35e8a293c9aee4134c8e8fe2856 (patch) | |
tree | cdcef4e023e1adf8bb4a83e5ebe81448dbf33c6b /OpenSim/Data | |
parent | * Fix the remainder of the packets that require sessionId checks. (diff) | |
download | opensim-SC-f3c7298fc5bdb35e8a293c9aee4134c8e8fe2856.zip opensim-SC-f3c7298fc5bdb35e8a293c9aee4134c8e8fe2856.tar.gz opensim-SC-f3c7298fc5bdb35e8a293c9aee4134c8e8fe2856.tar.bz2 opensim-SC-f3c7298fc5bdb35e8a293c9aee4134c8e8fe2856.tar.xz |
* Make it possible to store creator strings in user inventory items as well as UUIDs
* All existing functionality should be unaffected.
* Database schemas have not been changed.
Diffstat (limited to 'OpenSim/Data')
-rw-r--r-- | OpenSim/Data/MSSQL/MSSQLInventoryData.cs | 27 | ||||
-rw-r--r-- | OpenSim/Data/MySQL/MySQLInventoryData.cs | 12 | ||||
-rw-r--r-- | OpenSim/Data/SQLite/SQLiteInventoryStore.cs | 8 | ||||
-rw-r--r-- | OpenSim/Data/Tests/BasicInventoryTest.cs | 2 | ||||
-rw-r--r-- | OpenSim/Data/Tests/BasicRegionTest.cs | 4 |
5 files changed, 26 insertions, 27 deletions
diff --git a/OpenSim/Data/MSSQL/MSSQLInventoryData.cs b/OpenSim/Data/MSSQL/MSSQLInventoryData.cs index fe8287d..6a4fbab 100644 --- a/OpenSim/Data/MSSQL/MSSQLInventoryData.cs +++ b/OpenSim/Data/MSSQL/MSSQLInventoryData.cs | |||
@@ -181,7 +181,7 @@ namespace OpenSim.Data.MSSQL | |||
181 | } | 181 | } |
182 | } | 182 | } |
183 | } | 183 | } |
184 | m_log.InfoFormat("[INVENTORY DB] : FOund no inventory folder with ID : {0}", folderID); | 184 | m_log.InfoFormat("[INVENTORY DB] : Found no inventory folder with ID : {0}", folderID); |
185 | return null; | 185 | return null; |
186 | } | 186 | } |
187 | 187 | ||
@@ -244,7 +244,7 @@ namespace OpenSim.Data.MSSQL | |||
244 | } | 244 | } |
245 | catch (Exception e) | 245 | catch (Exception e) |
246 | { | 246 | { |
247 | m_log.ErrorFormat("[ASSET DB] Error : {0}", e.Message); | 247 | m_log.ErrorFormat("[INVENTORY DB]: Error : {0}", e.Message); |
248 | } | 248 | } |
249 | } | 249 | } |
250 | } | 250 | } |
@@ -277,7 +277,7 @@ namespace OpenSim.Data.MSSQL | |||
277 | } | 277 | } |
278 | catch (Exception e) | 278 | catch (Exception e) |
279 | { | 279 | { |
280 | m_log.ErrorFormat("[ASSET DB] Error : {0}", e.Message); | 280 | m_log.ErrorFormat("[INVENTORY DB]: Error : {0}", e.Message); |
281 | } | 281 | } |
282 | } | 282 | } |
283 | } | 283 | } |
@@ -300,7 +300,7 @@ namespace OpenSim.Data.MSSQL | |||
300 | } | 300 | } |
301 | catch (Exception e) | 301 | catch (Exception e) |
302 | { | 302 | { |
303 | m_log.ErrorFormat("[ASSET DB] Error : {0}", e.Message); | 303 | m_log.ErrorFormat("[INVENTORY DB]: Error : {0}", e.Message); |
304 | } | 304 | } |
305 | } | 305 | } |
306 | } | 306 | } |
@@ -385,7 +385,8 @@ namespace OpenSim.Data.MSSQL | |||
385 | } | 385 | } |
386 | } | 386 | } |
387 | } | 387 | } |
388 | m_log.InfoFormat("[INVENTORY DB] : Found no inventory item with ID : {0}", itemID); | 388 | |
389 | m_log.InfoFormat("[INVENTORY DB]: Found no inventory item with ID : {0}", itemID); | ||
389 | return null; | 390 | return null; |
390 | } | 391 | } |
391 | 392 | ||
@@ -424,7 +425,7 @@ namespace OpenSim.Data.MSSQL | |||
424 | command.Parameters.Add(database.CreateParameter("inventoryNextPermissions", item.NextPermissions)); | 425 | command.Parameters.Add(database.CreateParameter("inventoryNextPermissions", item.NextPermissions)); |
425 | command.Parameters.Add(database.CreateParameter("inventoryCurrentPermissions", item.CurrentPermissions)); | 426 | command.Parameters.Add(database.CreateParameter("inventoryCurrentPermissions", item.CurrentPermissions)); |
426 | command.Parameters.Add(database.CreateParameter("invType", item.InvType)); | 427 | command.Parameters.Add(database.CreateParameter("invType", item.InvType)); |
427 | command.Parameters.Add(database.CreateParameter("creatorID", item.Creator)); | 428 | command.Parameters.Add(database.CreateParameter("creatorID", item.CreatorId)); |
428 | command.Parameters.Add(database.CreateParameter("inventoryBasePermissions", item.BasePermissions)); | 429 | command.Parameters.Add(database.CreateParameter("inventoryBasePermissions", item.BasePermissions)); |
429 | command.Parameters.Add(database.CreateParameter("inventoryEveryOnePermissions", item.EveryOnePermissions)); | 430 | command.Parameters.Add(database.CreateParameter("inventoryEveryOnePermissions", item.EveryOnePermissions)); |
430 | command.Parameters.Add(database.CreateParameter("inventoryGroupPermissions", item.GroupPermissions)); | 431 | command.Parameters.Add(database.CreateParameter("inventoryGroupPermissions", item.GroupPermissions)); |
@@ -441,7 +442,7 @@ namespace OpenSim.Data.MSSQL | |||
441 | } | 442 | } |
442 | catch (Exception e) | 443 | catch (Exception e) |
443 | { | 444 | { |
444 | m_log.Error("[INVENTORY DB] Error inserting item :" + e.Message); | 445 | m_log.Error("[INVENTORY DB]: Error inserting item :" + e.Message); |
445 | } | 446 | } |
446 | } | 447 | } |
447 | 448 | ||
@@ -498,7 +499,7 @@ namespace OpenSim.Data.MSSQL | |||
498 | command.Parameters.Add(database.CreateParameter("inventoryNextPermissions", item.NextPermissions)); | 499 | command.Parameters.Add(database.CreateParameter("inventoryNextPermissions", item.NextPermissions)); |
499 | command.Parameters.Add(database.CreateParameter("inventoryCurrentPermissions", item.CurrentPermissions)); | 500 | command.Parameters.Add(database.CreateParameter("inventoryCurrentPermissions", item.CurrentPermissions)); |
500 | command.Parameters.Add(database.CreateParameter("invType", item.InvType)); | 501 | command.Parameters.Add(database.CreateParameter("invType", item.InvType)); |
501 | command.Parameters.Add(database.CreateParameter("creatorID", item.Creator)); | 502 | command.Parameters.Add(database.CreateParameter("creatorID", item.CreatorIdAsUuid)); |
502 | command.Parameters.Add(database.CreateParameter("inventoryBasePermissions", item.BasePermissions)); | 503 | command.Parameters.Add(database.CreateParameter("inventoryBasePermissions", item.BasePermissions)); |
503 | command.Parameters.Add(database.CreateParameter("inventoryEveryOnePermissions", item.EveryOnePermissions)); | 504 | command.Parameters.Add(database.CreateParameter("inventoryEveryOnePermissions", item.EveryOnePermissions)); |
504 | command.Parameters.Add(database.CreateParameter("salePrice", item.SalePrice)); | 505 | command.Parameters.Add(database.CreateParameter("salePrice", item.SalePrice)); |
@@ -515,7 +516,7 @@ namespace OpenSim.Data.MSSQL | |||
515 | } | 516 | } |
516 | catch (Exception e) | 517 | catch (Exception e) |
517 | { | 518 | { |
518 | m_log.Error("[INVENTORY DB] Error updating item :" + e.Message); | 519 | m_log.Error("[INVENTORY DB]: Error updating item :" + e.Message); |
519 | } | 520 | } |
520 | } | 521 | } |
521 | } | 522 | } |
@@ -538,7 +539,7 @@ namespace OpenSim.Data.MSSQL | |||
538 | } | 539 | } |
539 | catch (Exception e) | 540 | catch (Exception e) |
540 | { | 541 | { |
541 | m_log.Error("[INVENTORY DB] Error deleting item :" + e.Message); | 542 | m_log.Error("[INVENTORY DB]: Error deleting item :" + e.Message); |
542 | } | 543 | } |
543 | } | 544 | } |
544 | } | 545 | } |
@@ -725,7 +726,7 @@ namespace OpenSim.Data.MSSQL | |||
725 | item.NextPermissions = Convert.ToUInt32(reader["inventoryNextPermissions"]); | 726 | item.NextPermissions = Convert.ToUInt32(reader["inventoryNextPermissions"]); |
726 | item.CurrentPermissions = Convert.ToUInt32(reader["inventoryCurrentPermissions"]); | 727 | item.CurrentPermissions = Convert.ToUInt32(reader["inventoryCurrentPermissions"]); |
727 | item.InvType = Convert.ToInt32(reader["invType"].ToString()); | 728 | item.InvType = Convert.ToInt32(reader["invType"].ToString()); |
728 | item.Creator = new UUID((Guid)reader["creatorID"]); | 729 | item.CreatorId = ((Guid)reader["creatorID"]).ToString(); |
729 | item.BasePermissions = Convert.ToUInt32(reader["inventoryBasePermissions"]); | 730 | item.BasePermissions = Convert.ToUInt32(reader["inventoryBasePermissions"]); |
730 | item.EveryOnePermissions = Convert.ToUInt32(reader["inventoryEveryOnePermissions"]); | 731 | item.EveryOnePermissions = Convert.ToUInt32(reader["inventoryEveryOnePermissions"]); |
731 | item.GroupPermissions = Convert.ToUInt32(reader["inventoryGroupPermissions"]); | 732 | item.GroupPermissions = Convert.ToUInt32(reader["inventoryGroupPermissions"]); |
@@ -740,7 +741,7 @@ namespace OpenSim.Data.MSSQL | |||
740 | } | 741 | } |
741 | catch (SqlException e) | 742 | catch (SqlException e) |
742 | { | 743 | { |
743 | m_log.Error("[INVENTORY DB] Error reading inventory item :" + e.Message); | 744 | m_log.Error("[INVENTORY DB]: Error reading inventory item :" + e.Message); |
744 | } | 745 | } |
745 | 746 | ||
746 | return null; | 747 | return null; |
@@ -764,7 +765,7 @@ namespace OpenSim.Data.MSSQL | |||
764 | } | 765 | } |
765 | catch (SqlException e) | 766 | catch (SqlException e) |
766 | { | 767 | { |
767 | m_log.Error("[INVENTORY DB] Error deleting folder :" + e.Message); | 768 | m_log.Error("[INVENTORY DB]: Error deleting folder :" + e.Message); |
768 | } | 769 | } |
769 | } | 770 | } |
770 | 771 | ||
diff --git a/OpenSim/Data/MySQL/MySQLInventoryData.cs b/OpenSim/Data/MySQL/MySQLInventoryData.cs index a5312b5..7092096 100644 --- a/OpenSim/Data/MySQL/MySQLInventoryData.cs +++ b/OpenSim/Data/MySQL/MySQLInventoryData.cs | |||
@@ -306,22 +306,20 @@ namespace OpenSim.Data.MySQL | |||
306 | try | 306 | try |
307 | { | 307 | { |
308 | InventoryItemBase item = new InventoryItemBase(); | 308 | InventoryItemBase item = new InventoryItemBase(); |
309 | item.CreatorId = (string)reader["creatorID"]; | ||
310 | |||
309 | // Be a bit safer in parsing these because the | 311 | // Be a bit safer in parsing these because the |
310 | // database doesn't enforce them to be not null, and | 312 | // database doesn't enforce them to be not null, and |
311 | // the inventory still works if these are weird in the | 313 | // the inventory still works if these are weird in the |
312 | // db | 314 | // db |
313 | |||
314 | UUID Owner = UUID.Zero; | 315 | UUID Owner = UUID.Zero; |
315 | UUID Creator = UUID.Zero; | ||
316 | UUID GroupID = UUID.Zero; | 316 | UUID GroupID = UUID.Zero; |
317 | UUID.TryParse((string)reader["avatarID"], out Owner); | 317 | UUID.TryParse((string)reader["avatarID"], out Owner); |
318 | UUID.TryParse((string)reader["creatorID"], out Creator); | ||
319 | UUID.TryParse((string)reader["groupID"], out GroupID); | 318 | UUID.TryParse((string)reader["groupID"], out GroupID); |
320 | item.Owner = Owner; | 319 | item.Owner = Owner; |
321 | item.Creator = Creator; | ||
322 | item.GroupID = GroupID; | 320 | item.GroupID = GroupID; |
323 | 321 | ||
324 | // Rest of the parsing. If these UUID's fail, we're dead anyway | 322 | // Rest of the parsing. If these UUID's fail, we're dead anyway |
325 | item.ID = new UUID((string) reader["inventoryID"]); | 323 | item.ID = new UUID((string) reader["inventoryID"]); |
326 | item.AssetID = new UUID((string) reader["assetID"]); | 324 | item.AssetID = new UUID((string) reader["assetID"]); |
327 | item.AssetType = (int) reader["assetType"]; | 325 | item.AssetType = (int) reader["assetType"]; |
@@ -480,7 +478,7 @@ namespace OpenSim.Data.MySQL | |||
480 | result.Parameters.AddWithValue("?inventoryCurrentPermissions", | 478 | result.Parameters.AddWithValue("?inventoryCurrentPermissions", |
481 | item.CurrentPermissions.ToString()); | 479 | item.CurrentPermissions.ToString()); |
482 | result.Parameters.AddWithValue("?invType", item.InvType); | 480 | result.Parameters.AddWithValue("?invType", item.InvType); |
483 | result.Parameters.AddWithValue("?creatorID", item.Creator.ToString()); | 481 | result.Parameters.AddWithValue("?creatorID", item.CreatorId); |
484 | result.Parameters.AddWithValue("?inventoryBasePermissions", item.BasePermissions); | 482 | result.Parameters.AddWithValue("?inventoryBasePermissions", item.BasePermissions); |
485 | result.Parameters.AddWithValue("?inventoryEveryOnePermissions", item.EveryOnePermissions); | 483 | result.Parameters.AddWithValue("?inventoryEveryOnePermissions", item.EveryOnePermissions); |
486 | result.Parameters.AddWithValue("?inventoryGroupPermissions", item.GroupPermissions); | 484 | result.Parameters.AddWithValue("?inventoryGroupPermissions", item.GroupPermissions); |
diff --git a/OpenSim/Data/SQLite/SQLiteInventoryStore.cs b/OpenSim/Data/SQLite/SQLiteInventoryStore.cs index bd18c11..aedcd82 100644 --- a/OpenSim/Data/SQLite/SQLiteInventoryStore.cs +++ b/OpenSim/Data/SQLite/SQLiteInventoryStore.cs | |||
@@ -143,7 +143,7 @@ namespace OpenSim.Data.SQLite | |||
143 | item.InvType = Convert.ToInt32(row["invType"]); | 143 | item.InvType = Convert.ToInt32(row["invType"]); |
144 | item.Folder = new UUID((string) row["parentFolderID"]); | 144 | item.Folder = new UUID((string) row["parentFolderID"]); |
145 | item.Owner = new UUID((string) row["avatarID"]); | 145 | item.Owner = new UUID((string) row["avatarID"]); |
146 | item.Creator = new UUID((string) row["creatorsID"]); | 146 | item.CreatorId = (string)row["creatorsID"]; |
147 | item.Name = (string) row["inventoryName"]; | 147 | item.Name = (string) row["inventoryName"]; |
148 | item.Description = (string) row["inventoryDescription"]; | 148 | item.Description = (string) row["inventoryDescription"]; |
149 | 149 | ||
@@ -176,7 +176,7 @@ namespace OpenSim.Data.SQLite | |||
176 | } | 176 | } |
177 | 177 | ||
178 | /// <summary> | 178 | /// <summary> |
179 | /// | 179 | /// Fill a database row with item data |
180 | /// </summary> | 180 | /// </summary> |
181 | /// <param name="row"></param> | 181 | /// <param name="row"></param> |
182 | /// <param name="item"></param> | 182 | /// <param name="item"></param> |
@@ -188,7 +188,7 @@ namespace OpenSim.Data.SQLite | |||
188 | row["invType"] = item.InvType; | 188 | row["invType"] = item.InvType; |
189 | row["parentFolderID"] = Util.ToRawUuidString(item.Folder); | 189 | row["parentFolderID"] = Util.ToRawUuidString(item.Folder); |
190 | row["avatarID"] = Util.ToRawUuidString(item.Owner); | 190 | row["avatarID"] = Util.ToRawUuidString(item.Owner); |
191 | row["creatorsID"] = Util.ToRawUuidString(item.Creator); | 191 | row["creatorsID"] = Util.ToRawUuidString(item.CreatorIdAsUuid); |
192 | row["inventoryName"] = item.Name; | 192 | row["inventoryName"] = item.Name; |
193 | row["inventoryDescription"] = item.Description; | 193 | row["inventoryDescription"] = item.Description; |
194 | 194 | ||
@@ -281,7 +281,7 @@ namespace OpenSim.Data.SQLite | |||
281 | DataRow inventoryRow = inventoryItemTable.Rows.Find(Util.ToRawUuidString(item.ID)); | 281 | DataRow inventoryRow = inventoryItemTable.Rows.Find(Util.ToRawUuidString(item.ID)); |
282 | if (inventoryRow == null) | 282 | if (inventoryRow == null) |
283 | { | 283 | { |
284 | if (! add) | 284 | if (!add) |
285 | m_log.ErrorFormat("[INVENTORY DB]: Interface Misuse: Attempting to Update non-existant inventory item: {0}", item.ID); | 285 | m_log.ErrorFormat("[INVENTORY DB]: Interface Misuse: Attempting to Update non-existant inventory item: {0}", item.ID); |
286 | 286 | ||
287 | inventoryRow = inventoryItemTable.NewRow(); | 287 | inventoryRow = inventoryItemTable.NewRow(); |
diff --git a/OpenSim/Data/Tests/BasicInventoryTest.cs b/OpenSim/Data/Tests/BasicInventoryTest.cs index 65c61cd..eed6cab 100644 --- a/OpenSim/Data/Tests/BasicInventoryTest.cs +++ b/OpenSim/Data/Tests/BasicInventoryTest.cs | |||
@@ -271,7 +271,7 @@ namespace OpenSim.Data.Tests | |||
271 | i.ID = id; | 271 | i.ID = id; |
272 | i.Folder = parent; | 272 | i.Folder = parent; |
273 | i.Owner = owner; | 273 | i.Owner = owner; |
274 | i.Creator = owner; | 274 | i.CreatorId = owner.ToString(); |
275 | i.Name = name; | 275 | i.Name = name; |
276 | i.Description = name; | 276 | i.Description = name; |
277 | i.AssetID = asset; | 277 | i.AssetID = asset; |
diff --git a/OpenSim/Data/Tests/BasicRegionTest.cs b/OpenSim/Data/Tests/BasicRegionTest.cs index e7ce8af..0e87c8c 100644 --- a/OpenSim/Data/Tests/BasicRegionTest.cs +++ b/OpenSim/Data/Tests/BasicRegionTest.cs | |||
@@ -606,7 +606,7 @@ namespace OpenSim.Data.Tests | |||
606 | UUID owner = UUID.Random(); | 606 | UUID owner = UUID.Random(); |
607 | i.Owner = owner; | 607 | i.Owner = owner; |
608 | UUID creator = UUID.Random(); | 608 | UUID creator = UUID.Random(); |
609 | i.Creator = creator; | 609 | i.CreatorId = creator.ToString(); |
610 | string name = RandomName(); | 610 | string name = RandomName(); |
611 | i.Name = name; | 611 | i.Name = name; |
612 | i.Description = name; | 612 | i.Description = name; |
@@ -982,7 +982,7 @@ namespace OpenSim.Data.Tests | |||
982 | i.ID = id; | 982 | i.ID = id; |
983 | i.Folder = parent; | 983 | i.Folder = parent; |
984 | i.Owner = owner; | 984 | i.Owner = owner; |
985 | i.Creator = owner; | 985 | i.CreatorId = owner.ToString(); |
986 | i.Name = name; | 986 | i.Name = name; |
987 | i.Description = name; | 987 | i.Description = name; |
988 | i.AssetID = asset; | 988 | i.AssetID = asset; |