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author | Charles Krinke | 2008-06-26 02:51:59 +0000 |
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committer | Charles Krinke | 2008-06-26 02:51:59 +0000 |
commit | 1c6bf4fe774b5f04e9616dc46b11f54fdf6ab41e (patch) | |
tree | 29d39db66106c6f7e01d96576331e7c109b480fc /OpenSim/Data | |
parent | Mantis#1594. Thank you, Melanie for a patch that: (diff) | |
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Mantis#1595. Thank you, Melanie for a patch that:
Adds pipes for the prim item flags field
Diffstat (limited to 'OpenSim/Data')
-rw-r--r-- | OpenSim/Data/MSSQL/MSSQLDataStore.cs | 3 | ||||
-rw-r--r-- | OpenSim/Data/MySQL/MySQLDataStore.cs | 3 | ||||
-rw-r--r-- | OpenSim/Data/SQLite/SQLiteRegionData.cs | 3 |
3 files changed, 9 insertions, 0 deletions
diff --git a/OpenSim/Data/MSSQL/MSSQLDataStore.cs b/OpenSim/Data/MSSQL/MSSQLDataStore.cs index 6bf619a..b230d23 100644 --- a/OpenSim/Data/MSSQL/MSSQLDataStore.cs +++ b/OpenSim/Data/MSSQL/MSSQLDataStore.cs | |||
@@ -751,6 +751,7 @@ namespace OpenSim.Data.MSSQL | |||
751 | createCol(items, "basePermissions", typeof(Int32)); | 751 | createCol(items, "basePermissions", typeof(Int32)); |
752 | createCol(items, "everyonePermissions", typeof(Int32)); | 752 | createCol(items, "everyonePermissions", typeof(Int32)); |
753 | createCol(items, "groupPermissions", typeof(Int32)); | 753 | createCol(items, "groupPermissions", typeof(Int32)); |
754 | // createCol(items, "flags", typeof(Int32)); | ||
754 | 755 | ||
755 | items.PrimaryKey = new DataColumn[] { items.Columns["itemID"] }; | 756 | items.PrimaryKey = new DataColumn[] { items.Columns["itemID"] }; |
756 | 757 | ||
@@ -885,6 +886,7 @@ namespace OpenSim.Data.MSSQL | |||
885 | taskItem.BaseMask = Convert.ToUInt32(row["basePermissions"]); | 886 | taskItem.BaseMask = Convert.ToUInt32(row["basePermissions"]); |
886 | taskItem.EveryoneMask = Convert.ToUInt32(row["everyonePermissions"]); | 887 | taskItem.EveryoneMask = Convert.ToUInt32(row["everyonePermissions"]); |
887 | taskItem.GroupMask = Convert.ToUInt32(row["groupPermissions"]); | 888 | taskItem.GroupMask = Convert.ToUInt32(row["groupPermissions"]); |
889 | // taskItem.Flags = Convert.ToUInt32(row["flags"]); | ||
888 | 890 | ||
889 | return taskItem; | 891 | return taskItem; |
890 | } | 892 | } |
@@ -1054,6 +1056,7 @@ namespace OpenSim.Data.MSSQL | |||
1054 | row["basePermissions"] = taskItem.BaseMask; | 1056 | row["basePermissions"] = taskItem.BaseMask; |
1055 | row["everyonePermissions"] = taskItem.EveryoneMask; | 1057 | row["everyonePermissions"] = taskItem.EveryoneMask; |
1056 | row["groupPermissions"] = taskItem.GroupMask; | 1058 | row["groupPermissions"] = taskItem.GroupMask; |
1059 | // row["flags"] = taskItem.Flags; | ||
1057 | } | 1060 | } |
1058 | 1061 | ||
1059 | private static void fillLandRow(DataRow row, LandData land, LLUUID regionUUID) | 1062 | private static void fillLandRow(DataRow row, LandData land, LLUUID regionUUID) |
diff --git a/OpenSim/Data/MySQL/MySQLDataStore.cs b/OpenSim/Data/MySQL/MySQLDataStore.cs index def875f..2b4702b 100644 --- a/OpenSim/Data/MySQL/MySQLDataStore.cs +++ b/OpenSim/Data/MySQL/MySQLDataStore.cs | |||
@@ -1010,6 +1010,7 @@ namespace OpenSim.Data.MySQL | |||
1010 | createCol(items, "basePermissions", typeof (Int32)); | 1010 | createCol(items, "basePermissions", typeof (Int32)); |
1011 | createCol(items, "everyonePermissions", typeof (Int32)); | 1011 | createCol(items, "everyonePermissions", typeof (Int32)); |
1012 | createCol(items, "groupPermissions", typeof (Int32)); | 1012 | createCol(items, "groupPermissions", typeof (Int32)); |
1013 | createCol(items, "flags", typeof (Int32)); | ||
1013 | 1014 | ||
1014 | items.PrimaryKey = new DataColumn[] {items.Columns["itemID"]}; | 1015 | items.PrimaryKey = new DataColumn[] {items.Columns["itemID"]}; |
1015 | 1016 | ||
@@ -1147,6 +1148,7 @@ namespace OpenSim.Data.MySQL | |||
1147 | taskItem.BaseMask = Convert.ToUInt32(row["basePermissions"]); | 1148 | taskItem.BaseMask = Convert.ToUInt32(row["basePermissions"]); |
1148 | taskItem.EveryoneMask = Convert.ToUInt32(row["everyonePermissions"]); | 1149 | taskItem.EveryoneMask = Convert.ToUInt32(row["everyonePermissions"]); |
1149 | taskItem.GroupMask = Convert.ToUInt32(row["groupPermissions"]); | 1150 | taskItem.GroupMask = Convert.ToUInt32(row["groupPermissions"]); |
1151 | taskItem.Flags = Convert.ToUInt32(row["flags"]); | ||
1150 | 1152 | ||
1151 | return taskItem; | 1153 | return taskItem; |
1152 | } | 1154 | } |
@@ -1338,6 +1340,7 @@ namespace OpenSim.Data.MySQL | |||
1338 | row["basePermissions"] = taskItem.BaseMask; | 1340 | row["basePermissions"] = taskItem.BaseMask; |
1339 | row["everyonePermissions"] = taskItem.EveryoneMask; | 1341 | row["everyonePermissions"] = taskItem.EveryoneMask; |
1340 | row["groupPermissions"] = taskItem.GroupMask; | 1342 | row["groupPermissions"] = taskItem.GroupMask; |
1343 | row["flags"] = taskItem.Flags; | ||
1341 | } | 1344 | } |
1342 | 1345 | ||
1343 | private static void fillLandRow(DataRow row, LandData land, LLUUID regionUUID) | 1346 | private static void fillLandRow(DataRow row, LandData land, LLUUID regionUUID) |
diff --git a/OpenSim/Data/SQLite/SQLiteRegionData.cs b/OpenSim/Data/SQLite/SQLiteRegionData.cs index 8212691..eb6f253 100644 --- a/OpenSim/Data/SQLite/SQLiteRegionData.cs +++ b/OpenSim/Data/SQLite/SQLiteRegionData.cs | |||
@@ -749,6 +749,7 @@ namespace OpenSim.Data.SQLite | |||
749 | createCol(items, "basePermissions", typeof (UInt32)); | 749 | createCol(items, "basePermissions", typeof (UInt32)); |
750 | createCol(items, "everyonePermissions", typeof (UInt32)); | 750 | createCol(items, "everyonePermissions", typeof (UInt32)); |
751 | createCol(items, "groupPermissions", typeof (UInt32)); | 751 | createCol(items, "groupPermissions", typeof (UInt32)); |
752 | createCol(items, "flags", typeof (UInt32)); | ||
752 | 753 | ||
753 | items.PrimaryKey = new DataColumn[] { items.Columns["itemID"] }; | 754 | items.PrimaryKey = new DataColumn[] { items.Columns["itemID"] }; |
754 | 755 | ||
@@ -965,6 +966,7 @@ namespace OpenSim.Data.SQLite | |||
965 | taskItem.BaseMask = Convert.ToUInt32(row["basePermissions"]); | 966 | taskItem.BaseMask = Convert.ToUInt32(row["basePermissions"]); |
966 | taskItem.EveryoneMask = Convert.ToUInt32(row["everyonePermissions"]); | 967 | taskItem.EveryoneMask = Convert.ToUInt32(row["everyonePermissions"]); |
967 | taskItem.GroupMask = Convert.ToUInt32(row["groupPermissions"]); | 968 | taskItem.GroupMask = Convert.ToUInt32(row["groupPermissions"]); |
969 | taskItem.Flags = Convert.ToUInt32(row["flags"]); | ||
968 | 970 | ||
969 | return taskItem; | 971 | return taskItem; |
970 | } | 972 | } |
@@ -1233,6 +1235,7 @@ namespace OpenSim.Data.SQLite | |||
1233 | row["basePermissions"] = taskItem.BaseMask; | 1235 | row["basePermissions"] = taskItem.BaseMask; |
1234 | row["everyonePermissions"] = taskItem.EveryoneMask; | 1236 | row["everyonePermissions"] = taskItem.EveryoneMask; |
1235 | row["groupPermissions"] = taskItem.GroupMask; | 1237 | row["groupPermissions"] = taskItem.GroupMask; |
1238 | row["flags"] = taskItem.Flags; | ||
1236 | } | 1239 | } |
1237 | 1240 | ||
1238 | private static void fillLandRow(DataRow row, LandData land, LLUUID regionUUID) | 1241 | private static void fillLandRow(DataRow row, LandData land, LLUUID regionUUID) |